Merge branch 'entity-rework'

Entity rework unifies code, allowing plants to use:
1. Zombie nodes
2. Effects system
3. Local timescale

Also it allows animation rework for zombies (and plants)..
This commit is contained in:
Rendo 2025-07-07 17:54:05 +05:00
commit 5fe7cb7d68
41 changed files with 286 additions and 277 deletions

View file

@ -13,7 +13,7 @@ dest_files=["res://.godot/imported/yuck.mp3-300336a3ee536c8e6db69a73706c7ea5.mp3
[params]
loop=false
loop_offset=0
bpm=0
loop_offset=0.0
bpm=0.0
beat_count=0
bar_beats=4