SACRIFICE
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17 changed files with 311 additions and 8 deletions
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scenes/gui/main_menu.tscn
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scenes/gui/main_menu.tscn
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[gd_scene load_steps=4 format=3 uid="uid://bfstrli64u23y"]
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[ext_resource type="Texture2D" uid="uid://dvldjlg0nr355" path="res://assets/sprites/atlases/atlas1.png" id="1_xbu81"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_5pe7g"]
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atlas = ExtResource("1_xbu81")
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region = Rect2(226, 77, 18, 18)
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[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_jl0ue"]
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texture = SubResource("AtlasTexture_5pe7g")
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texture_margin_left = 6.0
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texture_margin_top = 6.0
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texture_margin_right = 6.0
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texture_margin_bottom = 6.0
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[node name="MainMenu" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="PrototypeWindow" type="AcceptDialog" parent="."]
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title = ""
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size = Vector2i(600, 400)
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unresizable = true
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borderless = true
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theme_override_styles/panel = SubResource("StyleBoxTexture_jl0ue")
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ok_button_text = "Let's go"
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dialog_close_on_escape = false
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[node name="ScrollContainer" type="ScrollContainer" parent="PrototypeWindow"]
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offset_left = 6.0
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offset_top = 6.0
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offset_right = 594.0
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offset_bottom = 343.0
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[node name="PrototypeNotification" type="RichTextLabel" parent="PrototypeWindow/ScrollContainer"]
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layout_mode = 2
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size_flags_horizontal = 3
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size_flags_vertical = 3
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bbcode_enabled = true
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text = "[p][center][wave amp=50.0 freq=5.0 connected=1][font_size=24]WELCOME TO LIBERATION OF NEIGHBOURVILLE PROTOTYPE![/font_size][/wave][/center][/p]
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[p]Big thanks from me, Rendo, and our team! We appreciate any feedback, so consider reporting bugs to our [color=cyan][url=https://www.youtube.com/watch?v=dQw4w9WgXcQ]discord server[/url][/color].[/p][p][/p]
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[p]Liberation of Neighbourville is currently in early stages of development. However, we reached point when all essential systems and mechanics are ready.[/p]
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[p][/p]
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[p]As for now, you can play survival endless with all currently made plants. Game includes some plants from first Plants versus Zombies, Aloe from sequel, three basic zombies and a hobo zombie.[/p]
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[p][/p]
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[p]As for 0.2.X version, current roadmap contains:[ul]
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[p]Adventure mode[/p]
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[p]Almanach[/p]
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[p]New plants and zombies, obviously[/p]
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[p]More ways to play[/p]
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[/ul][/p]"
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fit_content = true
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scroll_active = false
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[node name="AboutWindow" type="AcceptDialog" parent="."]
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title = ""
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initial_position = 2
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size = Vector2i(300, 400)
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unresizable = true
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borderless = true
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theme_override_styles/panel = SubResource("StyleBoxTexture_jl0ue")
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[node name="ScrollContainer" type="ScrollContainer" parent="AboutWindow"]
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offset_left = 6.0
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offset_top = 6.0
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offset_right = 294.0
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offset_bottom = 343.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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[node name="AboutText" type="RichTextLabel" parent="AboutWindow/ScrollContainer"]
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layout_mode = 2
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size_flags_horizontal = 3
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bbcode_enabled = true
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text = "[p][center][font_size=24]About[/font_size][/center][/p]
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[p]Made in [color=steel_blue]Godot Engine [img=16]res://icon.svg[/img][/color][/p]
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[p]
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Made by: [ul]
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[p]Rendo - programmer, gamedesigner[/p]
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[p]Slaimy - graphics designer, gamedesigner[/p]
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[p]CaTronick - graphics designer, gamedesigner[/p]
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[/ul]
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[/p]
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[p]All rights for Plants versus Zombies franchise belong to PopCap games[/p]"
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fit_content = true
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scroll_active = false
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