Fixed errors caused by cache

This commit is contained in:
Rendo 2025-07-12 02:38:02 +05:00
commit 67a714b4c2
10 changed files with 80 additions and 68 deletions

View file

@ -1,8 +1,8 @@
[gd_scene load_steps=63 format=3 uid="uid://bgqmwsb6ynm81"]
[gd_scene load_steps=62 format=3 uid="uid://bgqmwsb6ynm81"]
[ext_resource type="PackedScene" uid="uid://co11v3w8hbwgf" path="res://scenes/entities/Zombies/zombie.tscn" id="1_fnu7s"]
[ext_resource type="Shader" uid="uid://d0eo5uuj222c4" path="res://assets/shaders/CG_color_blender.gdshader" id="2_6qr4h"]
[ext_resource type="Texture2D" uid="uid://cse1504ao4g8e" path="res://assets/sprites/atlases/zombies/hobo.png" id="3_6qr4h"]
[ext_resource type="Script" uid="uid://bcc7skl7ts6sh" path="res://scripts/systems/effects/Effect.cs" id="2_b583s"]
[ext_resource type="Resource" uid="uid://dsg1vjx76ifgu" path="res://resources/effects/GarlicEffect.tres" id="3_b583s"]
[ext_resource type="Script" uid="uid://dt5uj25u0g6y3" path="res://scripts/particles/FallParticle.cs" id="3_tu6af"]
[ext_resource type="Script" uid="uid://c5v2og85t7s6j" path="res://scripts/zombies/behaviours/HoboBehaviour.cs" id="4_5selg"]
@ -70,13 +70,9 @@ region = Rect2(91, 32, 9, 15)
atlas = ExtResource("5_b583s")
region = Rect2(137, 19, 29, 39)
[sub_resource type="AtlasTexture" id="AtlasTexture_w8pya"]
atlas = ExtResource("3_6qr4h")
region = Rect2(0, 15, 40, 49)
[sub_resource type="AtlasTexture" id="AtlasTexture_5selg"]
atlas = ExtResource("3_6qr4h")
region = Rect2(3, 0, 35, 11)
atlas = ExtResource("5_b583s")
region = Rect2(0, 29, 35, 11)
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_4248q"]
radius = 17.0
@ -759,7 +755,7 @@ mult_value = 1.0
[node name="Hobo" node_paths=PackedStringArray("_armor") instance=ExtResource("1_fnu7s")]
_armor = NodePath("CanArmor")
MaxHP = 130.0
_effectImmunities = [ExtResource("3_b583s")]
_effectImmunities = Array[ExtResource("2_b583s")]([ExtResource("3_b583s")])
[node name="CanvasGroup" parent="." index="0"]
material = SubResource("ShaderMaterial_w8pya")
@ -771,16 +767,16 @@ scale = Vector2(0.999902, 0.999902)
texture = SubResource("AtlasTexture_txjqc")
[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
scale = Vector2(0.999822, 0.999822)
scale = Vector2(0.999826, 0.999826)
[node name="Right_Upper_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="0"]
texture = SubResource("AtlasTexture_b583s")
[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
scale = Vector2(0.999832, 0.999832)
scale = Vector2(0.999831, 0.999831)
[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
scale = Vector2(0.999827, 0.999827)
scale = Vector2(0.999824, 0.999824)
[node name="Right_Foot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg/RightFoot" index="0"]
texture = SubResource("AtlasTexture_uoit3")
@ -789,28 +785,28 @@ texture = SubResource("AtlasTexture_uoit3")
texture = SubResource("AtlasTexture_vn3j1")
[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
scale = Vector2(0.999827, 0.999827)
scale = Vector2(0.999825, 0.999825)
[node name="Left_Upper_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="0"]
texture = SubResource("AtlasTexture_yb81c")
[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
scale = Vector2(0.999835, 0.999835)
scale = Vector2(0.99983, 0.99983)
[node name="Left_Lower_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="0"]
texture = SubResource("AtlasTexture_nlwsb")
[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
scale = Vector2(0.999823, 0.999823)
scale = Vector2(0.999818, 0.999818)
[node name="Left_Foot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg/LeftFoot" index="0"]
texture = SubResource("AtlasTexture_8y6c0")
[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
scale = Vector2(0.999824, 0.999824)
scale = Vector2(0.999829, 0.999829)
[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
scale = Vector2(0.999823, 0.999823)
scale = Vector2(0.999829, 0.999829)
[node name="Right_Upper_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="0"]
texture = SubResource("AtlasTexture_nc6p3")
@ -831,7 +827,7 @@ texture = SubResource("AtlasTexture_op0h6")
texture = SubResource("AtlasTexture_0s5wm")
[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
rotation = 0.0126247
rotation = 0.0277344
scale = Vector2(1e-05, 1e-05)
[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Tie" index="0"]
@ -851,7 +847,7 @@ Impulse = 100.0
[node name="Sprite2D" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Can" index="0" node_paths=PackedStringArray("armor")]
position = Vector2(-5.9999, -4.5002)
texture = SubResource("AtlasTexture_w8pya")
texture = ExtResource("6_i6nje")
script = ExtResource("5_ndwp0")
armor = NodePath("../../../../../../../CanArmor")
degradationStages = Array[Texture2D]([ExtResource("6_i6nje"), ExtResource("7_txjqc"), ExtResource("8_b583s")])
@ -877,26 +873,26 @@ position = Vector2(-16, -8)
scale = Vector2(1, 1)
[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
position = Vector2(-4, -9)
position = Vector2(-4, -9.00001)
scale = Vector2(1, 1)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
position = Vector2(-3, 3)
rotation = -0.0205333
scale = Vector2(0.999825, 0.999825)
rotation = -0.0451082
scale = Vector2(0.999827, 0.999827)
texture = SubResource("AtlasTexture_7cvmi")
offset = Vector2(-14, -2)
[node name="Trashcan_lid" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="3"]
z_index = -1
position = Vector2(-0.00229788, -17.0131)
position = Vector2(-0.00229692, -17.0131)
scale = Vector2(0.999828, 0.999828)
texture = SubResource("AtlasTexture_n380g")
offset = Vector2(-0.5, -0.5)
metadata/_edit_lock_ = true
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
scale = Vector2(0.999825, 0.999825)
scale = Vector2(0.999827, 0.999827)
[node name="TrashcanLid" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="4"]
position = Vector2(-0.0022974, -17.0131)
@ -911,14 +907,14 @@ editor_settings/show_bone_gizmo = false
remote_path = NodePath("../../HeadParticle/Head/Trashcan_lid")
[node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="5"]
scale = Vector2(0.999826, 0.999826)
scale = Vector2(0.999827, 0.999827)
[node name="Left_Upper_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="0"]
texture = SubResource("AtlasTexture_tebih")
[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
rotation = 0.0113885
scale = Vector2(0.999995, 0.999995)
rotation = 0.0250187
scale = Vector2(0.999999, 0.999999)
texture = SubResource("AtlasTexture_auxav")
[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
@ -927,7 +923,7 @@ scale = Vector2(0.999652, 0.999652)
texture = SubResource("AtlasTexture_dntsa")
[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
scale = Vector2(0.999825, 0.999825)
scale = Vector2(0.999829, 0.999829)
[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
scale = Vector2(0.999822, 0.999822)