Sun scoring and zombie hat impulse
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0e5dee50f7
commit
6608fb8389
9 changed files with 62 additions and 7 deletions
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@ -45,6 +45,10 @@ freeze = true
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script = ExtResource("3_w70im")
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data = NodePath("../..")
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deathTimer = NodePath("Timer")
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falloffImpulseMin = Vector2(0, 1)
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falloffImpulseMax = Vector2(1, 0)
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falloffOffsetMin = Vector2(1, 0)
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Impulse = 100.0
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[node name="Sprite" type="Sprite2D" parent="CanvasGroup/Hat" index="0"]
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position = Vector2(-1, -12)
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@ -1,9 +1,10 @@
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[gd_scene load_steps=6 format=3 uid="uid://ky35veswaytr"]
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[gd_scene load_steps=7 format=3 uid="uid://ky35veswaytr"]
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[ext_resource type="Texture2D" uid="uid://bhp3vuvwf7lak" path="res://assets/sprites/gui/suncounter.tres" id="1_e5x4k"]
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[ext_resource type="Theme" uid="uid://b8l285cjcgeyi" path="res://resources/themes/GameStyle.tres" id="1_vhhcn"]
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[ext_resource type="Texture2D" uid="uid://c47rflkf2wap0" path="res://assets/sprites/sun.tres" id="2_gugre"]
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[ext_resource type="Script" uid="uid://dwxohya1exdkh" path="res://scripts/components/gui/SunCounter.cs" id="3_qhmb8"]
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[ext_resource type="Script" uid="uid://0ekxnoq6cyt4" path="res://scripts/components/gui/SunCounterImage.cs" id="4_c68ge"]
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[sub_resource type="LabelSettings" id="LabelSettings_lxkq5"]
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font_size = 10
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@ -31,7 +32,9 @@ offset_left = -22.5
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offset_top = -22.513
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offset_right = 22.5
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offset_bottom = 22.487
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pivot_offset = Vector2(23, 22)
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texture = ExtResource("2_gugre")
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script = ExtResource("4_c68ge")
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[node name="Label" type="Label" parent="."]
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process_mode = 3
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@ -164,6 +164,10 @@ collision_mask = 0
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Lines/Floor5"]
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shape = SubResource("WorldBoundaryShape2D_3ghv7")
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[node name="Marker2D" type="Marker2D" parent="."]
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position = Vector2(191, 5)
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gizmo_extents = 601.6
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[connection signal="timeout" from="SunSpawner/Timer" to="SunSpawner" method="Spawn"]
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[connection signal="timeout" from="ZombieSequencer/Timer" to="ZombieSequencer" method="FormSquad"]
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[connection signal="timeout" from="SurvivalAI/Timer" to="SurvivalAI" method="SummonWave"]
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@ -157,7 +157,7 @@ libraries = {
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shape = SubResource("CircleShape2D_7hl7x")
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[node name="DeathTimer" type="Timer" parent="."]
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wait_time = 30.0
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wait_time = 22.0
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one_shot = true
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autostart = true
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