pause now is not mandatory

This commit is contained in:
Rendo 2025-07-17 20:57:18 +05:00
commit 5d4ae478dc
7 changed files with 31 additions and 8 deletions

View file

@ -29,6 +29,7 @@ public partial class LevelRunner : Node
public override void _Process(double delta)
{
if (RuntimeLevelData.Instance.GetLevelState() != RuntimeLevelData.LevelStates.Game) return;
if (waveIndex == resource.waves.Count - 1) return;
if (waveTimer.TimeLeft < approachNotificationTime && resource.waves[waveIndex + 1].isHugeWave && hugeWaveApproaching == false)
{