Fixed errors caused by cache
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parent
5d66baea8d
commit
67a714b4c2
10 changed files with 80 additions and 68 deletions
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@ -65,22 +65,29 @@ scale = Vector2(0.999836, 0.999836)
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scale = Vector2(0.99983, 0.99983)
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[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.99983, 0.99983)
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[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
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scale = Vector2(0.999828, 0.999828)
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[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
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scale = Vector2(0.99983, 0.99983)
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scale = Vector2(0.999829, 0.999829)
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[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
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scale = Vector2(0.99983, 0.99983)
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scale = Vector2(0.999829, 0.999829)
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[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
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rotation = 0.0307433
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[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"]
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scale = Vector2(0.999826, 0.999826)
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scale = Vector2(0.999827, 0.999827)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
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position = Vector2(-3, 3)
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[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
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position = Vector2(-4, -9)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
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position = Vector2(-2.77911, 2.46402)
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rotation = 0.0242566
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scale = Vector2(0.999828, 0.999828)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
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@ -95,14 +102,16 @@ texture = ExtResource("3_0nlp0")
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degradationStages = Array[Texture]([ExtResource("3_0nlp0"), ExtResource("4_xx7fu"), ExtResource("5_v1iwd")])
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[node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="4"]
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scale = Vector2(0.999828, 0.999828)
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scale = Vector2(0.999829, 0.999829)
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[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
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scale = Vector2(0.999998, 0.999998)
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rotation = 0.124474
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scale = Vector2(0.999997, 0.999997)
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[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
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show_behind_parent = false
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position = Vector2(-0.99983, 12.9978)
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rotation = -0.103717
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scale = Vector2(0.999656, 0.999656)
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[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
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@ -128,6 +137,7 @@ _damage = SubResource("Resource_2bm8y")
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[node name="Mover" parent="." index="4"]
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_speed = SubResource("Resource_lt6ps")
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_speedControlMult = 0.806369
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[node name="Armor" parent="." index="6"]
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MaxHP = 375.0
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