description requests
This commit is contained in:
parent
de2e8b1e50
commit
6fbae10750
35 changed files with 359 additions and 154 deletions
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@ -5,6 +5,6 @@
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[resource]
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script = ExtResource("1_8md01")
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||||
ColorOverride = Color(0, 1, 1, 1)
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||||
Multiplier = 0.75
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||||
Multiplier = 0.5
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Duration = 3.25
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Slot = "freeze_slow"
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@ -6,6 +6,9 @@
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[resource]
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script = ExtResource("1_vw2kg")
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Tags = []
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||||
Layer = 1
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DontRegister = false
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NameKey = "aloe"
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DescriptionKey = "aloe_desc"
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Cost = 75.0
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@ -13,5 +16,7 @@ Scene = ExtResource("2_6a4ia")
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ReloadTime = 15.0
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||||
ReloadProgress = 0.0
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Preview = ExtResource("1_t4137")
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Layer = 1
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Order = 6
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Parameters = Dictionary[String, float]({
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"max_hp": 30.0
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})
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@ -10,6 +10,9 @@ region = Rect2(2, 1, 41, 65)
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[resource]
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script = ExtResource("1_jrx81")
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Tags = []
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Layer = 1
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DontRegister = false
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NameKey = "cucumber"
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DescriptionKey = "cucumber_desc"
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Cost = 75.0
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@ -17,6 +20,8 @@ Scene = ExtResource("2_0mr6r")
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ReloadTime = 5.0
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ReloadProgress = 0.0
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Preview = SubResource("AtlasTexture_3gogt")
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Layer = 1
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Order = 8
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Parameters = Dictionary[String, float]({
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"max_hp": 30.0
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})
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metadata/_custom_type_script = "uid://cyenlko1knygw"
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@ -6,6 +6,9 @@
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[resource]
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script = ExtResource("1_e15gf")
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Tags = []
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Layer = 1
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DontRegister = false
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NameKey = "garlic"
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DescriptionKey = "garlic_desc"
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Cost = 50.0
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@ -13,5 +16,7 @@ Scene = ExtResource("2_81n0p")
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ReloadTime = 7.5
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ReloadProgress = 0.67
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Preview = ExtResource("1_datic")
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Layer = 1
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Order = 7
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Parameters = Dictionary[String, float]({
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"max_hp": 30.0
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})
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@ -10,6 +10,9 @@ region = Rect2(477, 9, 60, 59)
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[resource]
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script = ExtResource("3_30qd0")
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Tags = []
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Layer = 1
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DontRegister = false
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NameKey = "nerdus"
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DescriptionKey = "nerdus_desc"
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Cost = 125.0
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@ -17,6 +20,8 @@ Scene = ExtResource("2_0i6qf")
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ReloadTime = 10.0
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ReloadProgress = 0.0
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Preview = SubResource("AtlasTexture_ivp5w")
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Layer = 1
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Order = 11
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Parameters = Dictionary[String, float]({
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"max_hp": 30.0
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})
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metadata/_custom_type_script = "uid://cyenlko1knygw"
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@ -6,6 +6,9 @@
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[resource]
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script = ExtResource("1_amvh8")
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Tags = []
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Layer = 1
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DontRegister = false
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NameKey = "peashooter"
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DescriptionKey = "peashooter_desc"
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Cost = 75.0
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@ -13,4 +16,7 @@ Scene = ExtResource("1_rqf2x")
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ReloadTime = 5.0
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ReloadProgress = 0.0
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Preview = ExtResource("1_rnq6r")
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Layer = 1
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Order = 0
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Parameters = Dictionary[String, float]({
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"max_hp": 30.0
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})
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@ -6,6 +6,9 @@
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[resource]
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script = ExtResource("1_33j6b")
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Tags = []
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Layer = 1
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DontRegister = false
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NameKey = "potatomine"
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DescriptionKey = "potatomine_desc"
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Cost = 25.0
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@ -13,5 +16,7 @@ Scene = ExtResource("2_ig2ti")
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ReloadTime = 25.0
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ReloadProgress = 0.9
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Preview = ExtResource("1_xk2pg")
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Layer = 1
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Order = 3
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Parameters = Dictionary[String, float]({
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"max_hp": 30.0
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})
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@ -6,6 +6,9 @@
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[resource]
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script = ExtResource("1_0cpi0")
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Tags = []
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Layer = 1
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DontRegister = false
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NameKey = "snowpea"
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DescriptionKey = "snowpea_desc"
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Cost = 175.0
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@ -13,5 +16,7 @@ Scene = ExtResource("2_k47h0")
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ReloadTime = 5.0
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ReloadProgress = 0.0
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Preview = ExtResource("1_7fyy2")
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Layer = 1
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Order = 5
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Parameters = Dictionary[String, float]({
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"max_hp": 30.0
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})
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@ -6,6 +6,9 @@
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[resource]
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script = ExtResource("1_0bymo")
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Tags = []
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Layer = 1
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DontRegister = false
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NameKey = "spikeweed"
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DescriptionKey = "spikeweed_desc"
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Cost = 100.0
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@ -13,5 +16,7 @@ Scene = ExtResource("2_iv8de")
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ReloadTime = 5.0
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ReloadProgress = 0.0
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Preview = ExtResource("1_2ol2i")
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Layer = 1
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Order = 4
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Parameters = Dictionary[String, float]({
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"max_hp": 30.0
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})
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@ -6,6 +6,9 @@
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[resource]
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script = ExtResource("3_vt4jc")
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Tags = []
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Layer = 1
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DontRegister = false
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NameKey = "sunflower"
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DescriptionKey = "sunflower_desc"
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Cost = 50.0
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@ -13,5 +16,7 @@ Scene = ExtResource("2_gcyr5")
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ReloadTime = 5.0
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ReloadProgress = 1.0
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Preview = ExtResource("1_8rd5i")
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Layer = 1
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Order = 1
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Parameters = Dictionary[String, float]({
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"max_hp": 30.0
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})
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@ -6,6 +6,9 @@
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[resource]
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script = ExtResource("3_3lugi")
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Tags = []
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Layer = 1
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DontRegister = false
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NameKey = "threepeater"
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DescriptionKey = "threepeater_desc"
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Cost = 275.0
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@ -13,5 +16,7 @@ Scene = ExtResource("2_uqpu0")
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ReloadTime = 5.0
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ReloadProgress = 0.0
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Preview = ExtResource("1_hinp6")
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Layer = 1
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Order = 10
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Parameters = Dictionary[String, float]({
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"max_hp": 30.0
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})
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@ -6,6 +6,9 @@
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[resource]
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script = ExtResource("1_27l0t")
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Tags = []
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Layer = 1
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DontRegister = false
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NameKey = "wallnut"
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DescriptionKey = "wallnut_desc"
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Cost = 50.0
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@ -13,5 +16,7 @@ Scene = ExtResource("2_rkn3h")
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ReloadTime = 20.0
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ReloadProgress = 0.0
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Preview = ExtResource("1_2akap")
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Layer = 1
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Order = 2
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Parameters = Dictionary[String, float]({
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"max_hp": 30.0
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})
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@ -17,6 +17,8 @@ Scene = ExtResource("1_c2mq3")
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ReloadTime = 1.0
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ReloadProgress = 0.0
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Preview = SubResource("AtlasTexture_wu2q8")
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Layer = 1
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Order = 0
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Parameters = Dictionary[String, float]({
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"max_hp": 30.0
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})
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metadata/_custom_type_script = "uid://cqxj7o8hdm82n"
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@ -17,6 +17,8 @@ Scene = ExtResource("1_lhcag")
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ReloadTime = 1.0
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ReloadProgress = 0.0
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Preview = SubResource("AtlasTexture_drksh")
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Layer = 1
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Order = 2
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Parameters = Dictionary[String, float]({
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"max_hp": 30.0
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})
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metadata/_custom_type_script = "uid://cqxj7o8hdm82n"
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@ -17,6 +17,8 @@ Scene = ExtResource("1_llf5l")
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ReloadTime = 1.0
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ReloadProgress = 0.0
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Preview = SubResource("AtlasTexture_q44xp")
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Layer = 1
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Order = 1
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Parameters = Dictionary[String, float]({
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"max_hp": 30.0
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})
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metadata/_custom_type_script = "uid://cqxj7o8hdm82n"
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@ -17,6 +17,8 @@ Scene = ExtResource("1_4myt6")
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ReloadTime = 1.0
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ReloadProgress = 0.0
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Preview = SubResource("AtlasTexture_73ahc")
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Layer = 1
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Order = 5
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Parameters = Dictionary[String, float]({
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"max_hp": 30.0
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})
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metadata/_custom_type_script = "uid://cqxj7o8hdm82n"
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@ -127,7 +127,6 @@ cheat_unlock_all={
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[internationalization]
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locale/translations=PackedStringArray("res://translations/plants.en.translation", "res://translations/plants.ru.translation", "res://translations/zombies.en.translation", "res://translations/zombies.ru.translation", "res://translations/gui.en.translation", "res://translations/gui.ru.translation", "res://translations/rewards.en.translation", "res://translations/rewards.ru.translation")
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locale/test="en"
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[layer_names]
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@ -15,6 +15,7 @@
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resource_local_to_scene = true
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shader = ExtResource("2_lea3a")
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shader_parameter/FLASH_COLOR = Color(1, 0.709804, 0.439216, 0.5)
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shader_parameter/HIGHLIGHT_COLOR = Color(1, 0.709804, 0.439216, 0.5)
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shader_parameter/blend = 0.0
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shader_parameter/selected = false
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@ -22,6 +23,7 @@ shader_parameter/selected = false
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resource_local_to_scene = true
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shader = ExtResource("3_xq7ta")
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shader_parameter/FLASH_COLOR = Color(1, 0.709804, 0.439216, 0.5)
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shader_parameter/HIGHLIGHT_COLOR = Color(1, 0.709804, 0.439216, 0.5)
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shader_parameter/selected = false
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shader_parameter/blend = 0.0
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@ -64,43 +66,40 @@ use_parent_material = false
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[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
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use_parent_material = false
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scale = Vector2(0.999834, 0.999834)
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[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
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scale = Vector2(0.999833, 0.999833)
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scale = Vector2(0.999832, 0.999832)
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[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
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scale = Vector2(0.999832, 0.999832)
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scale = Vector2(0.999831, 0.999831)
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[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
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use_parent_material = false
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scale = Vector2(0.999832, 0.999832)
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[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
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scale = Vector2(0.999833, 0.999833)
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[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
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scale = Vector2(0.999834, 0.999834)
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[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
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scale = Vector2(0.999835, 0.999835)
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scale = Vector2(0.999825, 0.999825)
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[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
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use_parent_material = false
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scale = Vector2(0.999825, 0.999825)
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scale = Vector2(0.999824, 0.999824)
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[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
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use_parent_material = false
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scale = Vector2(0.999828, 0.999828)
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[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
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scale = Vector2(0.999826, 0.999826)
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[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
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scale = Vector2(0.999829, 0.999829)
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[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
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scale = Vector2(0.999828, 0.999828)
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[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
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rotation = 0.111661
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rotation = 0.107886
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skew = -0.00020051
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[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"]
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scale = Vector2(0.999826, 0.999826)
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scale = Vector2(0.999824, 0.999824)
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[node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
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position = Vector2(-16, -8)
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@ -111,8 +110,8 @@ position = Vector2(-4, -9)
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scale = Vector2(1, 1)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
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position = Vector2(-2.90626, 2.76757)
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rotation = 0.0199805
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position = Vector2(-3.00133, 2.99776)
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rotation = 0.01047
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scale = Vector2(0.999827, 0.999827)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
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@ -131,20 +130,20 @@ degradationStages = Array[Texture]([ExtResource("3_0nlp0"), ExtResource("4_xx7fu
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scale = Vector2(0.999829, 0.999829)
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[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
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rotation = 0.146066
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scale = Vector2(0.999996, 0.999996)
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rotation = 0.101436
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scale = Vector2(0.999999, 0.999999)
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[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
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show_behind_parent = false
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||||
position = Vector2(-0.99983, 12.9978)
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||||
rotation = -0.085433
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||||
scale = Vector2(0.999659, 0.999659)
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rotation = -0.0447677
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scale = Vector2(0.999657, 0.999657)
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[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
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scale = Vector2(0.999826, 0.999826)
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scale = Vector2(0.999829, 0.999829)
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[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.999827, 0.999827)
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[node name="Left_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm/LeftHand" index="0"]
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texture = SubResource("AtlasTexture_wfem3")
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@ -163,7 +162,7 @@ _damage = SubResource("Resource_lea3a")
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[node name="Mover" parent="." index="4"]
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_speed = SubResource("Resource_v1iwd")
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_speedControlMult = 1.88019
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_speedControlMult = 0.552086
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[node name="HitPlayer" parent="." index="5"]
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playlist = Array[AudioStream]([ExtResource("5_lt6ps"), ExtResource("6_kedip")])
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@ -45,10 +45,10 @@ _armor = NodePath("Armor")
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material = SubResource("ShaderMaterial_b8kja")
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[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
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scale = Vector2(0.999834, 0.999834)
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scale = Vector2(0.999835, 0.999835)
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[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
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scale = Vector2(0.999835, 0.999835)
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scale = Vector2(0.999836, 0.999836)
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[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
|
||||
scale = Vector2(0.999835, 0.999835)
|
||||
|
|
@ -60,10 +60,10 @@ scale = Vector2(0.999833, 0.999833)
|
|||
scale = Vector2(0.999832, 0.999832)
|
||||
|
||||
[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
|
||||
scale = Vector2(0.999831, 0.999831)
|
||||
scale = Vector2(0.99983, 0.99983)
|
||||
|
||||
[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
|
||||
scale = Vector2(0.99983, 0.99983)
|
||||
scale = Vector2(0.999829, 0.999829)
|
||||
|
||||
[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
|
||||
scale = Vector2(0.999828, 0.999828)
|
||||
|
|
@ -72,30 +72,28 @@ scale = Vector2(0.999828, 0.999828)
|
|||
scale = Vector2(0.999828, 0.999828)
|
||||
|
||||
[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
|
||||
scale = Vector2(0.999828, 0.999828)
|
||||
scale = Vector2(0.999827, 0.999827)
|
||||
|
||||
[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
|
||||
rotation = 0.164533
|
||||
skew = -0.000153184
|
||||
rotation = 0.126303
|
||||
skew = -0.000153303
|
||||
|
||||
[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"]
|
||||
scale = Vector2(0.999828, 0.999828)
|
||||
|
||||
[node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
|
||||
position = Vector2(-16, -8)
|
||||
scale = Vector2(1, 1)
|
||||
|
||||
[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
|
||||
position = Vector2(-4, -9)
|
||||
scale = Vector2(1, 1)
|
||||
|
||||
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
|
||||
position = Vector2(-3.00202, 2.99657)
|
||||
rotation = 0.0159674
|
||||
scale = Vector2(0.99983, 0.99983)
|
||||
position = Vector2(-3.00155, 2.99737)
|
||||
rotation = 0.0122573
|
||||
scale = Vector2(0.999829, 0.999829)
|
||||
|
||||
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
|
||||
scale = Vector2(0.99983, 0.99983)
|
||||
scale = Vector2(0.999829, 0.999829)
|
||||
|
||||
[node name="Hat" type="RigidBody2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="4" node_paths=PackedStringArray("data")]
|
||||
position = Vector2(-2.5, -13.5)
|
||||
|
|
@ -128,16 +126,16 @@ shape = SubResource("CircleShape2D_67t4t")
|
|||
scale = Vector2(0.999832, 0.999832)
|
||||
|
||||
[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
|
||||
rotation = 0.154698
|
||||
rotation = 0.118753
|
||||
scale = Vector2(1, 1)
|
||||
|
||||
[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
|
||||
position = Vector2(-0.99983, 12.9978)
|
||||
rotation = -0.068274
|
||||
rotation = -0.0524103
|
||||
scale = Vector2(0.999658, 0.999658)
|
||||
|
||||
[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
|
||||
scale = Vector2(0.999831, 0.999831)
|
||||
scale = Vector2(0.999832, 0.999832)
|
||||
|
||||
[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
|
||||
scale = Vector2(0.999828, 0.999828)
|
||||
|
|
@ -147,7 +145,7 @@ _damage = SubResource("Resource_011r0")
|
|||
|
||||
[node name="Mover" parent="." index="4"]
|
||||
_speed = SubResource("Resource_b6mal")
|
||||
_speedControlMult = 1.31979
|
||||
_speedControlMult = 0.801687
|
||||
|
||||
[node name="HitPlayer" parent="." index="5"]
|
||||
playlist = Array[AudioStream]([ExtResource("7_0amn8"), ExtResource("7_67t4t")])
|
||||
|
|
|
|||
|
|
@ -814,7 +814,7 @@ metadata/_edit_lock_ = true
|
|||
[node name="RightUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
|
||||
use_parent_material = true
|
||||
position = Vector2(-6, 3)
|
||||
scale = Vector2(0.999837, 0.999837)
|
||||
scale = Vector2(0.999836, 0.999836)
|
||||
rest = Transform2D(1, 0, 0, 1, -6, 3)
|
||||
editor_settings/show_bone_gizmo = false
|
||||
|
||||
|
|
@ -826,13 +826,13 @@ metadata/_edit_lock_ = true
|
|||
|
||||
[node name="RightLowerLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg"]
|
||||
position = Vector2(-2, 12)
|
||||
scale = Vector2(0.99983, 0.99983)
|
||||
scale = Vector2(0.999835, 0.999835)
|
||||
rest = Transform2D(1, 0, 0, 1, -2, 12)
|
||||
editor_settings/show_bone_gizmo = false
|
||||
|
||||
[node name="RightFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg"]
|
||||
position = Vector2(-2, 14)
|
||||
scale = Vector2(0.999834, 0.999834)
|
||||
scale = Vector2(0.999833, 0.999833)
|
||||
rest = Transform2D(1, 0, 0, 1, -2, 14)
|
||||
auto_calculate_length_and_angle = false
|
||||
length = 12.0
|
||||
|
|
@ -855,7 +855,7 @@ metadata/_edit_lock_ = true
|
|||
[node name="LeftUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
|
||||
use_parent_material = true
|
||||
position = Vector2(6, 4)
|
||||
scale = Vector2(0.999834, 0.999834)
|
||||
scale = Vector2(0.999836, 0.999836)
|
||||
rest = Transform2D(1, 0, 0, 1, 6, 4)
|
||||
editor_settings/show_bone_gizmo = false
|
||||
|
||||
|
|
@ -867,7 +867,7 @@ metadata/_edit_lock_ = true
|
|||
|
||||
[node name="LeftLowerLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg"]
|
||||
position = Vector2(-1, 13)
|
||||
scale = Vector2(0.99983, 0.99983)
|
||||
scale = Vector2(0.999833, 0.999833)
|
||||
rest = Transform2D(1, 0, 0, 1, -1, 13)
|
||||
editor_settings/show_bone_gizmo = false
|
||||
|
||||
|
|
@ -879,7 +879,7 @@ metadata/_edit_lock_ = true
|
|||
|
||||
[node name="LeftFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg"]
|
||||
position = Vector2(6, 10)
|
||||
scale = Vector2(0.999824, 0.999824)
|
||||
scale = Vector2(0.999828, 0.999828)
|
||||
rest = Transform2D(1, 0, 0, 1, 6, 10)
|
||||
auto_calculate_length_and_angle = false
|
||||
length = 12.0
|
||||
|
|
@ -895,7 +895,7 @@ metadata/_edit_lock_ = true
|
|||
[node name="Body" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
|
||||
use_parent_material = true
|
||||
position = Vector2(1, -2)
|
||||
scale = Vector2(0.99983, 0.99983)
|
||||
scale = Vector2(0.999829, 0.999829)
|
||||
rest = Transform2D(1, 0, 0, 1, 1, -2)
|
||||
editor_settings/show_bone_gizmo = false
|
||||
|
||||
|
|
@ -903,7 +903,7 @@ editor_settings/show_bone_gizmo = false
|
|||
z_index = -1
|
||||
use_parent_material = true
|
||||
position = Vector2(-14, -23)
|
||||
scale = Vector2(0.999829, 0.999829)
|
||||
scale = Vector2(0.999826, 0.999826)
|
||||
rest = Transform2D(1, 0, 0, 1, -14, -23)
|
||||
editor_settings/show_bone_gizmo = false
|
||||
|
||||
|
|
@ -915,7 +915,7 @@ metadata/_edit_lock_ = true
|
|||
|
||||
[node name="RightLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm"]
|
||||
position = Vector2(-2, 15)
|
||||
scale = Vector2(0.999829, 0.999829)
|
||||
scale = Vector2(0.999831, 0.999831)
|
||||
rest = Transform2D(1, 0, 0, 1, -2, 15)
|
||||
editor_settings/show_bone_gizmo = false
|
||||
|
||||
|
|
@ -949,8 +949,8 @@ metadata/_edit_lock_ = true
|
|||
|
||||
[node name="Tie" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
|
||||
position = Vector2(-9, -21)
|
||||
rotation = 0.12179
|
||||
skew = -0.000472784
|
||||
rotation = 0.066195
|
||||
skew = -0.000473261
|
||||
rest = Transform2D(1, 0, 0, 1, -9, -21)
|
||||
auto_calculate_length_and_angle = false
|
||||
length = 24.0
|
||||
|
|
@ -965,7 +965,7 @@ metadata/_edit_lock_ = true
|
|||
|
||||
[node name="Head" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
|
||||
position = Vector2(-10, -25)
|
||||
scale = Vector2(0.999829, 0.999829)
|
||||
scale = Vector2(0.999825, 0.999825)
|
||||
rest = Transform2D(1, 0, 0, 1, -10, -25)
|
||||
editor_settings/show_bone_gizmo = false
|
||||
|
||||
|
|
@ -1001,9 +1001,9 @@ offset = Vector2(-2, -2)
|
|||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="Jaw" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
|
||||
position = Vector2(-3.00149, 2.99746)
|
||||
rotation = 0.0118193
|
||||
scale = Vector2(0.999828, 0.999828)
|
||||
position = Vector2(-3.00081, 2.99862)
|
||||
rotation = 0.00642401
|
||||
scale = Vector2(0.999831, 0.999831)
|
||||
texture = SubResource("AtlasTexture_x5uj2")
|
||||
centered = false
|
||||
offset = Vector2(-12, -2)
|
||||
|
|
@ -1020,7 +1020,7 @@ _observedEntity = NodePath("../../../../../../../..")
|
|||
|
||||
[node name="Jaw" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head"]
|
||||
position = Vector2(-3, 3)
|
||||
scale = Vector2(0.999828, 0.999828)
|
||||
scale = Vector2(0.999831, 0.999831)
|
||||
rest = Transform2D(1, 0, 0, 1, -3, 3)
|
||||
auto_calculate_length_and_angle = false
|
||||
length = 11.0
|
||||
|
|
@ -1054,7 +1054,7 @@ remote_path = NodePath("../../HeadParticle/Head/Left_Eye")
|
|||
|
||||
[node name="LeftUpperArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
|
||||
position = Vector2(-1, -20)
|
||||
scale = Vector2(0.999835, 0.999835)
|
||||
scale = Vector2(0.999831, 0.999831)
|
||||
rest = Transform2D(1, 0, 0, 1, -1, -20)
|
||||
editor_settings/show_bone_gizmo = false
|
||||
|
||||
|
|
@ -1076,7 +1076,7 @@ minTorque = -45.0
|
|||
maxTorque = 45.0
|
||||
|
||||
[node name="Left_Lower_Arm" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile"]
|
||||
rotation = 0.114509
|
||||
rotation = 0.0622378
|
||||
scale = Vector2(1, 1)
|
||||
texture = SubResource("AtlasTexture_auqeq")
|
||||
centered = false
|
||||
|
|
@ -1086,8 +1086,8 @@ metadata/_edit_lock_ = true
|
|||
[node name="Left_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm"]
|
||||
show_behind_parent = true
|
||||
position = Vector2(-0.99983, 12.9978)
|
||||
rotation = -0.0505374
|
||||
scale = Vector2(0.99966, 0.99966)
|
||||
rotation = -0.0274679
|
||||
scale = Vector2(0.999663, 0.999663)
|
||||
texture = SubResource("AtlasTexture_vlvtp")
|
||||
centered = false
|
||||
offset = Vector2(-4, -1)
|
||||
|
|
@ -1103,13 +1103,13 @@ _observedEntity = NodePath("../../../../../../../..")
|
|||
|
||||
[node name="LeftLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm"]
|
||||
position = Vector2(-2, 14)
|
||||
scale = Vector2(0.99983, 0.99983)
|
||||
scale = Vector2(0.999832, 0.999832)
|
||||
rest = Transform2D(1, 0, 0, 1, -2, 14)
|
||||
editor_settings/show_bone_gizmo = false
|
||||
|
||||
[node name="LeftHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm"]
|
||||
position = Vector2(-1, 13)
|
||||
scale = Vector2(0.999829, 0.999829)
|
||||
scale = Vector2(0.999833, 0.999833)
|
||||
rest = Transform2D(1, 0, 0, 1, -1, 13)
|
||||
auto_calculate_length_and_angle = false
|
||||
length = 6.0
|
||||
|
|
@ -1159,7 +1159,6 @@ entity = NodePath("..")
|
|||
[node name="Mover" type="Node" parent="."]
|
||||
script = ExtResource("4_u5syx")
|
||||
_speed = SubResource("Resource_ckb7n")
|
||||
_speedControlMult = 0.740519
|
||||
|
||||
[node name="HitPlayer" type="Node" parent="."]
|
||||
script = ExtResource("12_he8da")
|
||||
|
|
|
|||
|
|
@ -11,6 +11,7 @@
|
|||
resource_local_to_scene = true
|
||||
shader = ExtResource("2_dm0tl")
|
||||
shader_parameter/FLASH_COLOR = Color(1, 0.709804, 0.439216, 0.5)
|
||||
shader_parameter/HIGHLIGHT_COLOR = Color(1, 0.709804, 0.439216, 0.5)
|
||||
shader_parameter/selected = false
|
||||
shader_parameter/blend = 0.0
|
||||
|
||||
|
|
|
|||
|
|
@ -168,17 +168,17 @@ shape = SubResource("RectangleShape2D_n1xkd")
|
|||
[node name="Shooter" type="Marker2D" parent="." index="5" node_paths=PackedStringArray("_timer")]
|
||||
script = ExtResource("4_sckvu")
|
||||
_projectile = ExtResource("5_sckvu")
|
||||
_timer = NodePath("Timer")
|
||||
_timer = NodePath("FireTimer")
|
||||
|
||||
[node name="Timer" type="Timer" parent="Shooter" index="0" node_paths=PackedStringArray("entity")]
|
||||
wait_time = 5.0
|
||||
[node name="FireTimer" type="Timer" parent="Shooter" index="0" node_paths=PackedStringArray("entity")]
|
||||
wait_time = 2.5
|
||||
one_shot = true
|
||||
script = ExtResource("6_xwpd6")
|
||||
entity = NodePath("../..")
|
||||
|
||||
[node name="Behaviour" type="Node" parent="." index="6" node_paths=PackedStringArray("_shootTimer", "_sight")]
|
||||
script = ExtResource("7_q31qc")
|
||||
_shootTimer = NodePath("../Shooter/Timer")
|
||||
_shootTimer = NodePath("../Shooter/FireTimer")
|
||||
_sight = NodePath("../Eysight")
|
||||
|
||||
[node name="FlashController" parent="." index="7"]
|
||||
|
|
|
|||
|
|
@ -1,7 +1,8 @@
|
|||
[gd_scene load_steps=24 format=3 uid="uid://dy41q1kxray5t"]
|
||||
[gd_scene load_steps=26 format=3 uid="uid://dy41q1kxray5t"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://b1hjjbdwf1rtc" path="res://scenes/templates/plant_template.tscn" id="1_pyk3o"]
|
||||
[ext_resource type="Texture2D" uid="uid://cksryh4w5dbbx" path="res://assets/sprites/atlases/plants/peashooter.png" id="2_14qlx"]
|
||||
[ext_resource type="Shader" uid="uid://cgc7spjkhsx7c" path="res://assets/shaders/generic_flash.gdshader" id="2_fp65y"]
|
||||
[ext_resource type="AnimationLibrary" uid="uid://bv1dl1g4dmbho" path="res://assets/animations/plants/peashooter.res" id="3_8lrhp"]
|
||||
[ext_resource type="Script" uid="uid://ceprqkraw3v6m" path="res://scripts/entities/plants/Shooter.cs" id="3_a4ew1"]
|
||||
[ext_resource type="PackedScene" uid="uid://b2hrv0aqbui7u" path="res://scenes/projectiles/pea.tscn" id="4_saxds"]
|
||||
|
|
@ -12,6 +13,14 @@
|
|||
[ext_resource type="Script" uid="uid://c36bj8u7jghc7" path="res://scripts/audio/ChannelPlayer.cs" id="9_mbbd7"]
|
||||
[ext_resource type="AudioStream" uid="uid://dsv81mvrdg3w3" path="res://assets/audio/sfx/throw_generic.tres" id="10_q58jr"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_fp65y"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("2_fp65y")
|
||||
shader_parameter/FLASH_COLOR = Color(0.78, 0.78, 0.78, 0.501961)
|
||||
shader_parameter/HIGHLIGHT_COLOR = Color(0.69, 0, 0, 0.282353)
|
||||
shader_parameter/selected = false
|
||||
shader_parameter/blend = 0.0
|
||||
|
||||
[sub_resource type="Animation" id="Animation_a2y0j"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
|
|
@ -77,6 +86,7 @@ internal_id = "peashooter"
|
|||
MaxHP = 30.0
|
||||
|
||||
[node name="Sprite2D" parent="." index="0"]
|
||||
material = SubResource("ShaderMaterial_fp65y")
|
||||
texture = ExtResource("2_14qlx")
|
||||
hframes = 10
|
||||
vframes = 2
|
||||
|
|
@ -97,9 +107,9 @@ parameters/Tree/conditions/ready = false
|
|||
position = Vector2(12, -4)
|
||||
script = ExtResource("3_a4ew1")
|
||||
_projectile = ExtResource("4_saxds")
|
||||
_timer = NodePath("Timer")
|
||||
_timer = NodePath("FireTimer")
|
||||
|
||||
[node name="Timer" type="Timer" parent="Shooter" index="0" node_paths=PackedStringArray("entity")]
|
||||
[node name="FireTimer" type="Timer" parent="Shooter" index="0" node_paths=PackedStringArray("entity")]
|
||||
wait_time = 1.5
|
||||
one_shot = true
|
||||
script = ExtResource("6_q58jr")
|
||||
|
|
@ -107,7 +117,7 @@ entity = NodePath("../..")
|
|||
|
||||
[node name="Behaviour" type="Node" parent="." index="4" node_paths=PackedStringArray("_shootTimer", "_sight")]
|
||||
script = ExtResource("5_7qiua")
|
||||
_shootTimer = NodePath("../Shooter/Timer")
|
||||
_shootTimer = NodePath("../Shooter/FireTimer")
|
||||
_sight = NodePath("../Eysight")
|
||||
|
||||
[node name="Eysight" type="Area2D" parent="." index="5"]
|
||||
|
|
@ -128,3 +138,6 @@ script = ExtResource("9_mbbd7")
|
|||
audioStream = ExtResource("10_q58jr")
|
||||
channel = "pea_shoot"
|
||||
metadata/_custom_type_script = "uid://c36bj8u7jghc7"
|
||||
|
||||
[node name="FlashController" parent="." index="8"]
|
||||
shaderMaterial = SubResource("ShaderMaterial_fp65y")
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
[gd_scene load_steps=27 format=3 uid="uid://b5x35v3w2u8dx"]
|
||||
[gd_scene load_steps=29 format=3 uid="uid://b5x35v3w2u8dx"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://b1hjjbdwf1rtc" path="res://scenes/templates/plant_template.tscn" id="1_dj7ul"]
|
||||
[ext_resource type="Shader" uid="uid://cgc7spjkhsx7c" path="res://assets/shaders/generic_flash.gdshader" id="2_lx7n5"]
|
||||
[ext_resource type="Texture2D" uid="uid://c77o6ba0mw7a3" path="res://assets/sprites/atlases/plants/potato_mine.png" id="2_sneas"]
|
||||
[ext_resource type="Script" uid="uid://bhl6o2m3fn4xg" path="res://scripts/entities/plants/ExplosionComponent.cs" id="3_2hd5y"]
|
||||
[ext_resource type="AnimationLibrary" uid="uid://bjlbdvr6f0r7e" path="res://assets/animations/plants/potato_mine.res" id="3_7tqmj"]
|
||||
|
|
@ -11,6 +12,14 @@
|
|||
[ext_resource type="Script" uid="uid://c4jy0cnbnx33h" path="res://scripts/TimeScalableTimer.cs" id="8_824aq"]
|
||||
[ext_resource type="AudioStream" uid="uid://b27om1bw1x04e" path="res://assets/audio/sfx/dirt_rise.mp3" id="9_3vqdc"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_crloj"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("2_lx7n5")
|
||||
shader_parameter/FLASH_COLOR = Color(0.78, 0.78, 0.78, 0.501961)
|
||||
shader_parameter/HIGHLIGHT_COLOR = Color(0.69, 0, 0, 0.282353)
|
||||
shader_parameter/selected = false
|
||||
shader_parameter/blend = 0.0
|
||||
|
||||
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_3vqdc"]
|
||||
|
||||
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_6uutc"]
|
||||
|
|
@ -82,6 +91,7 @@ internal_id = "potatomine"
|
|||
MaxHP = 20.0
|
||||
|
||||
[node name="Sprite2D" parent="." index="0"]
|
||||
material = SubResource("ShaderMaterial_crloj")
|
||||
texture = ExtResource("2_sneas")
|
||||
hframes = 7
|
||||
vframes = 4
|
||||
|
|
@ -153,5 +163,8 @@ audioStream = ExtResource("9_3vqdc")
|
|||
channel = "plant_rise"
|
||||
metadata/_custom_type_script = "uid://c36bj8u7jghc7"
|
||||
|
||||
[node name="FlashController" parent="." index="9"]
|
||||
shaderMaterial = SubResource("ShaderMaterial_crloj")
|
||||
|
||||
[connection signal="area_entered" from="Detectionbox" to="Behaviour" method="OnAreaEntered"]
|
||||
[connection signal="timeout" from="PrimeTimer" to="Behaviour" method="Prime"]
|
||||
|
|
|
|||
|
|
@ -1,10 +1,19 @@
|
|||
[gd_scene load_steps=16 format=3 uid="uid://b7innrovtmf5u"]
|
||||
[gd_scene load_steps=18 format=3 uid="uid://b7innrovtmf5u"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://dy41q1kxray5t" path="res://scenes/entities/plants/peashooter.tscn" id="1_lp85e"]
|
||||
[ext_resource type="Texture2D" uid="uid://cu0651pvvkmvm" path="res://assets/sprites/atlases/plants/snow_pea.png" id="2_ytrm0"]
|
||||
[ext_resource type="Shader" uid="uid://cgc7spjkhsx7c" path="res://assets/shaders/generic_flash.gdshader" id="2_yyg2a"]
|
||||
[ext_resource type="AnimationLibrary" uid="uid://cke5wmmrvevbs" path="res://assets/animations/plants/snowpea.res" id="4_jvx5y"]
|
||||
[ext_resource type="PackedScene" uid="uid://domeukw4ucmyr" path="res://scenes/projectiles/snowpea_projectile.tscn" id="5_bv86m"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_g872w"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("2_yyg2a")
|
||||
shader_parameter/FLASH_COLOR = Color(0.78, 0.78, 0.78, 0.501961)
|
||||
shader_parameter/HIGHLIGHT_COLOR = Color(0.69, 0, 0, 0.282353)
|
||||
shader_parameter/selected = false
|
||||
shader_parameter/blend = 0.0
|
||||
|
||||
[sub_resource type="Animation" id="Animation_pephc"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
|
|
@ -66,6 +75,7 @@ resource_local_to_scene = true
|
|||
internal_id = "snowpea"
|
||||
|
||||
[node name="Sprite2D" parent="." index="0"]
|
||||
material = SubResource("ShaderMaterial_g872w")
|
||||
texture = ExtResource("2_ytrm0")
|
||||
|
||||
[node name="AnimationPlayer" parent="." index="1"]
|
||||
|
|
@ -83,3 +93,6 @@ _projectile = ExtResource("5_bv86m")
|
|||
|
||||
[node name="CollisionShape2D" parent="Eysight" index="0"]
|
||||
shape = SubResource("SegmentShape2D_3oyhk")
|
||||
|
||||
[node name="FlashController" parent="." index="8"]
|
||||
shaderMaterial = SubResource("ShaderMaterial_g872w")
|
||||
|
|
|
|||
|
|
@ -1,13 +1,22 @@
|
|||
[gd_scene load_steps=19 format=3 uid="uid://bg7lomiorxo2c"]
|
||||
[gd_scene load_steps=21 format=3 uid="uid://bg7lomiorxo2c"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://b1hjjbdwf1rtc" path="res://scenes/templates/plant_template.tscn" id="1_bikjn"]
|
||||
[ext_resource type="Texture2D" uid="uid://b3tuidu8dag8u" path="res://assets/sprites/atlases/plants/sunflower.png" id="2_fwcda"]
|
||||
[ext_resource type="Shader" uid="uid://cgc7spjkhsx7c" path="res://assets/shaders/generic_flash.gdshader" id="2_qpvbo"]
|
||||
[ext_resource type="AnimationLibrary" uid="uid://yjytiuj4u7oh" path="res://assets/animations/plants/sunflower.res" id="3_btsik"]
|
||||
[ext_resource type="Script" uid="uid://b71gebny84s81" path="res://scripts/entities/plants/PlantSunSpawner.cs" id="3_te0pl"]
|
||||
[ext_resource type="PackedScene" uid="uid://bpekho7leatr5" path="res://scenes/sun.tscn" id="4_b8hls"]
|
||||
[ext_resource type="Script" uid="uid://bth7gah4tn7uj" path="res://scripts/entities/plants/behaviours/SunflowerBehaviour.cs" id="5_26je0"]
|
||||
[ext_resource type="Script" uid="uid://c4jy0cnbnx33h" path="res://scripts/TimeScalableTimer.cs" id="7_rlkb7"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_mdjfv"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("2_qpvbo")
|
||||
shader_parameter/FLASH_COLOR = Color(0.78, 0.78, 0.78, 0.501961)
|
||||
shader_parameter/HIGHLIGHT_COLOR = Color(0.69, 0, 0, 0.282353)
|
||||
shader_parameter/selected = false
|
||||
shader_parameter/blend = 0.0
|
||||
|
||||
[sub_resource type="Animation" id="Animation_bfx6v"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
|
|
@ -55,7 +64,6 @@ states/sunflower_produce/position = Vector2(624, 99)
|
|||
transitions = ["Start", "sunflower_idle", SubResource("AnimationNodeStateMachineTransition_26fia"), "sunflower_idle", "sunflower_produce", SubResource("AnimationNodeStateMachineTransition_d2akw"), "sunflower_produce", "sunflower_idle", SubResource("AnimationNodeStateMachineTransition_sww40")]
|
||||
|
||||
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_rlkb7"]
|
||||
graph_offset = Vector2(-437, 84)
|
||||
nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_811ah")
|
||||
nodes/TimeScale/position = Vector2(100, 140)
|
||||
nodes/Tree/node = SubResource("AnimationNodeStateMachine_enpal")
|
||||
|
|
@ -70,10 +78,11 @@ internal_id = "sunflower"
|
|||
MaxHP = 30.0
|
||||
|
||||
[node name="Sprite2D" parent="." index="0"]
|
||||
material = SubResource("ShaderMaterial_mdjfv")
|
||||
texture = ExtResource("2_fwcda")
|
||||
hframes = 9
|
||||
vframes = 2
|
||||
frame = 1
|
||||
frame = 2
|
||||
|
||||
[node name="AnimationPlayer" parent="." index="1"]
|
||||
libraries = {
|
||||
|
|
@ -111,6 +120,9 @@ entity = NodePath("../..")
|
|||
position = Vector2(0, 4)
|
||||
shape = SubResource("RectangleShape2D_4xs4g")
|
||||
|
||||
[node name="FlashController" parent="." index="6"]
|
||||
shaderMaterial = SubResource("ShaderMaterial_mdjfv")
|
||||
|
||||
[connection signal="timeout" from="Behaviour/Timer" to="Behaviour" method="Timeout"]
|
||||
[connection signal="timeout" from="Behaviour/StartTimer" to="Behaviour" method="Timeout"]
|
||||
[connection signal="timeout" from="Behaviour/StartTimer" to="Behaviour/Timer" method="start"]
|
||||
|
|
|
|||
|
|
@ -12,7 +12,8 @@ radius = 6.0
|
|||
height = 24.0
|
||||
|
||||
[node name="CucumberProjectile" instance=ExtResource("1_iyfw1")]
|
||||
_damage = 40
|
||||
_speed = 5.0
|
||||
_damage = 25
|
||||
|
||||
[node name="Sprite" parent="." index="0"]
|
||||
rotation = -1.5708
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Newlon.Components.Plants;
|
|||
// Shoot component of some plants
|
||||
public partial class Shooter : Node2D
|
||||
{
|
||||
[Export] protected PackedScene _projectile;
|
||||
[Export] public PackedScene _projectile { get; protected set;}
|
||||
[Export] protected Timer _timer;
|
||||
|
||||
protected RuntimePlantData _plantData;
|
||||
|
|
|
|||
|
|
@ -12,6 +12,7 @@ public partial class EatBox : Area2D
|
|||
[Export]
|
||||
private AudioStream biteSound = ResourceLoader.Load<AudioStream>("uid://dyid55nhflwyn");
|
||||
private RuntimePlantData plant;
|
||||
public float Damage => _damage.GetValue();
|
||||
|
||||
public bool isEating = false;
|
||||
|
||||
|
|
@ -19,7 +20,7 @@ public partial class EatBox : Area2D
|
|||
{
|
||||
if (GetParent<RuntimeZombieData>().AbleToEat)
|
||||
{
|
||||
plant?.TakeDamage((int)_damage.GetValue(), GetParent());
|
||||
plant?.TakeDamage(Damage, GetParent());
|
||||
AudioSequencer.Play("bite", biteSound);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -6,6 +6,7 @@ public partial class ZombieMover : Node
|
|||
{
|
||||
[Export]
|
||||
private FloatModifiers _speed;
|
||||
public float Speed => _speed.GetValue();
|
||||
[Export]
|
||||
private float _speedControlMult;
|
||||
private Node2D _zombie;
|
||||
|
|
@ -21,7 +22,7 @@ public partial class ZombieMover : Node
|
|||
* (float)delta
|
||||
* FieldParams.TileWidth
|
||||
* GetParent<RuntimeZombieData>().LocalTimescale
|
||||
* _speed.GetValue()
|
||||
* Speed
|
||||
* _speedControlMult;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,9 @@
|
|||
using System.Collections.Generic;
|
||||
using Godot;
|
||||
using Newlon.Components;
|
||||
using Newlon.Components.GUI.Seedpackets;
|
||||
using Newlon.Components.Plants;
|
||||
using Newlon.Systems.Effects;
|
||||
|
||||
public partial class Previewport : SubViewport
|
||||
{
|
||||
|
|
@ -41,10 +44,98 @@ public partial class Previewport : SubViewport
|
|||
_frameField.Texture = start_Field;
|
||||
current_display = resource.Scene.Instantiate();
|
||||
title.Text = Tr(resource.NameKey);
|
||||
description.Text = Tr("rwd_"+resource.NameKey)+"\n"+ Tr(resource.DescriptionKey);
|
||||
AddChild(current_display);
|
||||
if (current_display is Entity entity)
|
||||
entity.DisableBrain();
|
||||
|
||||
|
||||
var unparsedDescription = Tr(resource.DescriptionKey);
|
||||
var keys = GetRequestedKeys(unparsedDescription);
|
||||
FillPlaceholders(keys, resource, current_display);
|
||||
var parsedDescription = ReplaceTextUsingDict(keys, unparsedDescription);
|
||||
|
||||
description.Text = Tr("rwd_" + resource.NameKey) + "\n" + parsedDescription;
|
||||
}
|
||||
|
||||
private Dictionary<string, float> GetRequestedKeys(string text)
|
||||
{
|
||||
var result = new Dictionary<string, float>();
|
||||
int start = -1;
|
||||
|
||||
for (int i = 0; i < text.Length; i++)
|
||||
{
|
||||
if (text[i] == '{')
|
||||
{
|
||||
start = i;
|
||||
}
|
||||
if (text[i] == '}')
|
||||
{
|
||||
if (start == -1) continue;
|
||||
result.Add(text.Substr(start + 1, i - start - 1), 0);
|
||||
start = -1;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
private void FillPlaceholders(Dictionary<string, float> placeholderDictionary, EntityResource resource, Node searchScene)
|
||||
{
|
||||
var searchList = new List<GodotObject>() { resource, searchScene };
|
||||
while (searchList.Count > 0)
|
||||
{
|
||||
var lookedObject = searchList[0];
|
||||
searchList.RemoveAt(0);
|
||||
|
||||
if(lookedObject is Node lookedNode)
|
||||
searchList.AddRange(lookedNode.GetChildren());
|
||||
if (lookedObject is Shooter shooter)
|
||||
{
|
||||
var projectile = shooter._projectile.Instantiate();
|
||||
searchList.Add(projectile);
|
||||
}
|
||||
foreach (var property in lookedObject.GetPropertyList())
|
||||
{
|
||||
if ((Variant.Type)property["type"].AsInt32() == Variant.Type.Object)
|
||||
{
|
||||
if (lookedObject.Get(property["name"].AsString()).AsGodotObject() is Effect effect)
|
||||
{
|
||||
searchList.Add(effect);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var key in placeholderDictionary.Keys)
|
||||
{
|
||||
var namePropertyPair = key.Split('.');
|
||||
Variant property;
|
||||
if (namePropertyPair.Length == 2)
|
||||
{
|
||||
if ((namePropertyPair[0] == "?" && lookedObject != searchScene)||(namePropertyPair[0] != "?" && lookedObject is Node node && node.Name != namePropertyPair[0]))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
property = lookedObject.Get(namePropertyPair[1]);
|
||||
}
|
||||
else
|
||||
{
|
||||
property = lookedObject.Get(namePropertyPair[0]);
|
||||
}
|
||||
if (property.VariantType == Variant.Type.Nil)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
placeholderDictionary[key] = property.As<float>();
|
||||
}
|
||||
}
|
||||
}
|
||||
private string ReplaceTextUsingDict(Dictionary<string, float> dictionary, string text)
|
||||
{
|
||||
var resStr = text;
|
||||
foreach (var key in dictionary.Keys)
|
||||
{
|
||||
resStr = resStr.Replace('{' + key + '}', dictionary[key].ToString());
|
||||
}
|
||||
return resStr;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,81 +3,81 @@ aloe,Aloe,Алоэ
|
|||
aloe_desc,"Health points: [color=DARK_RED]6 bites[/color]
|
||||
Reload time: [color=DARK_RED]15 seconds[/color].
|
||||
Ability recharge time: [color=DARK_RED]20 seconds[/color].
|
||||
Heals plant when it has [color=DARK_RED]third[/color] of its health.","Очки здоровья: [color=dark_red]6 укусов[/color].
|
||||
Время перезарядки: [color=dark_red]15 секунд[/color].
|
||||
Время перезарядки способности: [color=dark_red]20 секунд[/color].
|
||||
Лечит растения [color=DARK_RED]с третью[/color] здоровья."
|
||||
Heals plant when it has [color=DARK_RED]third[/color] of its health.","Очки здоровья: [color=dark_red]{MaxHP}[/color].
|
||||
Время перезарядки: [color=dark_red]{ReloadTime} секунд[/color].
|
||||
Время перезарядки способности: [color=dark_red]{wait_time} секунд[/color].
|
||||
Лечит растения [color=DARK_RED] с {_hpTreshold} долей[/color] здоровья."
|
||||
garlic,Garlic,Чеснок
|
||||
garlic_desc,"Health points: [color=DARK_RED]40 bites[/color]
|
||||
Reload time: [color=DARK_RED]15 seconds[/color].","Очки здоровья: [color=DARK_RED]40 укусов[/color]
|
||||
Время перезарядки: [color=DARK_RED]15 секунд[/color]."
|
||||
Reload time: [color=DARK_RED]15 seconds[/color].","Очки здоровья: [color=DARK_RED]{MaxHP}[/color]
|
||||
Время перезарядки: [color=DARK_RED]{ReloadTime} секунд[/color]."
|
||||
peashooter,Peashooter,Горохострел
|
||||
peashooter_desc,"Health points: [color=DARK_RED]6 bites[/color].
|
||||
Reload time: [color=DARK_RED]5 seconds[/color].
|
||||
Pea damage: [color=DARK_RED]1 pea[/color].
|
||||
Firerate: [color=DARK_RED]1.5 seconds[/color].","Очки здоровья: [color=DARK_RED]6 укусов[/color].
|
||||
Время перезарядки: [color=DARK_RED]5 секунд[/color].
|
||||
Урон от гороха: [color=DARK_RED]1 горошина[/color].
|
||||
Задержка стрельбы: [color=DARK_RED]1.5 секунды[/color]."
|
||||
Firerate: [color=DARK_RED]1.5 seconds[/color].","Очки здоровья: [color=DARK_RED]{MaxHP}[/color].
|
||||
Время перезарядки: [color=DARK_RED]{ReloadTime} секунд[/color].
|
||||
Урон от гороха: [color=DARK_RED]{_damage}[/color].
|
||||
Задержка стрельбы: [color=DARK_RED]{FireTimer.wait_time} секунды[/color]."
|
||||
potatomine,Potato mine,Картофельная мина
|
||||
potatomine_desc,"Health points: [color=DARK_RED]4 bites[/color].
|
||||
Reload time: [color=DARK_RED]25 seconds[/color].
|
||||
Explosion damage: [color=DARK_RED]600 peas[/color].
|
||||
Prime time: [color=DARK_RED]15 seconds[/color].","Очки здоровья: [color=DARK_RED]4 Укуса[/color].
|
||||
Время перезарядки: [color=DARK_RED]25 seconds[/color].
|
||||
Урон от взрыва: [color=DARK_RED]600 горошин[/color].
|
||||
Время роста: [color=DARK_RED]15 секунд[/color]."
|
||||
Prime time: [color=DARK_RED]15 seconds[/color].","Очки здоровья: [color=DARK_RED]{MaxHP}[/color].
|
||||
Время перезарядки: [color=DARK_RED]{ReloadTime} seconds[/color].
|
||||
Урон от взрыва: [color=DARK_RED]{damage}[/color].
|
||||
Время роста: [color=DARK_RED]{PrimeTimer.wait_time} секунд[/color]."
|
||||
snowpea,Snowpea,Снежный горох
|
||||
snowpea_desc,"Health points: [color=DARK_RED]6 bites[/color].
|
||||
Reload time: [color=DARK_RED]5 seconds[/color].
|
||||
Pea damage: [color=DARK_RED]1 pea[/color].
|
||||
Firerate: [color=DARK_RED]1.5 seconds[/color].
|
||||
Slow percentage: [color=STEEL_BLUE]25%[/color].","Очки здоровья: [color=DARK_RED]6 укусов[/color].
|
||||
Время перезарядки: [color=DARK_RED]5 секунд[/color].
|
||||
Урон от гороха: [color=DARK_RED]1 горошина[/color].
|
||||
Задержка стрельбы: [color=DARK_RED]1.5 секунды[/color].
|
||||
Процент замедления: [color=STEEL_BLUE]25%[/color]."
|
||||
Slow percentage: [color=STEEL_BLUE]25%[/color].","Очки здоровья: [color=DARK_RED]{MaxHP}[/color].
|
||||
Время перезарядки: [color=DARK_RED]{ReloadTime} секунд[/color].
|
||||
Урон от гороха: [color=DARK_RED]{_damage}[/color].
|
||||
Задержка стрельбы: [color=DARK_RED]{FireTimer.wait_time} секунды[/color].
|
||||
Доля замедления: [color=STEEL_BLUE]{Multiplier}[/color]."
|
||||
spikeweed,Spikeweed,Колючка
|
||||
spikeweed_desc,"Health points: [color=DARK_RED]6 bites[/color].
|
||||
Reload time: [color=DARK_RED]5 seconds[/color].
|
||||
Damage per second: [color=DARK_RED]0.9 peas[/color].","Очки здоровья: [color=DARK_RED]6 укусов[/color].
|
||||
Время перезарядки: [color=DARK_RED]5 секунд[/color].
|
||||
Урон в секунду: [color=DARK_RED]0.9 горошин[/color]."
|
||||
Damage per second: [color=DARK_RED]0.9 peas[/color].","Очки здоровья: [color=DARK_RED]{MaxHP}[/color].
|
||||
Время перезарядки: [color=DARK_RED]{ReloadTime} секунд[/color].
|
||||
Урон в секунду: [color=DARK_RED]{_damage}[/color]."
|
||||
sunflower,Sunflower,Подсолнух
|
||||
sunflower_desc,"Health points: [color=DARK_RED]6 bites[/color]
|
||||
Reload time: [color=DARK_RED]5 seconds[/color].
|
||||
Initial sun production time: [color=DARK_RED]12 seconds[/color].
|
||||
Sun production time: [color=DARK_RED]24 seconds[/color](After first sun produced).","Очки здоровья: [color=DARK_RED]6 укусов[/color]
|
||||
Время перезарядки: [color=DARK_RED]5 секунд[/color].
|
||||
Изначальная задержка выработки солнца: [color=DARK_RED]12 секунд[/color].
|
||||
Задержка выработки солнца: [color=DARK_RED]24 секунды[/color](После первого солнца)."
|
||||
Sun production time: [color=DARK_RED]24 seconds[/color](After first sun produced).","Очки здоровья: [color=DARK_RED]{MaxHP}[/color]
|
||||
Время перезарядки: [color=DARK_RED]{ReloadTime} секунд[/color].
|
||||
Изначальная задержка выработки солнца: [color=DARK_RED]{StartTimer.wait_time} секунд[/color].
|
||||
Задержка выработки солнца: [color=DARK_RED]{Timer.wait_time} секунды[/color](После первого солнца)."
|
||||
threepeater,Threepeater,Тристрел
|
||||
threepeater_desc,"Health points: [color=DARK_RED]6 bites[/color].
|
||||
Reload time: [color=DARK_RED]5 seconds[/color].
|
||||
Pea damage: [color=DARK_RED]1 pea[/color] ([color=DARK_RED]3 pea[/color] when in close quarters).
|
||||
Firerate: [color=DARK_RED]1.6 seconds[/color].","Очки здоровья: [color=DARK_RED]6 укусов[/color].
|
||||
Время перезарядки: [color=DARK_RED]5 секунд[/color].
|
||||
Урон от гороха: [color=DARK_RED]1 горошина[/color] ([color=DARK_RED]3 горошины[/color] вблизи).
|
||||
Задержка стрельбы: [color=DARK_RED]1.6 секунд[/color]."
|
||||
Firerate: [color=DARK_RED]1.6 seconds[/color].","Очки здоровья: [color=DARK_RED]{MaxHP}[/color].
|
||||
Время перезарядки: [color=DARK_RED]{ReloadTime} секунд[/color].
|
||||
Урон от гороха: [color=DARK_RED]{_damage}[/color].
|
||||
Задержка стрельбы: [color=DARK_RED]{FireTimer.wait_time} секунд[/color]."
|
||||
wallnut,Wallnut,Стенорех
|
||||
wallnut_desc,"Health points: [color=DARK_RED]120 bites[/color]
|
||||
Reload time: [color=DARK_RED]20 seconds[/color].","Очки здоровья: [color=DARK_RED]120 укусов[/color]
|
||||
Время перезарядки: [color=DARK_RED]20 секунд[/color]."
|
||||
Reload time: [color=DARK_RED]20 seconds[/color].","Очки здоровья: [color=DARK_RED]{MaxHP}[/color]
|
||||
Время перезарядки: [color=DARK_RED]{ReloadTime} секунд[/color]."
|
||||
nerdus,Pickly cactus,Колкий кактус
|
||||
nerdus_desc,"He is very critical about other’s behaviour. He likes to pay people back in kind.
|
||||
Health points: [color=darkred] 400 bites[/color].
|
||||
Reload time: [color=darkred] 10 seconds[/color].
|
||||
Damage conversion: [color=darkred]1 bite = 1.6 peas [/color].","Он очень критичен к поведению других. Ему нравится отплачивать людям добром за добро.
|
||||
Очки здоровья: [color=darkred] 400 укусов[/color].
|
||||
Время перезарядки: [color=darkred] 10 секунд[/color].
|
||||
Конвертация урона: [color=darkred]1 укус = 1.6 горошин [/color]."
|
||||
Очки здоровья: [color=darkred] {MaxHP}[/color].
|
||||
Время перезарядки: [color=darkred]{ReloadTime} секунд[/color].
|
||||
Конвертация урона: [color=darkred]1 укус = {bitesToPeas} горошин [/color]."
|
||||
cucumber,Cucumber,Огурец
|
||||
cucumber_desc,"He has a little trouble with differentiating left and right, so he doesn't make this choice at all.
|
||||
Health points: [color=darkred] 6 bites[/color].
|
||||
Reload time: [color=darkred] 5 seconds[/color].
|
||||
Seed damage: [color=darkred] 4 peas[/color].
|
||||
Firerate: [color=darkred] 5 seconds[/color].","Он имеет небольшие проблемы с различением левого и правого, поэтому он не думает об этом вовсе.
|
||||
Очки здоровья: [color=darkred] 6 укусов[/color].
|
||||
Время перезарядки: [color=darkred] 5 секунд[/color].
|
||||
Урон семечка: [color=darkred] 4 горошин[/color].
|
||||
Скорость стрельбы: [color=darkred] 5 секунд[/color]."
|
||||
Очки здоровья: [color=darkred] {MaxHP}[/color].
|
||||
Время перезарядки: [color=darkred]{ReloadTime} секунд[/color].
|
||||
Урон семечка: [color=darkred] {_damage}[/color].
|
||||
Скорость стрельбы: [color=darkred]{FireTimer.wait_time} секунд[/color]."
|
||||
|
|
|
|||
|
Binary file not shown.
|
|
@ -5,10 +5,10 @@ Health points: [color=darkred]7 peas[/color].
|
|||
Walk speed: [color=darkred]0.2 tiles/second[/color].
|
||||
Attack speed: [color=darkred]2.67 Hz[/color].
|
||||
Attack damage: [color=darkred]1 bite[/color]. ","Самый обычный зомби, который есть у Зомбосса.
|
||||
Очки здоровья: [color=darkred]7 горошин[/color].
|
||||
Скорость ходьбы: [color=darkred]0.2 клеток/сек[/color].
|
||||
Очки здоровья: [color=darkred]{MaxHP}[/color].
|
||||
Скорость ходьбы: [color=darkred]{Speed} клеток/сек[/color].
|
||||
Скорость атаки: [color=darkred]2.67 Гц[/color].
|
||||
Урон от атаки: [color=darkred]1 укус[/color]."
|
||||
Урон от атаки: [color=darkred]{Damage}[/color]."
|
||||
buckethead,Buckethead,Ведроголовый
|
||||
buckethead_desc,"Wears metal to protect his remaining brains. Equivalent of ~7 zombies.
|
||||
Health points: [color=darkred]7 peas[/color].
|
||||
|
|
@ -16,11 +16,11 @@ Armour points: [color=darkred]39 peas[/color].
|
|||
Walk speed: [color=darkred]0.2 tiles/second[/color].
|
||||
Attack speed: [color=darkred]2.67 Hz[/color].
|
||||
Attack damage: [color=darkred]1 bite[/color]. ","Носит ведро чтобы защитить остатки мозгов. Равен примерно 7 зомби.
|
||||
Очки здоровья: [color=darkred]7 горошин[/color].
|
||||
Очки брони: [color=darkred]39 горошин[/color].
|
||||
Скорость ходьбы: [color=darkred]0.2 клеток/сек[/color].
|
||||
Очки здоровья: [color=darkred]{?.MaxHP}[/color].
|
||||
Очки брони: [color=darkred]{Armor.MaxHP}[/color].
|
||||
Скорость ходьбы: [color=darkred]{Speed} клеток/сек[/color].
|
||||
Скорость атаки: [color=darkred]2.67 Гц[/color].
|
||||
Урон от атаки: [color=darkred]1 укус[/color]."
|
||||
Урон от атаки: [color=darkred]{Damage}[/color]."
|
||||
conehead,Conehead,Конусоголовый
|
||||
conehead_desc,"Armoured version of basic zombie. Equivalent of ~3 zombies.
|
||||
Health points: [color=darkred]7 peas[/color].
|
||||
|
|
@ -28,11 +28,11 @@ Armour points: [color=darkred]13 peas[/color].
|
|||
Walk speed: [color=darkred]0.2 tiles/second[/color].
|
||||
Attack speed: [color=darkred]2.67 Hz[/color].
|
||||
Attack damage: [color=darkred]1 bite[/color]. ","Бронированная версия базового зомби. Равен примерно трём зомби.
|
||||
Очки здоровья: [color=darkred]7 горошин[/color].
|
||||
Очки брони: [color=darkred]13 горошин[/color].
|
||||
Скорость ходьбы: [color=darkred]0.2 клеток/сек[/color].
|
||||
Очки здоровья: [color=darkred]{?.MaxHP}[/color].
|
||||
Очки брони: [color=darkred]{Armor.MaxHP}[/color].
|
||||
Скорость ходьбы: [color=darkred]{Speed} клеток/сек[/color].
|
||||
Скорость атаки: [color=darkred]2.67 Гц[/color].
|
||||
Урон от атаки: [color=darkred]1 укус[/color]."
|
||||
Урон от атаки: [color=darkred]{Damage}[/color]."
|
||||
hobo,Trash can zombie,Зомби в мусорке
|
||||
hobo_desc,"Some time in the past he met a great conqueror. Hates to live without his can. Equivalent of ~8 zombies.
|
||||
[color=darkgreen]He is immune to garlic-like effects. [/color]
|
||||
|
|
@ -44,10 +44,10 @@ Attack speed when calm: [color=darkred]1 Hz[/color].
|
|||
Attack speed when enraged: [color=darkred]8 Hz[/color].
|
||||
Attack damage: [color=darkred]1 bite[/color]. ","Однажды повстречал великого полководца. Ненавидит жить без своего ведра. Равен примерно 8 зомби.
|
||||
[color=darkgreen]Имеет иммунитет к эффекту чеснока. [/color]
|
||||
Очки здоровья: [color=darkred]13 горошин[/color].
|
||||
Очки брони: [color=darkred]39 горошин[/color].
|
||||
Скорость ходьбы: [color=darkred]0.2 клеток/сек[/color].
|
||||
Очки здоровья: [color=darkred]{?.MaxHP}[/color].
|
||||
Очки брони: [color=darkred]{CanArmor.MaxHP}[/color].
|
||||
Скорость ходьбы: [color=darkred]{Speed} клеток/сек[/color].
|
||||
Скорость бега: [color=darkred]0.6 клеток/сек[/color].
|
||||
Скорость атаки в покое: [color=darkred]1 Гц[/color].
|
||||
Скорость атаки в гневе: [color=darkred]8 Гц[/color].
|
||||
Урон от атаки: [color=darkred]1 укус[/color]. "
|
||||
Урон от атаки: [color=darkred]{Damge}[/color]. "
|
||||
|
|
|
|||
|
Binary file not shown.
Loading…
Add table
Add a link
Reference in a new issue