Audio system and rich text

This commit is contained in:
Rendo 2025-06-29 14:28:51 +05:00
commit 68cafff083
161 changed files with 1574 additions and 224 deletions

View file

@ -1,9 +1,11 @@
[gd_scene load_steps=8 format=3 uid="uid://xu4i6tmkv00a"]
[gd_scene load_steps=10 format=3 uid="uid://xu4i6tmkv00a"]
[ext_resource type="PackedScene" uid="uid://hhjbqkjqpt7x" path="res://scenes/entities/Zombies/cone_zombie.tscn" id="1_mwqpo"]
[ext_resource type="Shader" uid="uid://d0eo5uuj222c4" path="res://assets/shaders/CG_color_blender.gdshader" id="2_3mrqj"]
[ext_resource type="Texture2D" uid="uid://ce04l60l6mhfk" path="res://assets/sprites/bucket.tres" id="3_0nlp0"]
[ext_resource type="Script" uid="uid://c3cfnrmnnuqms" path="res://addons/floatmodifiers/FloatModifiers.cs" id="4_1s2fn"]
[ext_resource type="AudioStream" uid="uid://bu1egfsyplpx4" path="res://assets/audio/sfx/metalhit_generic.tres" id="5_lt6ps"]
[ext_resource type="AudioStream" uid="uid://w0qfwds4o3ti" path="res://assets/audio/sfx/hit_generic.tres" id="6_kedip"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_wdi07"]
resource_local_to_scene = true
@ -45,3 +47,7 @@ _speed = SubResource("Resource_lt6ps")
[node name="Armor" parent="." index="7"]
_maxHP = 385
[node name="HitPlayer" parent="." index="8"]
playlist = Array[AudioStream]([ExtResource("5_lt6ps"), ExtResource("6_kedip")])
channels = Array[String](["metal_hit", "hit"])