Placeholder damage values

This commit is contained in:
Фёдор Веселов 2024-09-17 21:53:01 +05:00
commit 62af0da4ea
3 changed files with 10 additions and 2 deletions

View file

@ -149,7 +149,7 @@ graph_offset = Vector2(-17, -2)
[node name="Zombie" type="Node2D"]
script = ExtResource("1_qq3f1")
_maxHP = 100
_maxHP = 70
[node name="Sprite" type="Sprite2D" parent="."]
position = Vector2(0, -44)
@ -167,6 +167,7 @@ shape = SubResource("RectangleShape2D_hxyad")
collision_layer = 0
collision_mask = 2
script = ExtResource("3_2aulo")
_damage = 50
_animationTree = NodePath("../AnimationTree")
[node name="CollisionShape2D" type="CollisionShape2D" parent="Eatbox"]