pause now is not mandatory

This commit is contained in:
Rendo 2025-07-17 20:57:18 +05:00
commit 5d4ae478dc
7 changed files with 31 additions and 8 deletions

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@ -49,9 +49,9 @@ public partial class Entity : Node2D
public virtual void DisableBrain()
{
if (_player != null)
_player.ProcessMode = ProcessModeEnum.Always;
_player.ProcessMode = ProcessModeEnum.Pausable;
if (_tree != null)
_tree.ProcessMode = ProcessModeEnum.Always;
_tree.ProcessMode = ProcessModeEnum.Pausable;
ProcessMode = ProcessModeEnum.Disabled;
}