Fixed errors caused by cache

This commit is contained in:
Rendo 2025-07-12 02:38:02 +05:00
commit 67a714b4c2
10 changed files with 80 additions and 68 deletions

View file

@ -1,7 +1,7 @@
[gd_resource type="AtlasTexture" load_steps=2 format=3 uid="uid://ceqvdmude7cgg"] [gd_resource type="AtlasTexture" load_steps=2 format=3 uid="uid://ceqvdmude7cgg"]
[ext_resource type="Texture2D" uid="uid://cmxh4w4gkgdjm" path="res://assets/sprites/atlases/zombies/basic.png" id="1_yijc6"] [ext_resource type="Texture2D" uid="uid://b18blso5pbc6a" path="res://assets/sprites/atlases/zombies/armor.png" id="1_k5duo"]
[resource] [resource]
atlas = ExtResource("1_yijc6") atlas = ExtResource("1_k5duo")
region = Rect2(0, 0, 31, 33) region = Rect2(0, 0, 31, 33)

View file

@ -11,7 +11,7 @@ config_version=5
[application] [application]
config/name="Liberation of the Neighbourville" config/name="Liberation of the Neighbourville"
config/version="0.1.3" config/version="0.1.4"
run/main_scene="uid://bfstrli64u23y" run/main_scene="uid://bfstrli64u23y"
config/features=PackedStringArray("4.4", "C#", "Forward Plus") config/features=PackedStringArray("4.4", "C#", "Forward Plus")
config/icon="res://icon.png" config/icon="res://icon.png"

View file

@ -2,7 +2,7 @@
[ext_resource type="PackedScene" uid="uid://co11v3w8hbwgf" path="res://scenes/entities/Zombies/zombie.tscn" id="1_c2mq3"] [ext_resource type="PackedScene" uid="uid://co11v3w8hbwgf" path="res://scenes/entities/Zombies/zombie.tscn" id="1_c2mq3"]
[ext_resource type="Script" uid="uid://cqxj7o8hdm82n" path="res://scripts/resources/ZombieResource.cs" id="1_k277m"] [ext_resource type="Script" uid="uid://cqxj7o8hdm82n" path="res://scripts/resources/ZombieResource.cs" id="1_k277m"]
[ext_resource type="Texture2D" uid="uid://bwdqbrnn7ygtr" path="res://assets/sprites/atlases/zombies/Зондби.png" id="1_l6de4"] [ext_resource type="Texture2D" uid="uid://dunlsp8tx7a4w" path="res://assets/sprites/zombies/Зондби.png" id="1_l6de4"]
[resource] [resource]
script = ExtResource("1_k277m") script = ExtResource("1_k277m")

View file

@ -2,7 +2,7 @@
[ext_resource type="PackedScene" uid="uid://xu4i6tmkv00a" path="res://scenes/entities/Zombies/bucket_zombie.tscn" id="1_lhcag"] [ext_resource type="PackedScene" uid="uid://xu4i6tmkv00a" path="res://scenes/entities/Zombies/bucket_zombie.tscn" id="1_lhcag"]
[ext_resource type="Script" uid="uid://cqxj7o8hdm82n" path="res://scripts/resources/ZombieResource.cs" id="1_sngfh"] [ext_resource type="Script" uid="uid://cqxj7o8hdm82n" path="res://scripts/resources/ZombieResource.cs" id="1_sngfh"]
[ext_resource type="Texture2D" uid="uid://bwdqbrnn7ygtr" path="res://assets/sprites/atlases/zombies/Зондби.png" id="1_ufs7s"] [ext_resource type="Texture2D" uid="uid://dunlsp8tx7a4w" path="res://assets/sprites/zombies/Зондби.png" id="1_ufs7s"]
[resource] [resource]
script = ExtResource("1_sngfh") script = ExtResource("1_sngfh")

View file

@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="ZombieResource" load_steps=4 format=3 uid="uid://nceohd32fkxk"] [gd_resource type="Resource" script_class="ZombieResource" load_steps=4 format=3 uid="uid://nceohd32fkxk"]
[ext_resource type="Texture2D" uid="uid://bwdqbrnn7ygtr" path="res://assets/sprites/atlases/zombies/Зондби.png" id="1_f7g7v"] [ext_resource type="Texture2D" uid="uid://dunlsp8tx7a4w" path="res://assets/sprites/zombies/Зондби.png" id="1_f7g7v"]
[ext_resource type="PackedScene" uid="uid://hhjbqkjqpt7x" path="res://scenes/entities/Zombies/cone_zombie.tscn" id="1_llf5l"] [ext_resource type="PackedScene" uid="uid://hhjbqkjqpt7x" path="res://scenes/entities/Zombies/cone_zombie.tscn" id="1_llf5l"]
[ext_resource type="Script" uid="uid://cqxj7o8hdm82n" path="res://scripts/resources/ZombieResource.cs" id="1_sw7hj"] [ext_resource type="Script" uid="uid://cqxj7o8hdm82n" path="res://scripts/resources/ZombieResource.cs" id="1_sw7hj"]

View file

@ -1,7 +1,7 @@
[gd_resource type="Resource" script_class="ZombieResource" load_steps=4 format=3 uid="uid://c38vfdw5b60xw"] [gd_resource type="Resource" script_class="ZombieResource" load_steps=4 format=3 uid="uid://c38vfdw5b60xw"]
[ext_resource type="PackedScene" uid="uid://bgqmwsb6ynm81" path="res://scenes/entities/Zombies/hobo.tscn" id="1_4myt6"] [ext_resource type="PackedScene" uid="uid://bgqmwsb6ynm81" path="res://scenes/entities/Zombies/hobo.tscn" id="1_4myt6"]
[ext_resource type="Texture2D" uid="uid://bwdqbrnn7ygtr" path="res://assets/sprites/atlases/zombies/Зондби.png" id="1_nt7w3"] [ext_resource type="Texture2D" uid="uid://dunlsp8tx7a4w" path="res://assets/sprites/zombies/Зондби.png" id="1_nt7w3"]
[ext_resource type="Script" uid="uid://cqxj7o8hdm82n" path="res://scripts/resources/ZombieResource.cs" id="1_u5qpq"] [ext_resource type="Script" uid="uid://cqxj7o8hdm82n" path="res://scripts/resources/ZombieResource.cs" id="1_u5qpq"]
[resource] [resource]

View file

@ -65,22 +65,29 @@ scale = Vector2(0.999836, 0.999836)
scale = Vector2(0.99983, 0.99983) scale = Vector2(0.99983, 0.99983)
[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"] [node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
scale = Vector2(0.999829, 0.999829) scale = Vector2(0.99983, 0.99983)
[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"] [node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
scale = Vector2(0.999828, 0.999828) scale = Vector2(0.999828, 0.999828)
[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"] [node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
scale = Vector2(0.99983, 0.99983) scale = Vector2(0.999829, 0.999829)
[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"] [node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
scale = Vector2(0.99983, 0.99983) scale = Vector2(0.999829, 0.999829)
[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
rotation = 0.0307433
[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"] [node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"]
scale = Vector2(0.999826, 0.999826) scale = Vector2(0.999827, 0.999827)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"] [node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
position = Vector2(-3, 3) position = Vector2(-4, -9)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
position = Vector2(-2.77911, 2.46402)
rotation = 0.0242566
scale = Vector2(0.999828, 0.999828) scale = Vector2(0.999828, 0.999828)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"] [node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
@ -95,14 +102,16 @@ texture = ExtResource("3_0nlp0")
degradationStages = Array[Texture]([ExtResource("3_0nlp0"), ExtResource("4_xx7fu"), ExtResource("5_v1iwd")]) degradationStages = Array[Texture]([ExtResource("3_0nlp0"), ExtResource("4_xx7fu"), ExtResource("5_v1iwd")])
[node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="4"] [node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="4"]
scale = Vector2(0.999828, 0.999828) scale = Vector2(0.999829, 0.999829)
[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"] [node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
scale = Vector2(0.999998, 0.999998) rotation = 0.124474
scale = Vector2(0.999997, 0.999997)
[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"] [node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
show_behind_parent = false show_behind_parent = false
position = Vector2(-0.99983, 12.9978) position = Vector2(-0.99983, 12.9978)
rotation = -0.103717
scale = Vector2(0.999656, 0.999656) scale = Vector2(0.999656, 0.999656)
[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"] [node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
@ -128,6 +137,7 @@ _damage = SubResource("Resource_2bm8y")
[node name="Mover" parent="." index="4"] [node name="Mover" parent="." index="4"]
_speed = SubResource("Resource_lt6ps") _speed = SubResource("Resource_lt6ps")
_speedControlMult = 0.806369
[node name="Armor" parent="." index="6"] [node name="Armor" parent="." index="6"]
MaxHP = 375.0 MaxHP = 375.0

View file

@ -41,48 +41,54 @@ _armor = NodePath("Armor")
material = SubResource("ShaderMaterial_sat5k") material = SubResource("ShaderMaterial_sat5k")
[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"] [node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
scale = Vector2(0.999832, 0.999832) scale = Vector2(0.999833, 0.999833)
[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"] [node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
scale = Vector2(0.999835, 0.999835) scale = Vector2(0.999833, 0.999833)
[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"] [node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
scale = Vector2(0.999831, 0.999831) scale = Vector2(0.99983, 0.99983)
[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"] [node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
scale = Vector2(0.999831, 0.999831) scale = Vector2(0.999834, 0.999834)
[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"] [node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
scale = Vector2(0.999831, 0.999831) scale = Vector2(0.999833, 0.999833)
[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"] [node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
scale = Vector2(0.999829, 0.999829) scale = Vector2(0.999829, 0.999829)
[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"] [node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
scale = Vector2(0.999828, 0.999828)
[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
scale = Vector2(0.999827, 0.999827)
[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
scale = Vector2(0.999826, 0.999826)
[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
scale = Vector2(0.999829, 0.999829) scale = Vector2(0.999829, 0.999829)
[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
scale = Vector2(0.999828, 0.999828)
[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
scale = Vector2(0.999827, 0.999827)
[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
scale = Vector2(0.999828, 0.999828)
[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"] [node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
rotation = -0.0219556 rotation = -0.135116
skew = -9.19104e-05 scale = Vector2(1e-05, 1e-05)
skew = -9.46522e-05
[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"] [node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"]
scale = Vector2(0.999828, 0.999828) scale = Vector2(0.999828, 0.999828)
[node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"] [node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
position = Vector2(-16, -7.99999) position = Vector2(-16, -7.99999)
scale = Vector2(1, 1)
[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
position = Vector2(-4, -9)
scale = Vector2(1, 1)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"] [node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
position = Vector2(-2.94667, 2.87129) position = Vector2(-2.8322, 2.59502)
rotation = -0.0641243 rotation = -0.094379
scale = Vector2(0.999828, 0.999828) scale = Vector2(0.999828, 0.999828)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"] [node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
@ -119,16 +125,16 @@ shape = SubResource("CircleShape2D_67t4t")
scale = Vector2(0.999828, 0.999828) scale = Vector2(0.999828, 0.999828)
[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"] [node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
rotation = -0.0265831 rotation = -0.143211
scale = Vector2(1, 1) scale = Vector2(1, 1)
[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"] [node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
position = Vector2(-0.99983, 12.9978) position = Vector2(-0.999832, 12.9978)
rotation = -0.0375163 rotation = -0.118048
scale = Vector2(0.999657, 0.999657) scale = Vector2(0.999656, 0.999656)
[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"] [node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
scale = Vector2(0.99983, 0.99983) scale = Vector2(0.999831, 0.999831)
[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"] [node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
scale = Vector2(0.999826, 0.999826) scale = Vector2(0.999826, 0.999826)
@ -138,7 +144,7 @@ _damage = SubResource("Resource_w70im")
[node name="Mover" parent="." index="4"] [node name="Mover" parent="." index="4"]
_speed = SubResource("Resource_qof5v") _speed = SubResource("Resource_qof5v")
_speedControlMult = 0.306946 _speedControlMult = 0.965834
[node name="Armor" type="Node" parent="." index="6"] [node name="Armor" type="Node" parent="." index="6"]
script = ExtResource("3_5s7in") script = ExtResource("3_5s7in")

View file

@ -1,8 +1,8 @@
[gd_scene load_steps=63 format=3 uid="uid://bgqmwsb6ynm81"] [gd_scene load_steps=62 format=3 uid="uid://bgqmwsb6ynm81"]
[ext_resource type="PackedScene" uid="uid://co11v3w8hbwgf" path="res://scenes/entities/Zombies/zombie.tscn" id="1_fnu7s"] [ext_resource type="PackedScene" uid="uid://co11v3w8hbwgf" path="res://scenes/entities/Zombies/zombie.tscn" id="1_fnu7s"]
[ext_resource type="Shader" uid="uid://d0eo5uuj222c4" path="res://assets/shaders/CG_color_blender.gdshader" id="2_6qr4h"] [ext_resource type="Shader" uid="uid://d0eo5uuj222c4" path="res://assets/shaders/CG_color_blender.gdshader" id="2_6qr4h"]
[ext_resource type="Texture2D" uid="uid://cse1504ao4g8e" path="res://assets/sprites/atlases/zombies/hobo.png" id="3_6qr4h"] [ext_resource type="Script" uid="uid://bcc7skl7ts6sh" path="res://scripts/systems/effects/Effect.cs" id="2_b583s"]
[ext_resource type="Resource" uid="uid://dsg1vjx76ifgu" path="res://resources/effects/GarlicEffect.tres" id="3_b583s"] [ext_resource type="Resource" uid="uid://dsg1vjx76ifgu" path="res://resources/effects/GarlicEffect.tres" id="3_b583s"]
[ext_resource type="Script" uid="uid://dt5uj25u0g6y3" path="res://scripts/particles/FallParticle.cs" id="3_tu6af"] [ext_resource type="Script" uid="uid://dt5uj25u0g6y3" path="res://scripts/particles/FallParticle.cs" id="3_tu6af"]
[ext_resource type="Script" uid="uid://c5v2og85t7s6j" path="res://scripts/zombies/behaviours/HoboBehaviour.cs" id="4_5selg"] [ext_resource type="Script" uid="uid://c5v2og85t7s6j" path="res://scripts/zombies/behaviours/HoboBehaviour.cs" id="4_5selg"]
@ -70,13 +70,9 @@ region = Rect2(91, 32, 9, 15)
atlas = ExtResource("5_b583s") atlas = ExtResource("5_b583s")
region = Rect2(137, 19, 29, 39) region = Rect2(137, 19, 29, 39)
[sub_resource type="AtlasTexture" id="AtlasTexture_w8pya"]
atlas = ExtResource("3_6qr4h")
region = Rect2(0, 15, 40, 49)
[sub_resource type="AtlasTexture" id="AtlasTexture_5selg"] [sub_resource type="AtlasTexture" id="AtlasTexture_5selg"]
atlas = ExtResource("3_6qr4h") atlas = ExtResource("5_b583s")
region = Rect2(3, 0, 35, 11) region = Rect2(0, 29, 35, 11)
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_4248q"] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_4248q"]
radius = 17.0 radius = 17.0
@ -759,7 +755,7 @@ mult_value = 1.0
[node name="Hobo" node_paths=PackedStringArray("_armor") instance=ExtResource("1_fnu7s")] [node name="Hobo" node_paths=PackedStringArray("_armor") instance=ExtResource("1_fnu7s")]
_armor = NodePath("CanArmor") _armor = NodePath("CanArmor")
MaxHP = 130.0 MaxHP = 130.0
_effectImmunities = [ExtResource("3_b583s")] _effectImmunities = Array[ExtResource("2_b583s")]([ExtResource("3_b583s")])
[node name="CanvasGroup" parent="." index="0"] [node name="CanvasGroup" parent="." index="0"]
material = SubResource("ShaderMaterial_w8pya") material = SubResource("ShaderMaterial_w8pya")
@ -771,16 +767,16 @@ scale = Vector2(0.999902, 0.999902)
texture = SubResource("AtlasTexture_txjqc") texture = SubResource("AtlasTexture_txjqc")
[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"] [node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
scale = Vector2(0.999822, 0.999822) scale = Vector2(0.999826, 0.999826)
[node name="Right_Upper_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="0"] [node name="Right_Upper_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="0"]
texture = SubResource("AtlasTexture_b583s") texture = SubResource("AtlasTexture_b583s")
[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"] [node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
scale = Vector2(0.999832, 0.999832) scale = Vector2(0.999831, 0.999831)
[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"] [node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
scale = Vector2(0.999827, 0.999827) scale = Vector2(0.999824, 0.999824)
[node name="Right_Foot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg/RightFoot" index="0"] [node name="Right_Foot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg/RightFoot" index="0"]
texture = SubResource("AtlasTexture_uoit3") texture = SubResource("AtlasTexture_uoit3")
@ -789,28 +785,28 @@ texture = SubResource("AtlasTexture_uoit3")
texture = SubResource("AtlasTexture_vn3j1") texture = SubResource("AtlasTexture_vn3j1")
[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"] [node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
scale = Vector2(0.999827, 0.999827) scale = Vector2(0.999825, 0.999825)
[node name="Left_Upper_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="0"] [node name="Left_Upper_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="0"]
texture = SubResource("AtlasTexture_yb81c") texture = SubResource("AtlasTexture_yb81c")
[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"] [node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
scale = Vector2(0.999835, 0.999835) scale = Vector2(0.99983, 0.99983)
[node name="Left_Lower_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="0"] [node name="Left_Lower_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="0"]
texture = SubResource("AtlasTexture_nlwsb") texture = SubResource("AtlasTexture_nlwsb")
[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"] [node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
scale = Vector2(0.999823, 0.999823) scale = Vector2(0.999818, 0.999818)
[node name="Left_Foot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg/LeftFoot" index="0"] [node name="Left_Foot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg/LeftFoot" index="0"]
texture = SubResource("AtlasTexture_8y6c0") texture = SubResource("AtlasTexture_8y6c0")
[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"] [node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
scale = Vector2(0.999824, 0.999824) scale = Vector2(0.999829, 0.999829)
[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"] [node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
scale = Vector2(0.999823, 0.999823) scale = Vector2(0.999829, 0.999829)
[node name="Right_Upper_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="0"] [node name="Right_Upper_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="0"]
texture = SubResource("AtlasTexture_nc6p3") texture = SubResource("AtlasTexture_nc6p3")
@ -831,7 +827,7 @@ texture = SubResource("AtlasTexture_op0h6")
texture = SubResource("AtlasTexture_0s5wm") texture = SubResource("AtlasTexture_0s5wm")
[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"] [node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
rotation = 0.0126247 rotation = 0.0277344
scale = Vector2(1e-05, 1e-05) scale = Vector2(1e-05, 1e-05)
[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Tie" index="0"] [node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Tie" index="0"]
@ -851,7 +847,7 @@ Impulse = 100.0
[node name="Sprite2D" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Can" index="0" node_paths=PackedStringArray("armor")] [node name="Sprite2D" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Can" index="0" node_paths=PackedStringArray("armor")]
position = Vector2(-5.9999, -4.5002) position = Vector2(-5.9999, -4.5002)
texture = SubResource("AtlasTexture_w8pya") texture = ExtResource("6_i6nje")
script = ExtResource("5_ndwp0") script = ExtResource("5_ndwp0")
armor = NodePath("../../../../../../../CanArmor") armor = NodePath("../../../../../../../CanArmor")
degradationStages = Array[Texture2D]([ExtResource("6_i6nje"), ExtResource("7_txjqc"), ExtResource("8_b583s")]) degradationStages = Array[Texture2D]([ExtResource("6_i6nje"), ExtResource("7_txjqc"), ExtResource("8_b583s")])
@ -877,26 +873,26 @@ position = Vector2(-16, -8)
scale = Vector2(1, 1) scale = Vector2(1, 1)
[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"] [node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
position = Vector2(-4, -9) position = Vector2(-4, -9.00001)
scale = Vector2(1, 1) scale = Vector2(1, 1)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"] [node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
position = Vector2(-3, 3) position = Vector2(-3, 3)
rotation = -0.0205333 rotation = -0.0451082
scale = Vector2(0.999825, 0.999825) scale = Vector2(0.999827, 0.999827)
texture = SubResource("AtlasTexture_7cvmi") texture = SubResource("AtlasTexture_7cvmi")
offset = Vector2(-14, -2) offset = Vector2(-14, -2)
[node name="Trashcan_lid" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="3"] [node name="Trashcan_lid" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="3"]
z_index = -1 z_index = -1
position = Vector2(-0.00229788, -17.0131) position = Vector2(-0.00229692, -17.0131)
scale = Vector2(0.999828, 0.999828) scale = Vector2(0.999828, 0.999828)
texture = SubResource("AtlasTexture_n380g") texture = SubResource("AtlasTexture_n380g")
offset = Vector2(-0.5, -0.5) offset = Vector2(-0.5, -0.5)
metadata/_edit_lock_ = true metadata/_edit_lock_ = true
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"] [node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
scale = Vector2(0.999825, 0.999825) scale = Vector2(0.999827, 0.999827)
[node name="TrashcanLid" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="4"] [node name="TrashcanLid" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="4"]
position = Vector2(-0.0022974, -17.0131) position = Vector2(-0.0022974, -17.0131)
@ -911,14 +907,14 @@ editor_settings/show_bone_gizmo = false
remote_path = NodePath("../../HeadParticle/Head/Trashcan_lid") remote_path = NodePath("../../HeadParticle/Head/Trashcan_lid")
[node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="5"] [node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="5"]
scale = Vector2(0.999826, 0.999826) scale = Vector2(0.999827, 0.999827)
[node name="Left_Upper_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="0"] [node name="Left_Upper_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="0"]
texture = SubResource("AtlasTexture_tebih") texture = SubResource("AtlasTexture_tebih")
[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"] [node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
rotation = 0.0113885 rotation = 0.0250187
scale = Vector2(0.999995, 0.999995) scale = Vector2(0.999999, 0.999999)
texture = SubResource("AtlasTexture_auxav") texture = SubResource("AtlasTexture_auxav")
[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"] [node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
@ -927,7 +923,7 @@ scale = Vector2(0.999652, 0.999652)
texture = SubResource("AtlasTexture_dntsa") texture = SubResource("AtlasTexture_dntsa")
[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"] [node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
scale = Vector2(0.999825, 0.999825) scale = Vector2(0.999829, 0.999829)
[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"] [node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
scale = Vector2(0.999822, 0.999822) scale = Vector2(0.999822, 0.999822)

View file

@ -821,7 +821,7 @@ metadata/_edit_lock_ = true
[node name="RightLowerLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg"] [node name="RightLowerLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg"]
position = Vector2(-2, 12) position = Vector2(-2, 12)
scale = Vector2(0.999841, 0.999841) scale = Vector2(0.99984, 0.99984)
rest = Transform2D(1, 0, 0, 1, -2, 12) rest = Transform2D(1, 0, 0, 1, -2, 12)
editor_settings/show_bone_gizmo = false editor_settings/show_bone_gizmo = false