Utility tile vector small refactor

This commit is contained in:
Фёдор Веселов 2024-09-29 20:20:20 +05:00
commit 6a96d34c26

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@ -13,9 +13,9 @@ public partial class Utility
public const int TileHeight = 60; public const int TileHeight = 60;
public const int LayersCount = 3; public const int LayersCount = 3;
public static readonly Vector2I LeftFieldBoundary = new Vector2I(305,76); public static readonly Vector2I LeftFieldBoundary = new(305,76);
public static readonly Vector2I RightFieldBoundary = new Vector2I(755,376); public static readonly Vector2I RightFieldBoundary = new(755,376);
public static readonly Vector2 Tile = new Vector2(Utility.TileWidth, Utility.TileHeight); public static readonly Vector2 Tile = new(TileWidth, TileHeight);
} }