Audio system and rich text
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a6f817efbc
commit
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161 changed files with 1605 additions and 255 deletions
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@ -8,8 +8,8 @@
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[ext_resource type="PackedScene" uid="uid://cfnmspei3k4p7" path="res://scenes/gui/runtime_gui.tscn" id="6_0baou"]
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[ext_resource type="PackedScene" uid="uid://bpekho7leatr5" path="res://scenes/sun.tscn" id="6_ay12k"]
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[ext_resource type="Script" uid="uid://cslqjdd5wq4rc" path="res://scripts/components/level/SunSpawner.cs" id="6_lkguy"]
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[ext_resource type="PackedScene" uid="uid://hhjbqkjqpt7x" path="res://scenes/entities/Zombies/cone_zombie.tscn" id="9_3uwe7"]
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[ext_resource type="Script" uid="uid://blpu7t8tf6277" path="res://scripts/components/particles/FallFloor.cs" id="10_q4fsb"]
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[ext_resource type="PackedScene" uid="uid://bgqmwsb6ynm81" path="res://scenes/entities/Zombies/hobo.tscn" id="10_tbxxq"]
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[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_tbxxq"]
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@ -31,12 +31,13 @@ metadata/_edit_lock_ = true
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script = ExtResource("1_i3bf5")
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SunCount = 999999
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[node name="Pools" type="Node2D" parent="." node_paths=PackedStringArray("Zombies", "Plants", "Projectiles", "Structures")]
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[node name="Pools" type="Node2D" parent="." node_paths=PackedStringArray("Zombies", "Plants", "Projectiles", "Structures", "Particles")]
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script = ExtResource("3_1y18w")
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Zombies = NodePath("Zombies")
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Plants = NodePath("Plants")
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Projectiles = NodePath("Projectiles")
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Structures = NodePath("Structures")
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Particles = NodePath("Projectiles")
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[node name="Zombies" type="Node2D" parent="Pools"]
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z_index = 3
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@ -76,9 +77,6 @@ SunScene = ExtResource("6_ay12k")
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wait_time = 5.0
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autostart = true
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[node name="ConeZombie" parent="." instance=ExtResource("9_3uwe7")]
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position = Vector2(772, 255)
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[node name="Lines" type="Node2D" parent="."]
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script = ExtResource("10_q4fsb")
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@ -122,4 +120,9 @@ collision_mask = 0
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Lines/Floor5"]
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shape = SubResource("WorldBoundaryShape2D_tbxxq")
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[node name="Hobo" parent="." instance=ExtResource("10_tbxxq")]
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position = Vector2(755, 256)
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garlicSound = null
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freezeSound = null
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[connection signal="timeout" from="SunSpawner/Timer" to="SunSpawner" method="Spawn"]
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