Audio system and rich text

This commit is contained in:
Rendo 2025-06-29 14:28:51 +05:00
commit 68cafff083
161 changed files with 1605 additions and 255 deletions

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@ -14,9 +14,9 @@ public class Utility
//
#region Enums
public enum EffectSlots {FREEZE, STUN, POISON, GARLIC};
public enum DamageTypes {PHYSICAL, ICE};
public enum EffectSlots { FREEZE, STUN, POISON, GARLIC };
public enum DamageTypes { PHYSICAL, ICE };
#endregion
@ -25,9 +25,12 @@ public class Utility
public const int TileWidth = 50;
public const int TileHeight = 60;
public const int LayersCount = 3;
public static Vector2I LeftFieldBoundary = new(305,76);
public static Vector2I RightFieldBoundary = new(755,376);
public static Vector2I LeftFieldBoundary = new(305, 76);
public static Vector2I RightFieldBoundary = new(755, 376);
public static readonly Vector2 Tile = new(TileWidth, TileHeight);
public static double SFX = 1.0f;
public static double Music = 1.0f;
}