description requests
This commit is contained in:
parent
de2e8b1e50
commit
6fbae10750
35 changed files with 359 additions and 154 deletions
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@ -15,6 +15,7 @@
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resource_local_to_scene = true
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shader = ExtResource("2_lea3a")
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shader_parameter/FLASH_COLOR = Color(1, 0.709804, 0.439216, 0.5)
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shader_parameter/HIGHLIGHT_COLOR = Color(1, 0.709804, 0.439216, 0.5)
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shader_parameter/blend = 0.0
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shader_parameter/selected = false
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@ -22,6 +23,7 @@ shader_parameter/selected = false
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resource_local_to_scene = true
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shader = ExtResource("3_xq7ta")
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shader_parameter/FLASH_COLOR = Color(1, 0.709804, 0.439216, 0.5)
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shader_parameter/HIGHLIGHT_COLOR = Color(1, 0.709804, 0.439216, 0.5)
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shader_parameter/selected = false
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shader_parameter/blend = 0.0
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@ -64,43 +66,40 @@ use_parent_material = false
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[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
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use_parent_material = false
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scale = Vector2(0.999834, 0.999834)
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[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
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scale = Vector2(0.999833, 0.999833)
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scale = Vector2(0.999832, 0.999832)
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[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
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scale = Vector2(0.999832, 0.999832)
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scale = Vector2(0.999831, 0.999831)
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[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
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use_parent_material = false
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scale = Vector2(0.999832, 0.999832)
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[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
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scale = Vector2(0.999833, 0.999833)
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[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
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scale = Vector2(0.999834, 0.999834)
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[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
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scale = Vector2(0.999835, 0.999835)
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scale = Vector2(0.999825, 0.999825)
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[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
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use_parent_material = false
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scale = Vector2(0.999825, 0.999825)
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scale = Vector2(0.999824, 0.999824)
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[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
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use_parent_material = false
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scale = Vector2(0.999828, 0.999828)
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[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
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scale = Vector2(0.999826, 0.999826)
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[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
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scale = Vector2(0.999829, 0.999829)
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[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
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scale = Vector2(0.999828, 0.999828)
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[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
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rotation = 0.111661
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rotation = 0.107886
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skew = -0.00020051
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[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"]
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scale = Vector2(0.999826, 0.999826)
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scale = Vector2(0.999824, 0.999824)
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[node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
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position = Vector2(-16, -8)
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@ -111,8 +110,8 @@ position = Vector2(-4, -9)
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scale = Vector2(1, 1)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
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position = Vector2(-2.90626, 2.76757)
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rotation = 0.0199805
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position = Vector2(-3.00133, 2.99776)
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rotation = 0.01047
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scale = Vector2(0.999827, 0.999827)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
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@ -131,20 +130,20 @@ degradationStages = Array[Texture]([ExtResource("3_0nlp0"), ExtResource("4_xx7fu
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scale = Vector2(0.999829, 0.999829)
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[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
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rotation = 0.146066
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scale = Vector2(0.999996, 0.999996)
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rotation = 0.101436
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scale = Vector2(0.999999, 0.999999)
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[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
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show_behind_parent = false
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position = Vector2(-0.99983, 12.9978)
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rotation = -0.085433
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scale = Vector2(0.999659, 0.999659)
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rotation = -0.0447677
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scale = Vector2(0.999657, 0.999657)
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[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
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scale = Vector2(0.999826, 0.999826)
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scale = Vector2(0.999829, 0.999829)
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[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.999827, 0.999827)
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[node name="Left_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm/LeftHand" index="0"]
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texture = SubResource("AtlasTexture_wfem3")
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@ -163,7 +162,7 @@ _damage = SubResource("Resource_lea3a")
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[node name="Mover" parent="." index="4"]
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_speed = SubResource("Resource_v1iwd")
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_speedControlMult = 1.88019
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_speedControlMult = 0.552086
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[node name="HitPlayer" parent="." index="5"]
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playlist = Array[AudioStream]([ExtResource("5_lt6ps"), ExtResource("6_kedip")])
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@ -45,10 +45,10 @@ _armor = NodePath("Armor")
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material = SubResource("ShaderMaterial_b8kja")
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[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
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scale = Vector2(0.999834, 0.999834)
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scale = Vector2(0.999835, 0.999835)
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[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
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scale = Vector2(0.999835, 0.999835)
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scale = Vector2(0.999836, 0.999836)
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[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
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scale = Vector2(0.999835, 0.999835)
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@ -60,10 +60,10 @@ scale = Vector2(0.999833, 0.999833)
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scale = Vector2(0.999832, 0.999832)
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[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
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scale = Vector2(0.999831, 0.999831)
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scale = Vector2(0.99983, 0.99983)
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[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
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scale = Vector2(0.99983, 0.99983)
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scale = Vector2(0.999829, 0.999829)
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[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
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scale = Vector2(0.999828, 0.999828)
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@ -72,30 +72,28 @@ scale = Vector2(0.999828, 0.999828)
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scale = Vector2(0.999828, 0.999828)
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[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
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scale = Vector2(0.999828, 0.999828)
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scale = Vector2(0.999827, 0.999827)
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[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
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rotation = 0.164533
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skew = -0.000153184
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rotation = 0.126303
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skew = -0.000153303
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[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"]
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scale = Vector2(0.999828, 0.999828)
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[node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
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position = Vector2(-16, -8)
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scale = Vector2(1, 1)
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[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
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position = Vector2(-4, -9)
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scale = Vector2(1, 1)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
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position = Vector2(-3.00202, 2.99657)
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rotation = 0.0159674
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scale = Vector2(0.99983, 0.99983)
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position = Vector2(-3.00155, 2.99737)
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rotation = 0.0122573
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scale = Vector2(0.999829, 0.999829)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
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scale = Vector2(0.99983, 0.99983)
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scale = Vector2(0.999829, 0.999829)
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[node name="Hat" type="RigidBody2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="4" node_paths=PackedStringArray("data")]
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position = Vector2(-2.5, -13.5)
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@ -128,16 +126,16 @@ shape = SubResource("CircleShape2D_67t4t")
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scale = Vector2(0.999832, 0.999832)
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[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
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rotation = 0.154698
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rotation = 0.118753
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scale = Vector2(1, 1)
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[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
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position = Vector2(-0.99983, 12.9978)
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rotation = -0.068274
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rotation = -0.0524103
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scale = Vector2(0.999658, 0.999658)
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[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
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scale = Vector2(0.999831, 0.999831)
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scale = Vector2(0.999832, 0.999832)
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[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
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scale = Vector2(0.999828, 0.999828)
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@ -147,7 +145,7 @@ _damage = SubResource("Resource_011r0")
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[node name="Mover" parent="." index="4"]
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_speed = SubResource("Resource_b6mal")
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_speedControlMult = 1.31979
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_speedControlMult = 0.801687
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[node name="HitPlayer" parent="." index="5"]
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playlist = Array[AudioStream]([ExtResource("7_0amn8"), ExtResource("7_67t4t")])
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@ -814,7 +814,7 @@ metadata/_edit_lock_ = true
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[node name="RightUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
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use_parent_material = true
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position = Vector2(-6, 3)
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scale = Vector2(0.999837, 0.999837)
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scale = Vector2(0.999836, 0.999836)
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rest = Transform2D(1, 0, 0, 1, -6, 3)
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editor_settings/show_bone_gizmo = false
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@ -826,13 +826,13 @@ metadata/_edit_lock_ = true
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[node name="RightLowerLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg"]
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position = Vector2(-2, 12)
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scale = Vector2(0.99983, 0.99983)
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scale = Vector2(0.999835, 0.999835)
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rest = Transform2D(1, 0, 0, 1, -2, 12)
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editor_settings/show_bone_gizmo = false
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[node name="RightFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg"]
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position = Vector2(-2, 14)
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scale = Vector2(0.999834, 0.999834)
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scale = Vector2(0.999833, 0.999833)
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rest = Transform2D(1, 0, 0, 1, -2, 14)
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auto_calculate_length_and_angle = false
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length = 12.0
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@ -855,7 +855,7 @@ metadata/_edit_lock_ = true
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[node name="LeftUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
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use_parent_material = true
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position = Vector2(6, 4)
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scale = Vector2(0.999834, 0.999834)
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scale = Vector2(0.999836, 0.999836)
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rest = Transform2D(1, 0, 0, 1, 6, 4)
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editor_settings/show_bone_gizmo = false
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@ -867,7 +867,7 @@ metadata/_edit_lock_ = true
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[node name="LeftLowerLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg"]
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position = Vector2(-1, 13)
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scale = Vector2(0.99983, 0.99983)
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scale = Vector2(0.999833, 0.999833)
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rest = Transform2D(1, 0, 0, 1, -1, 13)
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editor_settings/show_bone_gizmo = false
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@ -879,7 +879,7 @@ metadata/_edit_lock_ = true
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[node name="LeftFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg"]
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position = Vector2(6, 10)
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scale = Vector2(0.999824, 0.999824)
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scale = Vector2(0.999828, 0.999828)
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rest = Transform2D(1, 0, 0, 1, 6, 10)
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auto_calculate_length_and_angle = false
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length = 12.0
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@ -895,7 +895,7 @@ metadata/_edit_lock_ = true
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[node name="Body" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
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use_parent_material = true
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position = Vector2(1, -2)
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scale = Vector2(0.99983, 0.99983)
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scale = Vector2(0.999829, 0.999829)
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rest = Transform2D(1, 0, 0, 1, 1, -2)
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editor_settings/show_bone_gizmo = false
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@ -903,7 +903,7 @@ editor_settings/show_bone_gizmo = false
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z_index = -1
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use_parent_material = true
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position = Vector2(-14, -23)
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.999826, 0.999826)
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rest = Transform2D(1, 0, 0, 1, -14, -23)
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editor_settings/show_bone_gizmo = false
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@ -915,7 +915,7 @@ metadata/_edit_lock_ = true
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[node name="RightLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm"]
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position = Vector2(-2, 15)
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.999831, 0.999831)
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rest = Transform2D(1, 0, 0, 1, -2, 15)
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editor_settings/show_bone_gizmo = false
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@ -949,8 +949,8 @@ metadata/_edit_lock_ = true
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[node name="Tie" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
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position = Vector2(-9, -21)
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rotation = 0.12179
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skew = -0.000472784
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rotation = 0.066195
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skew = -0.000473261
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rest = Transform2D(1, 0, 0, 1, -9, -21)
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auto_calculate_length_and_angle = false
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length = 24.0
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@ -965,7 +965,7 @@ metadata/_edit_lock_ = true
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[node name="Head" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
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position = Vector2(-10, -25)
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.999825, 0.999825)
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rest = Transform2D(1, 0, 0, 1, -10, -25)
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editor_settings/show_bone_gizmo = false
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@ -1001,9 +1001,9 @@ offset = Vector2(-2, -2)
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metadata/_edit_lock_ = true
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[node name="Jaw" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
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position = Vector2(-3.00149, 2.99746)
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rotation = 0.0118193
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scale = Vector2(0.999828, 0.999828)
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position = Vector2(-3.00081, 2.99862)
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rotation = 0.00642401
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scale = Vector2(0.999831, 0.999831)
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texture = SubResource("AtlasTexture_x5uj2")
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centered = false
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offset = Vector2(-12, -2)
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@ -1020,7 +1020,7 @@ _observedEntity = NodePath("../../../../../../../..")
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[node name="Jaw" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head"]
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position = Vector2(-3, 3)
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scale = Vector2(0.999828, 0.999828)
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scale = Vector2(0.999831, 0.999831)
|
||||
rest = Transform2D(1, 0, 0, 1, -3, 3)
|
||||
auto_calculate_length_and_angle = false
|
||||
length = 11.0
|
||||
|
|
@ -1054,7 +1054,7 @@ remote_path = NodePath("../../HeadParticle/Head/Left_Eye")
|
|||
|
||||
[node name="LeftUpperArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
|
||||
position = Vector2(-1, -20)
|
||||
scale = Vector2(0.999835, 0.999835)
|
||||
scale = Vector2(0.999831, 0.999831)
|
||||
rest = Transform2D(1, 0, 0, 1, -1, -20)
|
||||
editor_settings/show_bone_gizmo = false
|
||||
|
||||
|
|
@ -1076,7 +1076,7 @@ minTorque = -45.0
|
|||
maxTorque = 45.0
|
||||
|
||||
[node name="Left_Lower_Arm" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile"]
|
||||
rotation = 0.114509
|
||||
rotation = 0.0622378
|
||||
scale = Vector2(1, 1)
|
||||
texture = SubResource("AtlasTexture_auqeq")
|
||||
centered = false
|
||||
|
|
@ -1086,8 +1086,8 @@ metadata/_edit_lock_ = true
|
|||
[node name="Left_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm"]
|
||||
show_behind_parent = true
|
||||
position = Vector2(-0.99983, 12.9978)
|
||||
rotation = -0.0505374
|
||||
scale = Vector2(0.99966, 0.99966)
|
||||
rotation = -0.0274679
|
||||
scale = Vector2(0.999663, 0.999663)
|
||||
texture = SubResource("AtlasTexture_vlvtp")
|
||||
centered = false
|
||||
offset = Vector2(-4, -1)
|
||||
|
|
@ -1103,13 +1103,13 @@ _observedEntity = NodePath("../../../../../../../..")
|
|||
|
||||
[node name="LeftLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm"]
|
||||
position = Vector2(-2, 14)
|
||||
scale = Vector2(0.99983, 0.99983)
|
||||
scale = Vector2(0.999832, 0.999832)
|
||||
rest = Transform2D(1, 0, 0, 1, -2, 14)
|
||||
editor_settings/show_bone_gizmo = false
|
||||
|
||||
[node name="LeftHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm"]
|
||||
position = Vector2(-1, 13)
|
||||
scale = Vector2(0.999829, 0.999829)
|
||||
scale = Vector2(0.999833, 0.999833)
|
||||
rest = Transform2D(1, 0, 0, 1, -1, 13)
|
||||
auto_calculate_length_and_angle = false
|
||||
length = 6.0
|
||||
|
|
@ -1159,7 +1159,6 @@ entity = NodePath("..")
|
|||
[node name="Mover" type="Node" parent="."]
|
||||
script = ExtResource("4_u5syx")
|
||||
_speed = SubResource("Resource_ckb7n")
|
||||
_speedControlMult = 0.740519
|
||||
|
||||
[node name="HitPlayer" type="Node" parent="."]
|
||||
script = ExtResource("12_he8da")
|
||||
|
|
|
|||
|
|
@ -11,6 +11,7 @@
|
|||
resource_local_to_scene = true
|
||||
shader = ExtResource("2_dm0tl")
|
||||
shader_parameter/FLASH_COLOR = Color(1, 0.709804, 0.439216, 0.5)
|
||||
shader_parameter/HIGHLIGHT_COLOR = Color(1, 0.709804, 0.439216, 0.5)
|
||||
shader_parameter/selected = false
|
||||
shader_parameter/blend = 0.0
|
||||
|
||||
|
|
|
|||
|
|
@ -168,17 +168,17 @@ shape = SubResource("RectangleShape2D_n1xkd")
|
|||
[node name="Shooter" type="Marker2D" parent="." index="5" node_paths=PackedStringArray("_timer")]
|
||||
script = ExtResource("4_sckvu")
|
||||
_projectile = ExtResource("5_sckvu")
|
||||
_timer = NodePath("Timer")
|
||||
_timer = NodePath("FireTimer")
|
||||
|
||||
[node name="Timer" type="Timer" parent="Shooter" index="0" node_paths=PackedStringArray("entity")]
|
||||
wait_time = 5.0
|
||||
[node name="FireTimer" type="Timer" parent="Shooter" index="0" node_paths=PackedStringArray("entity")]
|
||||
wait_time = 2.5
|
||||
one_shot = true
|
||||
script = ExtResource("6_xwpd6")
|
||||
entity = NodePath("../..")
|
||||
|
||||
[node name="Behaviour" type="Node" parent="." index="6" node_paths=PackedStringArray("_shootTimer", "_sight")]
|
||||
script = ExtResource("7_q31qc")
|
||||
_shootTimer = NodePath("../Shooter/Timer")
|
||||
_shootTimer = NodePath("../Shooter/FireTimer")
|
||||
_sight = NodePath("../Eysight")
|
||||
|
||||
[node name="FlashController" parent="." index="7"]
|
||||
|
|
|
|||
|
|
@ -1,7 +1,8 @@
|
|||
[gd_scene load_steps=24 format=3 uid="uid://dy41q1kxray5t"]
|
||||
[gd_scene load_steps=26 format=3 uid="uid://dy41q1kxray5t"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://b1hjjbdwf1rtc" path="res://scenes/templates/plant_template.tscn" id="1_pyk3o"]
|
||||
[ext_resource type="Texture2D" uid="uid://cksryh4w5dbbx" path="res://assets/sprites/atlases/plants/peashooter.png" id="2_14qlx"]
|
||||
[ext_resource type="Shader" uid="uid://cgc7spjkhsx7c" path="res://assets/shaders/generic_flash.gdshader" id="2_fp65y"]
|
||||
[ext_resource type="AnimationLibrary" uid="uid://bv1dl1g4dmbho" path="res://assets/animations/plants/peashooter.res" id="3_8lrhp"]
|
||||
[ext_resource type="Script" uid="uid://ceprqkraw3v6m" path="res://scripts/entities/plants/Shooter.cs" id="3_a4ew1"]
|
||||
[ext_resource type="PackedScene" uid="uid://b2hrv0aqbui7u" path="res://scenes/projectiles/pea.tscn" id="4_saxds"]
|
||||
|
|
@ -12,6 +13,14 @@
|
|||
[ext_resource type="Script" uid="uid://c36bj8u7jghc7" path="res://scripts/audio/ChannelPlayer.cs" id="9_mbbd7"]
|
||||
[ext_resource type="AudioStream" uid="uid://dsv81mvrdg3w3" path="res://assets/audio/sfx/throw_generic.tres" id="10_q58jr"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_fp65y"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("2_fp65y")
|
||||
shader_parameter/FLASH_COLOR = Color(0.78, 0.78, 0.78, 0.501961)
|
||||
shader_parameter/HIGHLIGHT_COLOR = Color(0.69, 0, 0, 0.282353)
|
||||
shader_parameter/selected = false
|
||||
shader_parameter/blend = 0.0
|
||||
|
||||
[sub_resource type="Animation" id="Animation_a2y0j"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
|
|
@ -77,6 +86,7 @@ internal_id = "peashooter"
|
|||
MaxHP = 30.0
|
||||
|
||||
[node name="Sprite2D" parent="." index="0"]
|
||||
material = SubResource("ShaderMaterial_fp65y")
|
||||
texture = ExtResource("2_14qlx")
|
||||
hframes = 10
|
||||
vframes = 2
|
||||
|
|
@ -97,9 +107,9 @@ parameters/Tree/conditions/ready = false
|
|||
position = Vector2(12, -4)
|
||||
script = ExtResource("3_a4ew1")
|
||||
_projectile = ExtResource("4_saxds")
|
||||
_timer = NodePath("Timer")
|
||||
_timer = NodePath("FireTimer")
|
||||
|
||||
[node name="Timer" type="Timer" parent="Shooter" index="0" node_paths=PackedStringArray("entity")]
|
||||
[node name="FireTimer" type="Timer" parent="Shooter" index="0" node_paths=PackedStringArray("entity")]
|
||||
wait_time = 1.5
|
||||
one_shot = true
|
||||
script = ExtResource("6_q58jr")
|
||||
|
|
@ -107,7 +117,7 @@ entity = NodePath("../..")
|
|||
|
||||
[node name="Behaviour" type="Node" parent="." index="4" node_paths=PackedStringArray("_shootTimer", "_sight")]
|
||||
script = ExtResource("5_7qiua")
|
||||
_shootTimer = NodePath("../Shooter/Timer")
|
||||
_shootTimer = NodePath("../Shooter/FireTimer")
|
||||
_sight = NodePath("../Eysight")
|
||||
|
||||
[node name="Eysight" type="Area2D" parent="." index="5"]
|
||||
|
|
@ -128,3 +138,6 @@ script = ExtResource("9_mbbd7")
|
|||
audioStream = ExtResource("10_q58jr")
|
||||
channel = "pea_shoot"
|
||||
metadata/_custom_type_script = "uid://c36bj8u7jghc7"
|
||||
|
||||
[node name="FlashController" parent="." index="8"]
|
||||
shaderMaterial = SubResource("ShaderMaterial_fp65y")
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
[gd_scene load_steps=27 format=3 uid="uid://b5x35v3w2u8dx"]
|
||||
[gd_scene load_steps=29 format=3 uid="uid://b5x35v3w2u8dx"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://b1hjjbdwf1rtc" path="res://scenes/templates/plant_template.tscn" id="1_dj7ul"]
|
||||
[ext_resource type="Shader" uid="uid://cgc7spjkhsx7c" path="res://assets/shaders/generic_flash.gdshader" id="2_lx7n5"]
|
||||
[ext_resource type="Texture2D" uid="uid://c77o6ba0mw7a3" path="res://assets/sprites/atlases/plants/potato_mine.png" id="2_sneas"]
|
||||
[ext_resource type="Script" uid="uid://bhl6o2m3fn4xg" path="res://scripts/entities/plants/ExplosionComponent.cs" id="3_2hd5y"]
|
||||
[ext_resource type="AnimationLibrary" uid="uid://bjlbdvr6f0r7e" path="res://assets/animations/plants/potato_mine.res" id="3_7tqmj"]
|
||||
|
|
@ -11,6 +12,14 @@
|
|||
[ext_resource type="Script" uid="uid://c4jy0cnbnx33h" path="res://scripts/TimeScalableTimer.cs" id="8_824aq"]
|
||||
[ext_resource type="AudioStream" uid="uid://b27om1bw1x04e" path="res://assets/audio/sfx/dirt_rise.mp3" id="9_3vqdc"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_crloj"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("2_lx7n5")
|
||||
shader_parameter/FLASH_COLOR = Color(0.78, 0.78, 0.78, 0.501961)
|
||||
shader_parameter/HIGHLIGHT_COLOR = Color(0.69, 0, 0, 0.282353)
|
||||
shader_parameter/selected = false
|
||||
shader_parameter/blend = 0.0
|
||||
|
||||
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_3vqdc"]
|
||||
|
||||
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_6uutc"]
|
||||
|
|
@ -82,6 +91,7 @@ internal_id = "potatomine"
|
|||
MaxHP = 20.0
|
||||
|
||||
[node name="Sprite2D" parent="." index="0"]
|
||||
material = SubResource("ShaderMaterial_crloj")
|
||||
texture = ExtResource("2_sneas")
|
||||
hframes = 7
|
||||
vframes = 4
|
||||
|
|
@ -153,5 +163,8 @@ audioStream = ExtResource("9_3vqdc")
|
|||
channel = "plant_rise"
|
||||
metadata/_custom_type_script = "uid://c36bj8u7jghc7"
|
||||
|
||||
[node name="FlashController" parent="." index="9"]
|
||||
shaderMaterial = SubResource("ShaderMaterial_crloj")
|
||||
|
||||
[connection signal="area_entered" from="Detectionbox" to="Behaviour" method="OnAreaEntered"]
|
||||
[connection signal="timeout" from="PrimeTimer" to="Behaviour" method="Prime"]
|
||||
|
|
|
|||
|
|
@ -1,10 +1,19 @@
|
|||
[gd_scene load_steps=16 format=3 uid="uid://b7innrovtmf5u"]
|
||||
[gd_scene load_steps=18 format=3 uid="uid://b7innrovtmf5u"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://dy41q1kxray5t" path="res://scenes/entities/plants/peashooter.tscn" id="1_lp85e"]
|
||||
[ext_resource type="Texture2D" uid="uid://cu0651pvvkmvm" path="res://assets/sprites/atlases/plants/snow_pea.png" id="2_ytrm0"]
|
||||
[ext_resource type="Shader" uid="uid://cgc7spjkhsx7c" path="res://assets/shaders/generic_flash.gdshader" id="2_yyg2a"]
|
||||
[ext_resource type="AnimationLibrary" uid="uid://cke5wmmrvevbs" path="res://assets/animations/plants/snowpea.res" id="4_jvx5y"]
|
||||
[ext_resource type="PackedScene" uid="uid://domeukw4ucmyr" path="res://scenes/projectiles/snowpea_projectile.tscn" id="5_bv86m"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_g872w"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("2_yyg2a")
|
||||
shader_parameter/FLASH_COLOR = Color(0.78, 0.78, 0.78, 0.501961)
|
||||
shader_parameter/HIGHLIGHT_COLOR = Color(0.69, 0, 0, 0.282353)
|
||||
shader_parameter/selected = false
|
||||
shader_parameter/blend = 0.0
|
||||
|
||||
[sub_resource type="Animation" id="Animation_pephc"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
|
|
@ -66,6 +75,7 @@ resource_local_to_scene = true
|
|||
internal_id = "snowpea"
|
||||
|
||||
[node name="Sprite2D" parent="." index="0"]
|
||||
material = SubResource("ShaderMaterial_g872w")
|
||||
texture = ExtResource("2_ytrm0")
|
||||
|
||||
[node name="AnimationPlayer" parent="." index="1"]
|
||||
|
|
@ -83,3 +93,6 @@ _projectile = ExtResource("5_bv86m")
|
|||
|
||||
[node name="CollisionShape2D" parent="Eysight" index="0"]
|
||||
shape = SubResource("SegmentShape2D_3oyhk")
|
||||
|
||||
[node name="FlashController" parent="." index="8"]
|
||||
shaderMaterial = SubResource("ShaderMaterial_g872w")
|
||||
|
|
|
|||
|
|
@ -1,13 +1,22 @@
|
|||
[gd_scene load_steps=19 format=3 uid="uid://bg7lomiorxo2c"]
|
||||
[gd_scene load_steps=21 format=3 uid="uid://bg7lomiorxo2c"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://b1hjjbdwf1rtc" path="res://scenes/templates/plant_template.tscn" id="1_bikjn"]
|
||||
[ext_resource type="Texture2D" uid="uid://b3tuidu8dag8u" path="res://assets/sprites/atlases/plants/sunflower.png" id="2_fwcda"]
|
||||
[ext_resource type="Shader" uid="uid://cgc7spjkhsx7c" path="res://assets/shaders/generic_flash.gdshader" id="2_qpvbo"]
|
||||
[ext_resource type="AnimationLibrary" uid="uid://yjytiuj4u7oh" path="res://assets/animations/plants/sunflower.res" id="3_btsik"]
|
||||
[ext_resource type="Script" uid="uid://b71gebny84s81" path="res://scripts/entities/plants/PlantSunSpawner.cs" id="3_te0pl"]
|
||||
[ext_resource type="PackedScene" uid="uid://bpekho7leatr5" path="res://scenes/sun.tscn" id="4_b8hls"]
|
||||
[ext_resource type="Script" uid="uid://bth7gah4tn7uj" path="res://scripts/entities/plants/behaviours/SunflowerBehaviour.cs" id="5_26je0"]
|
||||
[ext_resource type="Script" uid="uid://c4jy0cnbnx33h" path="res://scripts/TimeScalableTimer.cs" id="7_rlkb7"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_mdjfv"]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource("2_qpvbo")
|
||||
shader_parameter/FLASH_COLOR = Color(0.78, 0.78, 0.78, 0.501961)
|
||||
shader_parameter/HIGHLIGHT_COLOR = Color(0.69, 0, 0, 0.282353)
|
||||
shader_parameter/selected = false
|
||||
shader_parameter/blend = 0.0
|
||||
|
||||
[sub_resource type="Animation" id="Animation_bfx6v"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
|
|
@ -55,7 +64,6 @@ states/sunflower_produce/position = Vector2(624, 99)
|
|||
transitions = ["Start", "sunflower_idle", SubResource("AnimationNodeStateMachineTransition_26fia"), "sunflower_idle", "sunflower_produce", SubResource("AnimationNodeStateMachineTransition_d2akw"), "sunflower_produce", "sunflower_idle", SubResource("AnimationNodeStateMachineTransition_sww40")]
|
||||
|
||||
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_rlkb7"]
|
||||
graph_offset = Vector2(-437, 84)
|
||||
nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_811ah")
|
||||
nodes/TimeScale/position = Vector2(100, 140)
|
||||
nodes/Tree/node = SubResource("AnimationNodeStateMachine_enpal")
|
||||
|
|
@ -70,10 +78,11 @@ internal_id = "sunflower"
|
|||
MaxHP = 30.0
|
||||
|
||||
[node name="Sprite2D" parent="." index="0"]
|
||||
material = SubResource("ShaderMaterial_mdjfv")
|
||||
texture = ExtResource("2_fwcda")
|
||||
hframes = 9
|
||||
vframes = 2
|
||||
frame = 1
|
||||
frame = 2
|
||||
|
||||
[node name="AnimationPlayer" parent="." index="1"]
|
||||
libraries = {
|
||||
|
|
@ -111,6 +120,9 @@ entity = NodePath("../..")
|
|||
position = Vector2(0, 4)
|
||||
shape = SubResource("RectangleShape2D_4xs4g")
|
||||
|
||||
[node name="FlashController" parent="." index="6"]
|
||||
shaderMaterial = SubResource("ShaderMaterial_mdjfv")
|
||||
|
||||
[connection signal="timeout" from="Behaviour/Timer" to="Behaviour" method="Timeout"]
|
||||
[connection signal="timeout" from="Behaviour/StartTimer" to="Behaviour" method="Timeout"]
|
||||
[connection signal="timeout" from="Behaviour/StartTimer" to="Behaviour/Timer" method="start"]
|
||||
|
|
|
|||
|
|
@ -12,7 +12,8 @@ radius = 6.0
|
|||
height = 24.0
|
||||
|
||||
[node name="CucumberProjectile" instance=ExtResource("1_iyfw1")]
|
||||
_damage = 40
|
||||
_speed = 5.0
|
||||
_damage = 25
|
||||
|
||||
[node name="Sprite" parent="." index="0"]
|
||||
rotation = -1.5708
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue