flash now supports modulate

This commit is contained in:
Rendo 2025-07-23 18:23:17 +05:00
commit 5cfdf91a71
2 changed files with 27 additions and 28 deletions

View file

@ -6,15 +6,13 @@ uniform bool selected = false;
uniform float blend : hint_range(0.0, 1.0, 0.01); uniform float blend : hint_range(0.0, 1.0, 0.01);
void fragment() { void fragment() {
vec4 text = texture(TEXTURE,UV);
if (selected) if (selected)
{ {
COLOR = vec4(mix(text.rgb,HIGHLIGHT_COLOR.rgb,HIGHLIGHT_COLOR.a),text.a); COLOR = vec4(mix(COLOR.rgb,HIGHLIGHT_COLOR.rgb,HIGHLIGHT_COLOR.a),COLOR.a);
} }
else else
{ {
COLOR = vec4(mix(text.rgb,FLASH_COLOR.rgb,FLASH_COLOR.a*blend),text.a); COLOR = vec4(mix(COLOR.rgb,FLASH_COLOR.rgb,FLASH_COLOR.a*blend),COLOR.a);
} }
} }

View file

@ -18,6 +18,7 @@
resource_local_to_scene = true resource_local_to_scene = true
shader = ExtResource("2_s2p07") shader = ExtResource("2_s2p07")
shader_parameter/FLASH_COLOR = Color(1, 0.709804, 0.439216, 0.5) shader_parameter/FLASH_COLOR = Color(1, 0.709804, 0.439216, 0.5)
shader_parameter/HIGHLIGHT_COLOR = Color(1, 0.709804, 0.439216, 0.5)
shader_parameter/blend = 0.0 shader_parameter/blend = 0.0
shader_parameter/selected = false shader_parameter/selected = false
@ -44,44 +45,44 @@ _armor = NodePath("Armor")
material = SubResource("ShaderMaterial_b8kja") material = SubResource("ShaderMaterial_b8kja")
[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"] [node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
scale = Vector2(0.999832, 0.999832) scale = Vector2(0.999834, 0.999834)
[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"] [node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
scale = Vector2(0.999832, 0.999832) scale = Vector2(0.999832, 0.999832)
[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"] [node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
scale = Vector2(0.999831, 0.999831)
[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
scale = Vector2(0.999834, 0.999834) scale = Vector2(0.999834, 0.999834)
[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
scale = Vector2(0.99983, 0.99983)
[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"] [node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
scale = Vector2(0.999833, 0.999833) scale = Vector2(0.999832, 0.999832)
[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"] [node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
scale = Vector2(0.99983, 0.99983) scale = Vector2(0.99983, 0.99983)
[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"] [node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
scale = Vector2(0.99983, 0.99983)
[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
scale = Vector2(0.999829, 0.999829) scale = Vector2(0.999829, 0.999829)
[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"] [node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
scale = Vector2(0.999828, 0.999828)
[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
scale = Vector2(0.99983, 0.99983) scale = Vector2(0.99983, 0.99983)
[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
scale = Vector2(0.999829, 0.999829)
[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
scale = Vector2(0.999829, 0.999829)
[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"] [node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
rotation = -0.0737795 rotation = 0.116288
skew = -0.00014627 skew = -0.000152588
[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"] [node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"]
scale = Vector2(0.999828, 0.999828) scale = Vector2(0.999826, 0.999826)
[node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"] [node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
position = Vector2(-16, -8.00001) position = Vector2(-16, -8)
scale = Vector2(1, 1) scale = Vector2(1, 1)
[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"] [node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
@ -89,8 +90,8 @@ position = Vector2(-4, -9)
scale = Vector2(1, 1) scale = Vector2(1, 1)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"] [node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
position = Vector2(-2.90837, 2.77886) position = Vector2(-3.00143, 2.99759)
rotation = -0.0515354 rotation = 0.0112854
scale = Vector2(0.999829, 0.999829) scale = Vector2(0.999829, 0.999829)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"] [node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
@ -124,29 +125,29 @@ position = Vector2(1, -6)
shape = SubResource("CircleShape2D_67t4t") shape = SubResource("CircleShape2D_67t4t")
[node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="4"] [node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="4"]
scale = Vector2(0.999828, 0.999828) scale = Vector2(0.99983, 0.99983)
[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"] [node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
rotation = -0.0781998 rotation = 0.109337
scale = Vector2(0.999999, 0.999999) scale = Vector2(0.999999, 0.999999)
[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"] [node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
position = Vector2(-0.99983, 12.9978) position = Vector2(-0.99983, 12.9978)
rotation = -0.0644599 rotation = -0.0482545
scale = Vector2(0.999659, 0.999659) scale = Vector2(0.999658, 0.999658)
[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"] [node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
scale = Vector2(0.999829, 0.999829) scale = Vector2(0.999829, 0.999829)
[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"] [node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
scale = Vector2(0.999829, 0.999829) scale = Vector2(0.999828, 0.999828)
[node name="Eatbox" parent="." index="2"] [node name="Eatbox" parent="." index="2"]
_damage = SubResource("Resource_011r0") _damage = SubResource("Resource_011r0")
[node name="Mover" parent="." index="4"] [node name="Mover" parent="." index="4"]
_speed = SubResource("Resource_b6mal") _speed = SubResource("Resource_b6mal")
_speedControlMult = 0.113427 _speedControlMult = 0.665961
[node name="HitPlayer" parent="." index="5"] [node name="HitPlayer" parent="." index="5"]
playlist = Array[AudioStream]([ExtResource("7_0amn8"), ExtResource("7_67t4t")]) playlist = Array[AudioStream]([ExtResource("7_0amn8"), ExtResource("7_67t4t")])