Audio system and rich text
This commit is contained in:
parent
a6f817efbc
commit
68cafff083
161 changed files with 1605 additions and 255 deletions
|
|
@ -14,9 +14,9 @@ public class Utility
|
|||
//
|
||||
#region Enums
|
||||
|
||||
public enum EffectSlots {FREEZE, STUN, POISON, GARLIC};
|
||||
|
||||
public enum DamageTypes {PHYSICAL, ICE};
|
||||
public enum EffectSlots { FREEZE, STUN, POISON, GARLIC };
|
||||
|
||||
public enum DamageTypes { PHYSICAL, ICE };
|
||||
|
||||
#endregion
|
||||
|
||||
|
|
@ -25,9 +25,12 @@ public class Utility
|
|||
public const int TileWidth = 50;
|
||||
public const int TileHeight = 60;
|
||||
public const int LayersCount = 3;
|
||||
public static Vector2I LeftFieldBoundary = new(305,76);
|
||||
public static Vector2I RightFieldBoundary = new(755,376);
|
||||
public static Vector2I LeftFieldBoundary = new(305, 76);
|
||||
public static Vector2I RightFieldBoundary = new(755, 376);
|
||||
public static readonly Vector2 Tile = new(TileWidth, TileHeight);
|
||||
|
||||
public static double SFX = 1.0f;
|
||||
public static double Music = 1.0f;
|
||||
|
||||
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue