pause now is not mandatory
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7 changed files with 31 additions and 8 deletions
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@ -33,7 +33,6 @@ public partial class RuntimeLevelData : Node
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public override void _Ready()
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{
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Instance = this;
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GetTree().Paused = true;
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Engine.TimeScale = 1.0;
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SetLevelState(LevelStates.ChooseYourSeeds);
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}
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