diff --git a/resources/animations/zombies/basic_zombie_anim.res b/resources/animations/zombies/basic_zombie_anim.res new file mode 100644 index 0000000..8ce4df9 Binary files /dev/null and b/resources/animations/zombies/basic_zombie_anim.res differ diff --git a/resources/animations/zombies/basic_zombie_eating.res b/resources/animations/zombies/basic_zombie_eating.res index 24448b1..7ab8319 100644 Binary files a/resources/animations/zombies/basic_zombie_eating.res and b/resources/animations/zombies/basic_zombie_eating.res differ diff --git a/resources/animations/zombies/basic_zombie_tree.tres b/resources/animations/zombies/basic_zombie_tree.tres index c8c07ab..26e010d 100644 --- a/resources/animations/zombies/basic_zombie_tree.tres +++ b/resources/animations/zombies/basic_zombie_tree.tres @@ -1,29 +1,41 @@ -[gd_resource type="AnimationNodeStateMachine" load_steps=9 format=3 uid="uid://dj0blope85bg7"] +[gd_resource type="AnimationNodeStateMachine" load_steps=10 format=3 uid="uid://dj0blope85bg7"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_h0rfo"] -animation = &"basic_zombie/eat" +animation = &"basic_zombie_eating" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_nog33"] -animation = &"basic_zombie/idle" +animation = &"basic_zombie_stand" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_g2uel"] -animation = &"basic_zombie/walk" +animation = &"basic_zombie_walk" + +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_w2cv7"] +animation = &"dead_lmao" [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_vxhht"] advance_mode = 2 [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_r8rju"] +xfade_time = 0.5 +break_loop_at_end = true +switch_mode = 2 advance_mode = 2 +advance_expression = "can_process()" [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_y2ivb"] +xfade_time = 0.5 +break_loop_at_end = true +switch_mode = 2 advance_mode = 2 -advance_expression = "get(\"isEating\") == true" +advance_expression = "get(\"isEating\") == true and can_process()" [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_7d3k4"] +xfade_time = 0.5 advance_mode = 2 advance_expression = "get(\"isEating\") == true" [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_kk4wi"] +xfade_time = 0.5 advance_mode = 2 advance_expression = "get(\"isEating\") == false" @@ -35,5 +47,7 @@ states/basic_zombie_idle/node = SubResource("AnimationNodeAnimation_nog33") states/basic_zombie_idle/position = Vector2(366, 100) states/basic_zombie_walk/node = SubResource("AnimationNodeAnimation_g2uel") states/basic_zombie_walk/position = Vector2(575, 35) +states/dead_lmao/node = SubResource("AnimationNodeAnimation_w2cv7") +states/dead_lmao/position = Vector2(778, 100) transitions = ["Start", "basic_zombie_idle", SubResource("AnimationNodeStateMachineTransition_vxhht"), "basic_zombie_idle", "basic_zombie_walk", SubResource("AnimationNodeStateMachineTransition_r8rju"), "basic_zombie_idle", "basic_zombie_eat", SubResource("AnimationNodeStateMachineTransition_y2ivb"), "basic_zombie_walk", "basic_zombie_eat", SubResource("AnimationNodeStateMachineTransition_7d3k4"), "basic_zombie_eat", "basic_zombie_walk", SubResource("AnimationNodeStateMachineTransition_kk4wi")] -graph_offset = Vector2(13, 26) +graph_offset = Vector2(-7, -20) diff --git a/resources/animations/zombies/basic_zombie_walk.res b/resources/animations/zombies/basic_zombie_walk.res index ab83137..7bf6d2e 100644 Binary files a/resources/animations/zombies/basic_zombie_walk.res and b/resources/animations/zombies/basic_zombie_walk.res differ diff --git a/scenes/entities/Zombies/bucket_zombie.tscn b/scenes/entities/Zombies/bucket_zombie.tscn index a0a21f2..66a8c37 100644 --- a/scenes/entities/Zombies/bucket_zombie.tscn +++ b/scenes/entities/Zombies/bucket_zombie.tscn @@ -34,23 +34,70 @@ mult_value = 1.0 [node name="CanvasGroup" parent="." index="0"] material = SubResource("ShaderMaterial_wdi07") -[node name="Hat" parent="CanvasGroup" index="1"] -position = Vector2(-13, -82) +[node name="Butt" parent="CanvasGroup/basic_zombie_walk/Zombie" index="0"] +scale = Vector2(0.999912, 0.999912) -[node name="Sprite" parent="CanvasGroup/Hat" index="0"] -position = Vector2(1, 0) +[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"] +scale = Vector2(0.999828, 0.999828) + +[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"] +scale = Vector2(0.999833, 0.999833) + +[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"] +scale = Vector2(0.999831, 0.999831) + +[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"] +scale = Vector2(0.999834, 0.999834) + +[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"] +scale = Vector2(0.999832, 0.999832) + +[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"] +scale = Vector2(0.999823, 0.999823) + +[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"] +scale = Vector2(0.999829, 0.999829) + +[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"] +scale = Vector2(0.999824, 0.999824) + +[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"] +scale = Vector2(0.999821, 0.999821) + +[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"] +scale = Vector2(0.999828, 0.999828) + +[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"] +scale = Vector2(0.999828, 0.999828) + +[node name="Hat" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/Head" index="0"] +position = Vector2(-4.00424, -6.00927) + +[node name="Sprite" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/Head/Hat" index="0"] texture = ExtResource("3_0nlp0") degradationStages = Array[Texture]([ExtResource("3_0nlp0"), ExtResource("4_xx7fu"), ExtResource("5_v1iwd")]) +[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"] +scale = Vector2(0.999828, 0.999828) + +[node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="4"] +scale = Vector2(0.999826, 0.999826) + +[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="1"] +scale = Vector2(0.999829, 0.999829) + +[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"] +scale = Vector2(0.999828, 0.999828) + [node name="Eatbox" parent="." index="2"] _damage = SubResource("Resource_2bm8y") -[node name="Mover" parent="." index="5"] +[node name="Mover" parent="." index="4"] _speed = SubResource("Resource_lt6ps") -[node name="Armor" parent="." index="7"] -MaxHP = 385 - -[node name="HitPlayer" parent="." index="8"] +[node name="HitPlayer" parent="." index="6"] playlist = Array[AudioStream]([ExtResource("5_lt6ps"), ExtResource("6_kedip")]) channels = Array[String](["metal_hit", "hit"]) + +[node name="Armor" parent="." index="7"] +MaxHP = 375.0 diff --git a/scenes/entities/Zombies/cone_zombie.tscn b/scenes/entities/Zombies/cone_zombie.tscn index ed27754..118f53e 100644 --- a/scenes/entities/Zombies/cone_zombie.tscn +++ b/scenes/entities/Zombies/cone_zombie.tscn @@ -40,45 +40,94 @@ _armor = NodePath("Armor") [node name="CanvasGroup" parent="." index="0"] material = SubResource("ShaderMaterial_sat5k") -[node name="Hat" type="RigidBody2D" parent="CanvasGroup" index="1" node_paths=PackedStringArray("data")] -position = Vector2(-9, -76) +[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"] +scale = Vector2(0.999834, 0.999834) + +[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"] +scale = Vector2(0.999838, 0.999838) + +[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"] +scale = Vector2(0.999833, 0.999833) + +[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"] +scale = Vector2(0.999832, 0.999832) + +[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"] +scale = Vector2(0.999833, 0.999833) + +[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"] +scale = Vector2(0.999828, 0.999828) + +[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"] +scale = Vector2(0.999828, 0.999828) + +[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"] +scale = Vector2(0.999828, 0.999828) + +[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"] +scale = Vector2(0.99983, 0.99983) + +[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"] +scale = Vector2(0.999829, 0.999829) + +[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"] +skew = -8.49962e-05 + +[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"] +scale = Vector2(0.999828, 0.999828) + +[node name="Hat" type="RigidBody2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/Head" index="0" node_paths=PackedStringArray("data")] +position = Vector2(-2.5, -13.5) +scale = Vector2(1.00043, 1.00043) collision_layer = 128 collision_mask = 64 mass = 0.5 center_of_mass_mode = 1 freeze = true script = ExtResource("3_w70im") -data = NodePath("../..") +data = NodePath("../../../../../../../..") maxAngle = 45.0 minTorque = -45.0 maxTorque = 45.0 Impulse = 100.0 -[node name="Sprite" type="Sprite2D" parent="CanvasGroup/Hat" index="0" node_paths=PackedStringArray("armor")] +[node name="Sprite" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/Head/Hat" index="0" node_paths=PackedStringArray("armor")] position = Vector2(-1, -12) texture = ExtResource("4_qdhik") script = ExtResource("5_ickyd") -armor = NodePath("../../../Armor") +armor = NodePath("../../../../../../../../../Armor") degradationStages = Array[Texture]([ExtResource("4_qdhik"), ExtResource("6_b6mal"), ExtResource("7_011r0")]) thresholdPercentage = Array[float]([1.0, 0.667, 0.333]) -[node name="CollisionShape2D" type="CollisionShape2D" parent="CanvasGroup/Hat" index="1"] +[node name="CollisionShape2D" type="CollisionShape2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/Head/Hat" index="1"] position = Vector2(1, -6) shape = SubResource("CircleShape2D_67t4t") +[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"] +scale = Vector2(0.999828, 0.999828) + +[node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="4"] +scale = Vector2(0.99983, 0.99983) + +[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="1"] +scale = Vector2(0.999828, 0.999828) + +[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"] +scale = Vector2(0.999829, 0.999829) + [node name="Eatbox" parent="." index="2"] _damage = SubResource("Resource_w70im") -[node name="Mover" parent="." index="5"] +[node name="Mover" parent="." index="4"] _speed = SubResource("Resource_qof5v") -[node name="Armor" type="Node" parent="." index="7"] -script = ExtResource("3_5s7in") -MaxHP = 130 - -[node name="HitPlayer" parent="." index="8"] +[node name="HitPlayer" parent="." index="6"] playlist = Array[AudioStream]([ExtResource("7_0amn8"), ExtResource("7_67t4t")]) channels = Array[String](["plastic_hit", "hit"]) +[node name="Armor" type="Node" parent="." index="7"] +script = ExtResource("3_5s7in") +MaxHP = 135.0 + [connection signal="ArmorLost" from="Armor" to="HitPlayer" method="Next"] -[connection signal="ArmorLost" from="Armor" to="CanvasGroup/Hat" method="FallOff"] +[connection signal="ArmorLost" from="Armor" to="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/Head/Hat" method="FallOff"] diff --git a/scenes/entities/Zombies/hobo.tscn b/scenes/entities/Zombies/hobo.tscn index 8751989..e288cef 100644 --- a/scenes/entities/Zombies/hobo.tscn +++ b/scenes/entities/Zombies/hobo.tscn @@ -1,12 +1,10 @@ -[gd_scene load_steps=48 format=3 uid="uid://bgqmwsb6ynm81"] +[gd_scene load_steps=41 format=3 uid="uid://bgqmwsb6ynm81"] [ext_resource type="PackedScene" uid="uid://co11v3w8hbwgf" path="res://scenes/entities/Zombies/zombie.tscn" id="1_fnu7s"] [ext_resource type="Shader" uid="uid://d0eo5uuj222c4" path="res://assets/shaders/CG_color_blender.gdshader" id="2_6qr4h"] -[ext_resource type="Script" uid="uid://bcc7skl7ts6sh" path="res://scripts/systems/effects/Effect.cs" id="2_txjqc"] [ext_resource type="Texture2D" uid="uid://cse1504ao4g8e" path="res://assets/sprites/atlases/zombies/hobo.png" id="3_6qr4h"] [ext_resource type="Resource" uid="uid://dsg1vjx76ifgu" path="res://resources/effects/GarlicEffect.tres" id="3_b583s"] [ext_resource type="Script" uid="uid://dt5uj25u0g6y3" path="res://scripts/components/particles/FallParticle.cs" id="3_tu6af"] -[ext_resource type="AnimationLibrary" uid="uid://cuh2kyb21hmkm" path="res://resources/animations/zombies/basic_zombie.res" id="4_02fim"] [ext_resource type="Script" uid="uid://c5v2og85t7s6j" path="res://scripts/components/zombies/behaviours/HoboBehaviour.cs" id="4_5selg"] [ext_resource type="Script" uid="uid://c3cfnrmnnuqms" path="res://addons/floatmodifiers/FloatModifiers.cs" id="4_c1y3b"] [ext_resource type="Script" uid="uid://fd4im1fmwc5n" path="res://scripts/components/Armor.cs" id="4_w8pya"] @@ -44,130 +42,22 @@ flat_value = 10.0 percentage_value = 0.0 mult_value = 1.0 -[sub_resource type="Animation" id="Animation_qv5y7"] -length = 0.001 -tracks/0/type = "value" -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/path = NodePath("CanvasGroup/Sprite:self_modulate") -tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/keys = { -"times": PackedFloat32Array(0), -"transitions": PackedFloat32Array(1), -"update": 0, -"values": [Color(1, 1, 1, 1)] -} -tracks/1/type = "value" -tracks/1/imported = false -tracks/1/enabled = true -tracks/1/path = NodePath("Mover:_speedControlMult") -tracks/1/interp = 1 -tracks/1/loop_wrap = true -tracks/1/keys = { -"times": PackedFloat32Array(0), -"transitions": PackedFloat32Array(1), -"update": 0, -"values": [0.0] -} - -[sub_resource type="AnimationLibrary" id="AnimationLibrary_sq25x"] -_data = { -&"RESET": SubResource("Animation_qv5y7") -} - -[sub_resource type="Animation" id="Animation_w8pya"] -length = 2.0 -tracks/0/type = "method" -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/path = NodePath("Mover") -tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/keys = { -"times": PackedFloat32Array(1.93333), -"transitions": PackedFloat32Array(1), -"values": [{ -"args": [3.0], -"method": &"SetSpeedMult" -}] -} -tracks/1/type = "value" -tracks/1/imported = false -tracks/1/enabled = true -tracks/1/path = NodePath("CanvasGroup/Sprite:self_modulate") -tracks/1/interp = 1 -tracks/1/loop_wrap = true -tracks/1/keys = { -"times": PackedFloat32Array(0, 2), -"transitions": PackedFloat32Array(1, 1), -"update": 0, -"values": [Color(1, 1, 1, 1), Color(1, 0, 0, 1)] -} -tracks/2/type = "value" -tracks/2/imported = false -tracks/2/enabled = true -tracks/2/path = NodePath("Mover:_speedControlMult") -tracks/2/interp = 1 -tracks/2/loop_wrap = true -tracks/2/keys = { -"times": PackedFloat32Array(0, 2), -"transitions": PackedFloat32Array(1, 1), -"update": 1, -"values": [0.0, 1.0] -} -tracks/3/type = "method" -tracks/3/imported = false -tracks/3/enabled = true -tracks/3/path = NodePath("RipPlayer") -tracks/3/interp = 1 -tracks/3/loop_wrap = true -tracks/3/keys = { -"times": PackedFloat32Array(1.96667), -"transitions": PackedFloat32Array(1), -"values": [{ -"args": [], -"method": &"Play" -}] -} - -[sub_resource type="Animation" id="Animation_5selg"] -resource_name = "walk" -tracks/0/type = "value" -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/path = NodePath("Mover:_speedControlMult") -tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/keys = { -"times": PackedFloat32Array(0), -"transitions": PackedFloat32Array(1), -"update": 0, -"values": [1.0] -} - -[sub_resource type="AnimationLibrary" id="AnimationLibrary_5selg"] -_data = { -&"can_destroy": SubResource("Animation_w8pya"), -&"run": SubResource("Animation_5selg") -} - [sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_2q05d"] [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_h0rfo"] -animation = &"basic_zombie/eat" +animation = &"basic_zombie_eating" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_nog33"] -animation = &"basic_zombie/idle" +animation = &"basic_zombie_stand" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_g2uel"] -animation = &"basic_zombie/walk" +animation = &"basic_zombie_walk" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_02fim"] animation = &"hobo_zombie/can_destroy" [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_c1y3b"] -animation = &"hobo_zombie/run" +animation = &"basic_zombie_walk" [sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_vxhht"] advance_mode = 2 @@ -221,7 +111,7 @@ states/hobo_zombie_can_destroy/position = Vector2(368, 206) states/hobo_zombie_run/node = SubResource("AnimationNodeAnimation_c1y3b") states/hobo_zombie_run/position = Vector2(866, 89) transitions = ["Start", "basic_zombie_idle", SubResource("AnimationNodeStateMachineTransition_vxhht"), "basic_zombie_idle", "basic_zombie_eat", SubResource("AnimationNodeStateMachineTransition_y2ivb"), "basic_zombie_walk", "basic_zombie_eat", SubResource("AnimationNodeStateMachineTransition_7d3k4"), "basic_zombie_idle", "basic_zombie_walk", SubResource("AnimationNodeStateMachineTransition_qg8rq"), "basic_zombie_idle", "hobo_zombie_run", SubResource("AnimationNodeStateMachineTransition_4248q"), "hobo_zombie_run", "basic_zombie_eat", SubResource("AnimationNodeStateMachineTransition_tu6af"), "basic_zombie_eat", "hobo_zombie_run", SubResource("AnimationNodeStateMachineTransition_yalvk"), "hobo_zombie_can_destroy", "basic_zombie_idle", SubResource("AnimationNodeStateMachineTransition_7jlle"), "basic_zombie_eat", "basic_zombie_walk", SubResource("AnimationNodeStateMachineTransition_w1b1s"), "basic_zombie_walk", "hobo_zombie_run", SubResource("AnimationNodeStateMachineTransition_02fim")] -graph_offset = Vector2(210, 91) +graph_offset = Vector2(-30, 35) [sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_txjqc"] graph_offset = Vector2(-447, 53) @@ -241,11 +131,56 @@ mult_value = 1.0 [node name="Hobo" node_paths=PackedStringArray("_armor") instance=ExtResource("1_fnu7s")] _armor = NodePath("CanArmor") MaxHP = 130.0 -_effectImmunities = Array[ExtResource("2_txjqc")]([ExtResource("3_b583s")]) +_effectImmunities = [ExtResource("3_b583s")] [node name="CanvasGroup" parent="." index="0"] material = SubResource("ShaderMaterial_w8pya") +[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"] +scale = Vector2(0.999825, 0.999825) + +[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"] +scale = Vector2(0.999829, 0.999829) + +[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"] +scale = Vector2(0.999826, 0.999826) + +[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"] +scale = Vector2(0.999829, 0.999829) + +[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"] +scale = Vector2(0.999829, 0.999829) + +[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"] +scale = Vector2(0.999824, 0.999824) + +[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"] +scale = Vector2(0.999829, 0.999829) + +[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"] +scale = Vector2(0.99983, 0.99983) + +[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"] +scale = Vector2(0.99982, 0.99982) + +[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"] +scale = Vector2(0.99983, 0.99983) + +[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"] +scale = Vector2(0.999829, 0.999829) + +[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"] +scale = Vector2(0.999831, 0.999831) + +[node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="4"] +scale = Vector2(0.99983, 0.99983) + +[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="1"] +scale = Vector2(0.999829, 0.999829) + +[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"] +scale = Vector2(0.999829, 0.999829) + [node name="Can" type="RigidBody2D" parent="CanvasGroup" index="1" node_paths=PackedStringArray("data")] collision_layer = 128 collision_mask = 64 @@ -277,22 +212,17 @@ shape = SubResource("CapsuleShape2D_4248q") [node name="Eatbox" parent="." index="2"] _damage = SubResource("Resource_qg8rq") -[node name="AnimationPlayer" parent="." index="3"] -libraries = { -&"": SubResource("AnimationLibrary_sq25x"), -&"basic_zombie": ExtResource("4_02fim"), -&"hobo_zombie": SubResource("AnimationLibrary_5selg") -} -autoplay = "baisc_zombie/walk" -speed_scale = 3.0 - -[node name="AnimationTree" parent="." index="4"] +[node name="AnimationTree" parent="." index="3"] tree_root = SubResource("AnimationNodeBlendTree_txjqc") advance_expression_base_node = NodePath("../Behaviour") -[node name="Mover" parent="." index="5"] +[node name="Mover" parent="." index="4"] _speed = SubResource("Resource_4248q") +[node name="HitPlayer" parent="." index="6"] +playlist = Array[AudioStream]([ExtResource("8_4248q"), ExtResource("9_tu6af")]) +channels = Array[String](["metal_hit", "hit"]) + [node name="CanArmor" type="Node" parent="." index="7"] script = ExtResource("4_w8pya") MaxHP = 385.0 @@ -303,10 +233,6 @@ script = ExtResource("4_5selg") _eatBox = NodePath("../Eatbox") _animationTree = NodePath("../AnimationTree") -[node name="HitPlayer" parent="." index="9"] -playlist = Array[AudioStream]([ExtResource("8_4248q"), ExtResource("9_tu6af")]) -channels = Array[String](["metal_hit", "hit"]) - [node name="RipPlayer" type="Node" parent="." index="11"] script = ExtResource("11_7jlle") audioStream = ExtResource("12_w1b1s") diff --git a/scenes/entities/Zombies/zombie.tscn b/scenes/entities/Zombies/zombie.tscn index 60dabed..84b9fac 100644 --- a/scenes/entities/Zombies/zombie.tscn +++ b/scenes/entities/Zombies/zombie.tscn @@ -1,14 +1,13 @@ -[gd_scene load_steps=32 format=3 uid="uid://co11v3w8hbwgf"] +[gd_scene load_steps=60 format=3 uid="uid://co11v3w8hbwgf"] [ext_resource type="Script" uid="uid://dildme6epx8l4" path="res://scripts/components/zombies/RuntimeZombieData.cs" id="1_qq3f1"] -[ext_resource type="Texture2D" uid="uid://bwdqbrnn7ygtr" path="res://assets/sprites/atlases/zombies/Зондби.png" id="2_4pdxh"] [ext_resource type="AudioStream" uid="uid://dt13iugnnx4op" path="res://assets/audio/sfx/yuck_generic.tres" id="2_hh4qh"] [ext_resource type="Shader" uid="uid://d0eo5uuj222c4" path="res://assets/shaders/CG_color_blender.gdshader" id="2_srwwe"] [ext_resource type="Script" uid="uid://dqyony6jxt2p0" path="res://scripts/components/zombies/EatBox.cs" id="3_2aulo"] [ext_resource type="AudioStream" uid="uid://bjotp63arocci" path="res://assets/audio/sfx/frozen.mp3" id="3_ltj46"] [ext_resource type="Script" uid="uid://c5vfccegyy01t" path="res://scripts/components/FlashComponent.cs" id="3_rao3m"] [ext_resource type="Script" uid="uid://7hdj2k14lfe4" path="res://scripts/components/zombies/ZombieMover.cs" id="4_u5syx"] -[ext_resource type="AnimationLibrary" uid="uid://cuh2kyb21hmkm" path="res://resources/animations/zombies/basic_zombie.res" id="6_ckb7n"] +[ext_resource type="Texture2D" uid="uid://dacgbwohpmeed" path="res://assets/sprites/zombies/basic.png" id="6_xnora"] [ext_resource type="Script" uid="uid://c3cfnrmnnuqms" path="res://addons/floatmodifiers/FloatModifiers.cs" id="7_b3p4o"] [ext_resource type="AnimationNodeStateMachine" uid="uid://dj0blope85bg7" path="res://resources/animations/zombies/basic_zombie_tree.tres" id="8_ckb7n"] [ext_resource type="Script" uid="uid://c36bj8u7jghc7" path="res://scripts/audio/ChannelPlayer.cs" id="10_ruqsf"] @@ -28,42 +27,2705 @@ shader = ExtResource("2_srwwe") shader_parameter/blend_color = Color(0.73, 0.73, 0.73, 1) shader_parameter/amount = 0.0 -[sub_resource type="RectangleShape2D" id="RectangleShape2D_hxyad"] -size = Vector2(2, 48) +[sub_resource type="SkeletonModification2DCCDIK" id="SkeletonModification2DCCDIK_wn68q"] +tip_nodepath = NodePath("Butt/Body/LeftUpperArm/LeftLowerArm/LeftHand") +ccdik_data_chain_length = 2 +joint_data/0/bone_index = 17 +joint_data/0/bone2d_node = NodePath("Butt/Body/LeftUpperArm/LeftLowerArm") +joint_data/0/rotate_from_joint = false +joint_data/0/enable_constraint = true +joint_data/0/constraint_angle_min = 0.0 +joint_data/0/constraint_angle_max = 90.0 +joint_data/0/constraint_angle_invert = false +joint_data/0/constraint_in_localspace = true +joint_data/0/editor_draw_gizmo = true +joint_data/1/bone_index = 16 +joint_data/1/bone2d_node = NodePath("Butt/Body/LeftUpperArm") +joint_data/1/rotate_from_joint = false +joint_data/1/enable_constraint = false +joint_data/1/editor_draw_gizmo = true +editor/draw_gizmo = false -[sub_resource type="Resource" id="Resource_ruqsf"] -resource_local_to_scene = true -script = ExtResource("7_b3p4o") -flat_value = 10.0 -percentage_value = 0.0 -mult_value = 1.0 +[sub_resource type="SkeletonModification2DCCDIK" id="SkeletonModification2DCCDIK_x5uj2"] +tip_nodepath = NodePath("Butt/Body/RightUpperArm/RightLowerArm/RightHand") +ccdik_data_chain_length = 2 +joint_data/0/bone_index = 8 +joint_data/0/bone2d_node = NodePath("Butt/Body/RightUpperArm") +joint_data/0/rotate_from_joint = false +joint_data/0/enable_constraint = false +joint_data/0/editor_draw_gizmo = true +joint_data/1/bone_index = 9 +joint_data/1/bone2d_node = NodePath("Butt/Body/RightUpperArm/RightLowerArm") +joint_data/1/rotate_from_joint = false +joint_data/1/enable_constraint = true +joint_data/1/constraint_angle_min = 0.0 +joint_data/1/constraint_angle_max = 90.0 +joint_data/1/constraint_angle_invert = false +joint_data/1/constraint_in_localspace = true +joint_data/1/editor_draw_gizmo = true +editor/draw_gizmo = false -[sub_resource type="RectangleShape2D" id="RectangleShape2D_r4ug6"] -size = Vector2(16, 48) +[sub_resource type="SkeletonModification2DCCDIK" id="SkeletonModification2DCCDIK_vcc72"] +tip_nodepath = NodePath("Butt/RightUpperLeg/RightLowerLeg/RightFoot") +ccdik_data_chain_length = 2 +joint_data/0/bone_index = 1 +joint_data/0/bone2d_node = NodePath("Butt/RightUpperLeg") +joint_data/0/rotate_from_joint = false +joint_data/0/enable_constraint = true +joint_data/0/constraint_angle_min = -90.0 +joint_data/0/constraint_angle_max = 90.0 +joint_data/0/constraint_angle_invert = true +joint_data/0/constraint_in_localspace = true +joint_data/0/editor_draw_gizmo = true +joint_data/1/bone_index = 2 +joint_data/1/bone2d_node = NodePath("Butt/RightUpperLeg/RightLowerLeg") +joint_data/1/rotate_from_joint = false +joint_data/1/enable_constraint = true +joint_data/1/constraint_angle_min = 0.0 +joint_data/1/constraint_angle_max = 160.0 +joint_data/1/constraint_angle_invert = false +joint_data/1/constraint_in_localspace = true +joint_data/1/editor_draw_gizmo = true +editor/draw_gizmo = false -[sub_resource type="Animation" id="Animation_qv5y7"] -length = 0.001 +[sub_resource type="SkeletonModification2DCCDIK" id="SkeletonModification2DCCDIK_kto0i"] +tip_nodepath = NodePath("Butt/LeftUpperLeg/LeftLowerLeg/LeftFoot") +ccdik_data_chain_length = 2 +joint_data/0/bone_index = 4 +joint_data/0/bone2d_node = NodePath("Butt/LeftUpperLeg") +joint_data/0/rotate_from_joint = false +joint_data/0/enable_constraint = true +joint_data/0/constraint_angle_min = -90.0 +joint_data/0/constraint_angle_max = 90.0 +joint_data/0/constraint_angle_invert = true +joint_data/0/constraint_in_localspace = true +joint_data/0/editor_draw_gizmo = true +joint_data/1/bone_index = 5 +joint_data/1/bone2d_node = NodePath("Butt/LeftUpperLeg/LeftLowerLeg") +joint_data/1/rotate_from_joint = false +joint_data/1/enable_constraint = true +joint_data/1/constraint_angle_min = -90.0 +joint_data/1/constraint_angle_max = 0.0 +joint_data/1/constraint_angle_invert = true +joint_data/1/constraint_in_localspace = true +joint_data/1/editor_draw_gizmo = true +editor/draw_gizmo = false + +[sub_resource type="SkeletonModificationStack2D" id="SkeletonModificationStack2D_wn68q"] +modification_count = 4 +modifications/0 = SubResource("SkeletonModification2DCCDIK_wn68q") +modifications/1 = SubResource("SkeletonModification2DCCDIK_x5uj2") +modifications/2 = SubResource("SkeletonModification2DCCDIK_vcc72") +modifications/3 = SubResource("SkeletonModification2DCCDIK_kto0i") + +[sub_resource type="AtlasTexture" id="AtlasTexture_jvn5w"] +atlas = ExtResource("6_xnora") +region = Rect2(15, 30, 20, 8) + +[sub_resource type="AtlasTexture" id="AtlasTexture_vmdbp"] +atlas = ExtResource("6_xnora") +region = Rect2(64, 44, 10, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_x1oyw"] +atlas = ExtResource("6_xnora") +region = Rect2(93, 50, 17, 9) + +[sub_resource type="AtlasTexture" id="AtlasTexture_vjx3c"] +atlas = ExtResource("6_xnora") +region = Rect2(79, 44, 10, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_f31xd"] +atlas = ExtResource("6_xnora") +region = Rect2(47, 33, 8, 16) + +[sub_resource type="AtlasTexture" id="AtlasTexture_od8jf"] +atlas = ExtResource("6_xnora") +region = Rect2(59, 33, 7, 10) + +[sub_resource type="AtlasTexture" id="AtlasTexture_p4711"] +atlas = ExtResource("6_xnora") +region = Rect2(71, 30, 19, 13) + +[sub_resource type="AtlasTexture" id="AtlasTexture_1bk2b"] +atlas = ExtResource("6_xnora") +region = Rect2(12, 43, 6, 18) + +[sub_resource type="AtlasTexture" id="AtlasTexture_y06yv"] +atlas = ExtResource("6_xnora") +region = Rect2(36, 50, 9, 11) + +[sub_resource type="AtlasTexture" id="AtlasTexture_lu8go"] +atlas = ExtResource("6_xnora") +region = Rect2(22, 45, 8, 15) + +[sub_resource type="AtlasTexture" id="AtlasTexture_cdq7v"] +atlas = ExtResource("6_xnora") +region = Rect2(93, 8, 29, 39) + +[sub_resource type="AtlasTexture" id="AtlasTexture_e7wc3"] +atlas = ExtResource("6_xnora") +region = Rect2(72, 2, 13, 26) + +[sub_resource type="AtlasTexture" id="AtlasTexture_wn68q"] +atlas = ExtResource("6_xnora") +region = Rect2(36, 0, 32, 29) + +[sub_resource type="AtlasTexture" id="AtlasTexture_x5uj2"] +atlas = ExtResource("6_xnora") +region = Rect2(15, 17, 17, 6) + +[sub_resource type="AtlasTexture" id="AtlasTexture_vcc72"] +atlas = ExtResource("6_xnora") +region = Rect2(93, 3, 2, 3) + +[sub_resource type="AtlasTexture" id="AtlasTexture_kto0i"] +atlas = ExtResource("6_xnora") +region = Rect2(105, 2, 3, 4) + +[sub_resource type="AtlasTexture" id="AtlasTexture_djocr"] +atlas = ExtResource("6_xnora") +region = Rect2(2, 7, 6, 19) + +[sub_resource type="AtlasTexture" id="AtlasTexture_6y4ja"] +atlas = ExtResource("6_xnora") +region = Rect2(13, 2, 9, 10) + +[sub_resource type="AtlasTexture" id="AtlasTexture_auqeq"] +atlas = ExtResource("6_xnora") +region = Rect2(0, 32, 9, 15) + +[sub_resource type="Animation" id="Animation_x5uj2"] tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true -tracks/0/path = NodePath("Mover:_speedControlMult") +tracks/0/path = NodePath("Zombie/Butt/Body/LeftUpperArm/LeftLowerArm:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, +"values": [Vector2(-2, 14)] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("Zombie/Butt/Body/LeftUpperArm/LeftLowerArm:rotation") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [0.0] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("Zombie/Butt/Body/LeftUpperArm/LeftLowerArm/LeftHand:position") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(-1, 13)] +} +tracks/3/type = "value" +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/path = NodePath("Zombie/Butt/Body/LeftUpperArm/LeftLowerArm/LeftHand:rotation") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [0.0] +} +tracks/4/type = "value" +tracks/4/imported = false +tracks/4/enabled = true +tracks/4/path = NodePath("Zombie/Butt/Body/LeftUpperArm:position") +tracks/4/interp = 1 +tracks/4/loop_wrap = true +tracks/4/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(-1, -20)] +} +tracks/5/type = "value" +tracks/5/imported = false +tracks/5/enabled = true +tracks/5/path = NodePath("Zombie/Butt/Body/LeftUpperArm:rotation") +tracks/5/interp = 1 +tracks/5/loop_wrap = true +tracks/5/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [0.0] +} +tracks/6/type = "value" +tracks/6/imported = false +tracks/6/enabled = true +tracks/6/path = NodePath("Zombie/Butt/Body/Head/LeftEye:position") +tracks/6/interp = 1 +tracks/6/loop_wrap = true +tracks/6/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(-4, -9)] +} +tracks/7/type = "value" +tracks/7/imported = false +tracks/7/enabled = true +tracks/7/path = NodePath("Zombie/Butt/Body/Head/LeftEye:rotation") +tracks/7/interp = 1 +tracks/7/loop_wrap = true +tracks/7/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [0.0] +} +tracks/8/type = "value" +tracks/8/imported = false +tracks/8/enabled = true +tracks/8/path = NodePath("Zombie/Butt/Body/Head/RightEye:position") +tracks/8/interp = 1 +tracks/8/loop_wrap = true +tracks/8/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(-16, -8)] +} +tracks/9/type = "value" +tracks/9/imported = false +tracks/9/enabled = true +tracks/9/path = NodePath("Zombie/Butt/Body/Head/RightEye:rotation") +tracks/9/interp = 1 +tracks/9/loop_wrap = true +tracks/9/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [0.0] +} +tracks/10/type = "value" +tracks/10/imported = false +tracks/10/enabled = true +tracks/10/path = NodePath("Zombie/Butt/Body/Head/Jaw:position") +tracks/10/interp = 1 +tracks/10/loop_wrap = true +tracks/10/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(-3, 3)] +} +tracks/11/type = "value" +tracks/11/imported = false +tracks/11/enabled = true +tracks/11/path = NodePath("Zombie/Butt/Body/Head/Jaw:rotation") +tracks/11/interp = 1 +tracks/11/loop_wrap = true +tracks/11/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [0.0] +} +tracks/12/type = "value" +tracks/12/imported = false +tracks/12/enabled = true +tracks/12/path = NodePath("Zombie/Butt/Body/Tie:position") +tracks/12/interp = 1 +tracks/12/loop_wrap = true +tracks/12/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(-9, -21)] +} +tracks/13/type = "value" +tracks/13/imported = false +tracks/13/enabled = true +tracks/13/path = NodePath("Zombie/Butt/Body/Tie:rotation") +tracks/13/interp = 1 +tracks/13/loop_wrap = true +tracks/13/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [0.0] +} +tracks/14/type = "value" +tracks/14/imported = false +tracks/14/enabled = true +tracks/14/path = NodePath("Zombie/Butt/Body/RightUpperArm/RightLowerArm/RightHand:position") +tracks/14/interp = 1 +tracks/14/loop_wrap = true +tracks/14/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(-1, 13)] +} +tracks/15/type = "value" +tracks/15/imported = false +tracks/15/enabled = true +tracks/15/path = NodePath("Zombie/Butt/Body/RightUpperArm/RightLowerArm/RightHand:rotation") +tracks/15/interp = 1 +tracks/15/loop_wrap = true +tracks/15/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [0.0] +} +tracks/16/type = "value" +tracks/16/imported = false +tracks/16/enabled = true +tracks/16/path = NodePath("Zombie/Butt/Body/RightUpperArm/RightLowerArm:position") +tracks/16/interp = 1 +tracks/16/loop_wrap = true +tracks/16/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(-2, 15)] +} +tracks/17/type = "value" +tracks/17/imported = false +tracks/17/enabled = true +tracks/17/path = NodePath("Zombie/Butt/Body/RightUpperArm/RightLowerArm:rotation") +tracks/17/interp = 1 +tracks/17/loop_wrap = true +tracks/17/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [0.0] +} +tracks/18/type = "value" +tracks/18/imported = false +tracks/18/enabled = true +tracks/18/path = NodePath("Zombie/Butt/Body/RightUpperArm:position") +tracks/18/interp = 1 +tracks/18/loop_wrap = true 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NodePath("Zombie/Butt/RightUpperLeg/RightLowerLeg/RightFoot:position") +tracks/26/interp = 1 +tracks/26/loop_wrap = true +tracks/26/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(-2, 14)] +} +tracks/27/type = "value" +tracks/27/imported = false +tracks/27/enabled = true +tracks/27/path = NodePath("Zombie/Butt/RightUpperLeg/RightLowerLeg/RightFoot:rotation") +tracks/27/interp = 1 +tracks/27/loop_wrap = true +tracks/27/keys = { +"times": PackedFloat32Array(0, 0.4), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, -0.163247] +} +tracks/28/type = "value" +tracks/28/imported = false +tracks/28/enabled = true +tracks/28/path = NodePath("Zombie/Butt/RightUpperLeg/RightLowerLeg:position") +tracks/28/interp = 1 +tracks/28/loop_wrap = true +tracks/28/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(-2, 12)] +} +tracks/29/type = "value" 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+tracks/35/imported = false +tracks/35/enabled = true +tracks/35/path = NodePath("Zombie/Butt/Body:rotation") +tracks/35/interp = 1 +tracks/35/loop_wrap = true +tracks/35/keys = { +"times": PackedFloat32Array(0, 0.4), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [0.0, -0.0504377] +} +tracks/36/type = "value" +tracks/36/imported = false +tracks/36/enabled = true +tracks/36/path = NodePath("Zombie:position") +tracks/36/interp = 1 +tracks/36/loop_wrap = true +tracks/36/keys = { +"times": PackedFloat32Array(0.8), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(0, 0)] +} +tracks/37/type = "value" +tracks/37/imported = false +tracks/37/enabled = true +tracks/37/path = NodePath("Zombie:rotation") +tracks/37/interp = 1 +tracks/37/loop_wrap = true +tracks/37/keys = { +"times": PackedFloat32Array(0.8), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [0.0] +} +tracks/38/type = "value" +tracks/38/imported = false +tracks/38/enabled = true +tracks/38/path = NodePath("../../Mover:_speedControlMult") +tracks/38/interp = 1 +tracks/38/loop_wrap = true +tracks/38/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [0.0] +} + +[sub_resource type="AnimationLibrary" id="AnimationLibrary_x5uj2"] +_data = { +&"RESET": SubResource("Animation_x5uj2"), +&"basic_zombie_eating": SubResource("Animation_wfem3"), +&"basic_zombie_stand": SubResource("Animation_amqpj"), +&"basic_zombie_walk": SubResource("Animation_vcc72"), +&"dead_lmao": SubResource("Animation_wn68q") +} + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_hxyad"] +size = Vector2(2, 48) + +[sub_resource type="Resource" id="Resource_ruqsf"] +resource_local_to_scene = true +script = ExtResource("7_b3p4o") +flat_value = 5.0 +percentage_value = 0.0 +mult_value = 1.0 + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_r4ug6"] +size = Vector2(16, 48) [sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_2q05d"] [sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_ccrjo"] +graph_offset = Vector2(-398, 63) nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_2q05d") nodes/TimeScale/position = Vector2(60, 120) nodes/Tree/node = ExtResource("8_ckb7n") @@ -73,7 +2735,7 @@ node_connections = [&"TimeScale", 0, &"Tree", &"output", 0, &"TimeScale"] [sub_resource type="Resource" id="Resource_ckb7n"] resource_local_to_scene = true script = ExtResource("7_b3p4o") -flat_value = 0.2 +flat_value = 0.235 percentage_value = 0.0 mult_value = 1.0 @@ -82,20 +2744,282 @@ script = ExtResource("21_xnora") restartTreshold = -1.0 metadata/_custom_type_script = "uid://c1x4n4nqyq72f" -[node name="Zombie" type="Node2D"] +[node name="Zombie" type="Node2D" node_paths=PackedStringArray("_player", "_tree")] y_sort_enabled = true script = ExtResource("1_qq3f1") garlicSound = ExtResource("2_hh4qh") freezeSound = ExtResource("3_ltj46") MaxHP = 70.0 +_player = NodePath("CanvasGroup/basic_zombie_walk/AnimationPlayer") +_tree = NodePath("AnimationTree") [node name="CanvasGroup" type="CanvasGroup" parent="."] material = SubResource("ShaderMaterial_63ls2") script = ExtResource("3_rao3m") -[node name="Sprite" type="Sprite2D" parent="CanvasGroup"] -position = Vector2(-4, -55) -texture = ExtResource("2_4pdxh") +[node name="basic_zombie_walk" type="Node2D" parent="CanvasGroup"] + +[node name="Zombie" type="Skeleton2D" parent="CanvasGroup/basic_zombie_walk"] +modification_stack = SubResource("SkeletonModificationStack2D_wn68q") + +[node name="Butt" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie"] +position = Vector2(5, -35) +scale = Vector2(0.999912, 0.999912) +rest = Transform2D(1, 0, 0, 1, 5, -35) +editor_settings/show_bone_gizmo = false + +[node name="Butt" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"] +texture = SubResource("AtlasTexture_jvn5w") +centered = false +offset = Vector2(-10, -3) +metadata/_edit_lock_ = true + +[node name="RightUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"] +position = Vector2(-6, 3) +scale = Vector2(0.999831, 0.999831) +rest = Transform2D(1, 0, 0, 1, -6, 3) +editor_settings/show_bone_gizmo = false + +[node name="Right_Upper_Leg" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg"] +texture = SubResource("AtlasTexture_vmdbp") +centered = false +offset = Vector2(-6, -2) +metadata/_edit_lock_ = true + +[node name="RightLowerLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg"] +position = Vector2(-2, 12) +scale = Vector2(0.999831, 0.999831) +rest = Transform2D(1, 0, 0, 1, -2, 12) +editor_settings/show_bone_gizmo = false + +[node name="RightFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg"] +position = Vector2(-2, 14) +scale = Vector2(0.999833, 0.999833) +rest = Transform2D(1, 0, 0, 1, -2, 14) +auto_calculate_length_and_angle = false +length = 12.0 +bone_angle = 0.0 +editor_settings/show_bone_gizmo = false + +[node name="Right_Foot" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg/RightFoot"] +texture = SubResource("AtlasTexture_x1oyw") +centered = false +offset = Vector2(-4, -3) +metadata/_edit_lock_ = true + +[node name="Right_Lower_Leg" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg"] +position = Vector2(-18, -2) +texture = SubResource("AtlasTexture_vjx3c") +centered = false +offset = Vector2(12, 1) +metadata/_edit_lock_ = true + +[node name="LeftUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"] +position = Vector2(6, 4) +scale = Vector2(0.99983, 0.99983) +rest = Transform2D(1, 0, 0, 1, 6, 4) +editor_settings/show_bone_gizmo = false + +[node name="Left_Upper_Leg" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg"] +texture = SubResource("AtlasTexture_f31xd") +centered = false +offset = Vector2(-4, -2) +metadata/_edit_lock_ = true + +[node name="LeftLowerLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg"] +position = Vector2(-1, 13) +scale = Vector2(0.999836, 0.999836) +rest = Transform2D(1, 0, 0, 1, -1, 13) +editor_settings/show_bone_gizmo = false + +[node name="Left_Lower_Leg" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg"] +texture = SubResource("AtlasTexture_od8jf") +centered = false +offset = Vector2(-1, 0) +metadata/_edit_lock_ = true + +[node name="LeftFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg"] +position = Vector2(6, 10) +scale = Vector2(0.999828, 0.999828) +rest = Transform2D(1, 0, 0, 1, 6, 10) +auto_calculate_length_and_angle = false +length = 12.0 +bone_angle = 160.0 +editor_settings/show_bone_gizmo = false + +[node name="Left_Foot" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg/LeftFoot"] +texture = SubResource("AtlasTexture_p4711") +centered = false +offset = Vector2(-14, -3) +metadata/_edit_lock_ = true + +[node name="Body" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"] +position = Vector2(1, -2) +scale = Vector2(0.999829, 0.999829) +rest = Transform2D(1, 0, 0, 1, 1, -2) +editor_settings/show_bone_gizmo = false + +[node name="RightUpperArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"] +z_index = -1 +position = Vector2(-14, -23) +scale = Vector2(0.999826, 0.999826) +rest = Transform2D(1, 0, 0, 1, -14, -23) +editor_settings/show_bone_gizmo = false + +[node name="Right_Upper_Arm" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm"] +texture = SubResource("AtlasTexture_1bk2b") +centered = false +offset = Vector2(-4, -2) +metadata/_edit_lock_ = true + +[node name="RightLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm"] +position = Vector2(-2, 15) +scale = Vector2(0.999828, 0.999828) +rest = Transform2D(1, 0, 0, 1, -2, 15) +editor_settings/show_bone_gizmo = false + +[node name="RightHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm"] +position = Vector2(-1, 13) +scale = Vector2(0.999829, 0.999829) +rest = Transform2D(1, 0, 0, 1, -1, 13) +auto_calculate_length_and_angle = false +length = 8.0 +bone_angle = 90.0 +editor_settings/show_bone_gizmo = false + +[node name="Right_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm/RightHand"] +texture = SubResource("AtlasTexture_y06yv") +centered = false +offset = Vector2(-4, -2) +metadata/_edit_lock_ = true + +[node name="Right_Lower_Arm" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm"] +texture = SubResource("AtlasTexture_lu8go") +centered = false +offset = Vector2(-5, -1) +metadata/_edit_lock_ = true + +[node name="Body" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"] +rotation = 0.00163735 +texture = SubResource("AtlasTexture_cdq7v") +centered = false +offset = Vector2(-15, -27) +metadata/_edit_lock_ = true + +[node name="Tie" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"] +position = Vector2(-9, -21) +skew = -7.43866e-05 +rest = Transform2D(1, 0, 0, 1, -9, -21) +auto_calculate_length_and_angle = false +length = 24.0 +bone_angle = 100.0 +editor_settings/show_bone_gizmo = false + +[node name="Tie" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Tie"] +texture = SubResource("AtlasTexture_e7wc3") +centered = false +offset = Vector2(-10, -1) +metadata/_edit_lock_ = true + +[node name="Head" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"] +position = Vector2(-10, -25) +scale = Vector2(0.999829, 0.999829) +rest = Transform2D(1, 0, 0, 1, -10, -25) +editor_settings/show_bone_gizmo = false + +[node name="Head" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head"] +texture = SubResource("AtlasTexture_wn68q") +centered = false +offset = Vector2(-20, -24) +metadata/_edit_lock_ = true + +[node name="Jaw" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head"] +position = Vector2(-3, 3) +scale = Vector2(0.999828, 0.999828) +rest = Transform2D(1, 0, 0, 1, -3, 3) +auto_calculate_length_and_angle = false +length = 11.0 +bone_angle = 180.0 +editor_settings/show_bone_gizmo = false + +[node name="Jaw" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/Jaw"] +texture = SubResource("AtlasTexture_x5uj2") +centered = false +offset = Vector2(-12, -2) +metadata/_edit_lock_ = true + +[node name="RightEye" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head"] +position = Vector2(-16, -8) +rest = Transform2D(1, 0, 0, 1, -16, -8) +auto_calculate_length_and_angle = false +length = 2.0 +bone_angle = 180.0 +editor_settings/show_bone_gizmo = false + +[node name="Right_Eye" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/RightEye"] +texture = SubResource("AtlasTexture_vcc72") +centered = false +offset = Vector2(-2, -2) +metadata/_edit_lock_ = true + +[node name="LeftEye" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head"] +position = Vector2(-4, -9) +rest = Transform2D(1, 0, 0, 1, -4, -9) +auto_calculate_length_and_angle = false +length = 2.0 +bone_angle = 180.0 +editor_settings/show_bone_gizmo = false + +[node name="Left_Eye" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/LeftEye"] +texture = SubResource("AtlasTexture_kto0i") +centered = false +offset = Vector2(-2, -2) +metadata/_edit_lock_ = true + +[node name="LeftUpperArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"] +position = Vector2(-1, -20) +scale = Vector2(0.999828, 0.999828) +rest = Transform2D(1, 0, 0, 1, -1, -20) +editor_settings/show_bone_gizmo = false + +[node name="Left_Upper_Arm" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm"] +position = Vector2(-37, 10) +texture = SubResource("AtlasTexture_djocr") +centered = false +offset = Vector2(33, -12) +metadata/_edit_lock_ = true + +[node name="LeftLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm"] +position = Vector2(-2, 14) +scale = Vector2(0.999828, 0.999828) +rest = Transform2D(1, 0, 0, 1, -2, 14) +editor_settings/show_bone_gizmo = false + +[node name="LeftHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm"] +position = Vector2(-1, 13) +scale = Vector2(0.999826, 0.999826) +rest = Transform2D(1, 0, 0, 1, -1, 13) +auto_calculate_length_and_angle = false +length = 6.0 +bone_angle = 90.0 +editor_settings/show_bone_gizmo = false + +[node name="Left_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm/LeftHand"] +texture = SubResource("AtlasTexture_6y4ja") +centered = false +offset = Vector2(-4, -1) +metadata/_edit_lock_ = true + +[node name="Left_Lower_Arm" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm"] +texture = SubResource("AtlasTexture_auqeq") +centered = false +offset = Vector2(-5, 0) +metadata/_edit_lock_ = true + +[node name="AnimationPlayer" type="AnimationPlayer" parent="CanvasGroup/basic_zombie_walk"] +libraries = { +&"": SubResource("AnimationLibrary_x5uj2") +} [node name="Hitbox" type="Area2D" parent="."] collision_layer = 8 @@ -115,16 +3039,11 @@ _damage = SubResource("Resource_ruqsf") position = Vector2(-10, -24) shape = SubResource("RectangleShape2D_r4ug6") -[node name="AnimationPlayer" type="AnimationPlayer" parent="."] -libraries = { -&"": SubResource("AnimationLibrary_sq25x"), -&"basic_zombie": ExtResource("6_ckb7n") -} - [node name="AnimationTree" type="AnimationTree" parent="." node_paths=PackedStringArray("entity")] +root_node = NodePath("../CanvasGroup/basic_zombie_walk") tree_root = SubResource("AnimationNodeBlendTree_ccrjo") advance_expression_base_node = NodePath("../Eatbox") -anim_player = NodePath("../AnimationPlayer") +anim_player = NodePath("../CanvasGroup/basic_zombie_walk/AnimationPlayer") parameters/TimeScale/scale = 1.0 script = ExtResource("11_ccrjo") entity = NodePath("..") diff --git a/scenes/prototype_survival.tscn b/scenes/prototype_survival.tscn index 24ba82e..96be60b 100644 --- a/scenes/prototype_survival.tscn +++ b/scenes/prototype_survival.tscn @@ -182,7 +182,6 @@ size = Vector2(282, 399) [node name="Data" type="Node" parent="."] script = ExtResource("1_tnxdx") -SunCount = 50 [node name="Camera2D" type="Camera2D" parent="."] position = Vector2(481, 200) diff --git a/scenes/templates/plant_template.tscn b/scenes/templates/plant_template.tscn index 6404adc..68c637d 100644 --- a/scenes/templates/plant_template.tscn +++ b/scenes/templates/plant_template.tscn @@ -3,8 +3,10 @@ [ext_resource type="Script" uid="uid://dli2i6albvugt" path="res://scripts/components/plants/RuntimePlantData.cs" id="1_324sd"] [ext_resource type="Script" uid="uid://dwlwi42smgxkb" path="res://scripts/components/TimeScalableAnimationTree.cs" id="2_e75pf"] -[node name="PlantTemplate" type="Node2D"] +[node name="PlantTemplate" type="Node2D" node_paths=PackedStringArray("_player", "_tree")] script = ExtResource("1_324sd") +_player = NodePath("AnimationPlayer") +_tree = NodePath("AnimationTree") [node name="Sprite2D" type="Sprite2D" parent="."] use_parent_material = true diff --git a/scripts/components/Entity.cs b/scripts/components/Entity.cs index 01e4254..c43cae4 100644 --- a/scripts/components/Entity.cs +++ b/scripts/components/Entity.cs @@ -43,17 +43,19 @@ public partial class Entity : Node2D #endregion #region Brain + [Export] private AnimationPlayer _player; + [Export] private AnimationTree _tree; public virtual void DisableBrain() { - GetNode("AnimationPlayer").ProcessMode = ProcessModeEnum.Always; - GetNode("AnimationTree").ProcessMode = ProcessModeEnum.Always; + _player.ProcessMode = ProcessModeEnum.Always; + _tree.ProcessMode = ProcessModeEnum.Always; ProcessMode = ProcessModeEnum.Disabled; } public virtual void EnableBrain() { - GetNode("AnimationPlayer").ProcessMode = ProcessModeEnum.Inherit; - GetNode("AnimationTree").ProcessMode = ProcessModeEnum.Inherit; + _player.ProcessMode = ProcessModeEnum.Inherit; + _tree.ProcessMode = ProcessModeEnum.Inherit; ProcessMode = ProcessModeEnum.Inherit; } #endregion diff --git a/translations/plants.csv b/translations/plants.csv index f322a3b..6a635ef 100644 --- a/translations/plants.csv +++ b/translations/plants.csv @@ -1,83 +1,83 @@ keys,en,ru aloe,Aloe,Алоэ aloe_desc,"[p]Aloe heals injured plants.[/p] -[p]Health points: [color=DARK_RED]3 bites[/color][/p] +[p]Health points: [color=DARK_RED]6 bites[/color][/p] [p]Reload time: [color=DARK_RED]15 seconds[/color].[/p] [p]Ability recharge time: [color=DARK_RED]20 seconds[/color].[/p] [p]Heals plant when it has [color=DARK_RED]third[/color] of its health.[/p]","Алоэ лечит израненные растения. -Очки здоровья: [color=dark_red]3 укуса[/color]. +Очки здоровья: [color=dark_red]6 укусов[/color]. Время перезарядки: [color=dark_red]15 секунд[/color]. Время перезарядки способности: [color=dark_red]20 секунд[/color]. Лечит растения [color=DARK_RED]с третью[/color] здоровья." garlic,Garlic,Чеснок garlic_desc,"[p]Redirects zombies that bite it.[/p] -[p]Health points: [color=DARK_RED]20 bites[/color][/p] +[p]Health points: [color=DARK_RED]40 bites[/color][/p] [p]Reload time: [color=DARK_RED]15 seconds[/color].[/p]","Перенаправляет зомби, которые его кусают. -Очки здоровья: [color=DARK_RED]20 укусов[/color] +Очки здоровья: [color=DARK_RED]40 укусов[/color] Время перезарядки: [color=DARK_RED]15 секунд[/color]." peashooter,Peashooter,Горохострел peashooter_desc,"[p]Simply shoots peas at zombies on the lane[/p] -[p]Health points: [color=DARK_RED]3 bites[/color].[/p] +[p]Health points: [color=DARK_RED]6 bites[/color].[/p] [p]Reload time: [color=DARK_RED]5 seconds[/color].[/p] [p]Pea damage: [color=DARK_RED]1 pea[/color].[/p] [p]Firerate: [color=DARK_RED]1.5 seconds[/color].[/p]","Просто стреляет в зомби на линии. -Очки здоровья: [color=DARK_RED]3 укуса[/color]. +Очки здоровья: [color=DARK_RED]6 укусов[/color]. Время перезарядки: [color=DARK_RED]5 секунд[/color]. Урон от гороха: [color=DARK_RED]1 горошина[/color]. Задержка стрельбы: [color=DARK_RED]1.5 секунды[/color]." potatomine,Potato mine,Картофельная мина potatomine_desc,"[p]Explodes when stepped on. Needs some time to prime.[/p] -[p]Health points: [color=DARK_RED]2 bites[/color].[/p] +[p]Health points: [color=DARK_RED]4 bites[/color].[/p] [p]Reload time: [color=DARK_RED]25 seconds[/color].[/p] [p]Explosion damage: [color=DARK_RED]600 peas[/color].[/p] [p]Prime time: [color=DARK_RED]15 seconds[/color].[/p]","Взрывается когда на неё наступают. Требует некоторое время для роста. -Очки здоровья: [color=DARK_RED]2 Укуса[/color]. +Очки здоровья: [color=DARK_RED]4 Укуса[/color]. Время перезарядки: [color=DARK_RED]25 seconds[/color]. Урон от взрыва: [color=DARK_RED]600 горошин[/color]. Время роста: [color=DARK_RED]15 seconds[/color]." snowpea,Snowpea,Снежный горох snowpea_desc,"[p]Shoots slowing peas at zombies.[/p] -[p]Health points: [color=DARK_RED]3 bites[/color].[/p] +[p]Health points: [color=DARK_RED]6 bites[/color].[/p] [p]Reload time: [color=DARK_RED]5 seconds[/color].[/p] [p]Pea damage: [color=DARK_RED]1 pea[/color].[/p] [p]Firerate: [color=DARK_RED]1.5 seconds[/color].[/p] [p]Slow percentage: [color=STEEL_BLUE]25%[/color].[/p]","Стреляет замедляющими горошинами в зомби. -Очки здоровья: [color=DARK_RED]3 укуса[/color]. +Очки здоровья: [color=DARK_RED]6 укусов[/color]. Время перезарядки: [color=DARK_RED]5 секунд[/color]. Урон от гороха: [color=DARK_RED]1 горошина[/color]. Задержка стрельбы: [color=DARK_RED]1.5 секунды[/color]. Процент замедления: [color=STEEL_BLUE]25%[/color]." spikeweed,Spikeweed,Колючка spikeweed_desc,"[p]Attacks zombies that step on it.[/p] -[p]Health points: [color=DARK_RED]3 bites[/color].[/p] +[p]Health points: [color=DARK_RED]6 bites[/color].[/p] [p]Reload time: [color=DARK_RED]5 seconds[/color].[/p] [p]Damage per second: [color=DARK_RED]0.9 peas[/color].[/p]","Атакует наступающих на неё зомби. -Очки здоровья: [color=DARK_RED]3 укуса[/color]. +Очки здоровья: [color=DARK_RED]6 укусов[/color]. Время перезарядки: [color=DARK_RED]5 секунд[/color]. Урон в секунду: [color=DARK_RED]0.9 горошин[/color]." sunflower,Sunflower,Подсолнух sunflower_desc,"[p]Produces sun over time.[/p] -[p]Health points: [color=DARK_RED]3 bites[/color][/p] +[p]Health points: [color=DARK_RED]6 bites[/color][/p] [p]Reload time: [color=DARK_RED]5 seconds[/color].[/p] [p]Initial sun production time: [color=DARK_RED]12 seconds[/color].[/p] [p]Sun production time: [color=DARK_RED]24 seconds[/color](After first sun produced).[/p]","Производит солнце время от времени. -Очки здоровья: [color=DARK_RED]3 укуса[/color] +Очки здоровья: [color=DARK_RED]6 укусов[/color] Время перезарядки: [color=DARK_RED]5 секунд[/color]. Изначальная задержка выработки солнца: [color=DARK_RED]12 секунд[/color]. Задержка выработки солнца: [color=DARK_RED]24 секунды[/color](После первого солнца)." threepeater,Threepeater,Тристрел threepeater_desc,"[p]Shoots peas at zombies in three lanes.[/p] -[p]Health points: [color=DARK_RED]3 bites[/color].[/p] +[p]Health points: [color=DARK_RED]6 bites[/color].[/p] [p]Reload time: [color=DARK_RED]5 seconds[/color].[/p] [p]Pea damage: [color=DARK_RED]1 pea[/color] ([color=DARK_RED]3 pea[/color] when in close quarters).[/p] [p]Firerate: [color=DARK_RED]1.6 seconds[/color].[/p]","Стреляет в зомби по трём линиям. -Очки здоровья: [color=DARK_RED]3 укуса[/color]. +Очки здоровья: [color=DARK_RED]6 укусов[/color]. Время перезарядки: [color=DARK_RED]5 секунд[/color]. Урон от гороха: [color=DARK_RED]1 горошина[/color] ([color=DARK_RED]3 горошины[/color] вблизи). Задержка стрельбы: [color=DARK_RED]1.6 секунд[/color]." wallnut,Wallnut,Стенорех wallnut_desc,"[p]Absorbs zombie damage. Does nothing special[/p] -[p]Health points: [color=DARK_RED]60 bites[/color][/p] +[p]Health points: [color=DARK_RED]120 bites[/color][/p] [p]Reload time: [color=DARK_RED]20 seconds[/color].[/p]","Принимает на себя урон от зомби. Ничего интересного. -Очки здоровья: [color=DARK_RED]60 укусов[/color] +Очки здоровья: [color=DARK_RED]120 укусов[/color] Время перезарядки: [color=DARK_RED]20 секунд[/color]." diff --git a/translations/plants.en.translation b/translations/plants.en.translation index 80e6a4e..d431b30 100644 Binary files a/translations/plants.en.translation and b/translations/plants.en.translation differ diff --git a/translations/plants.ru.translation b/translations/plants.ru.translation index 5662236..e64b47d 100644 Binary files a/translations/plants.ru.translation and b/translations/plants.ru.translation differ