description requests

This commit is contained in:
Rendo 2025-07-26 03:04:32 +05:00
commit 6fbae10750
35 changed files with 359 additions and 154 deletions

View file

@ -15,6 +15,7 @@
resource_local_to_scene = true
shader = ExtResource("2_lea3a")
shader_parameter/FLASH_COLOR = Color(1, 0.709804, 0.439216, 0.5)
shader_parameter/HIGHLIGHT_COLOR = Color(1, 0.709804, 0.439216, 0.5)
shader_parameter/blend = 0.0
shader_parameter/selected = false
@ -22,6 +23,7 @@ shader_parameter/selected = false
resource_local_to_scene = true
shader = ExtResource("3_xq7ta")
shader_parameter/FLASH_COLOR = Color(1, 0.709804, 0.439216, 0.5)
shader_parameter/HIGHLIGHT_COLOR = Color(1, 0.709804, 0.439216, 0.5)
shader_parameter/selected = false
shader_parameter/blend = 0.0
@ -64,43 +66,40 @@ use_parent_material = false
[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
use_parent_material = false
scale = Vector2(0.999834, 0.999834)
[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
scale = Vector2(0.999833, 0.999833)
scale = Vector2(0.999832, 0.999832)
[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
scale = Vector2(0.999832, 0.999832)
scale = Vector2(0.999831, 0.999831)
[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
use_parent_material = false
scale = Vector2(0.999832, 0.999832)
[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
scale = Vector2(0.999833, 0.999833)
[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
scale = Vector2(0.999834, 0.999834)
[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
scale = Vector2(0.999835, 0.999835)
scale = Vector2(0.999825, 0.999825)
[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
use_parent_material = false
scale = Vector2(0.999825, 0.999825)
scale = Vector2(0.999824, 0.999824)
[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
use_parent_material = false
scale = Vector2(0.999828, 0.999828)
[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
scale = Vector2(0.999826, 0.999826)
[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
scale = Vector2(0.999829, 0.999829)
[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
scale = Vector2(0.999828, 0.999828)
[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
rotation = 0.111661
rotation = 0.107886
skew = -0.00020051
[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"]
scale = Vector2(0.999826, 0.999826)
scale = Vector2(0.999824, 0.999824)
[node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
position = Vector2(-16, -8)
@ -111,8 +110,8 @@ position = Vector2(-4, -9)
scale = Vector2(1, 1)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
position = Vector2(-2.90626, 2.76757)
rotation = 0.0199805
position = Vector2(-3.00133, 2.99776)
rotation = 0.01047
scale = Vector2(0.999827, 0.999827)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
@ -131,20 +130,20 @@ degradationStages = Array[Texture]([ExtResource("3_0nlp0"), ExtResource("4_xx7fu
scale = Vector2(0.999829, 0.999829)
[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
rotation = 0.146066
scale = Vector2(0.999996, 0.999996)
rotation = 0.101436
scale = Vector2(0.999999, 0.999999)
[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
show_behind_parent = false
position = Vector2(-0.99983, 12.9978)
rotation = -0.085433
scale = Vector2(0.999659, 0.999659)
rotation = -0.0447677
scale = Vector2(0.999657, 0.999657)
[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
scale = Vector2(0.999826, 0.999826)
scale = Vector2(0.999829, 0.999829)
[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
scale = Vector2(0.999829, 0.999829)
scale = Vector2(0.999827, 0.999827)
[node name="Left_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm/LeftHand" index="0"]
texture = SubResource("AtlasTexture_wfem3")
@ -163,7 +162,7 @@ _damage = SubResource("Resource_lea3a")
[node name="Mover" parent="." index="4"]
_speed = SubResource("Resource_v1iwd")
_speedControlMult = 1.88019
_speedControlMult = 0.552086
[node name="HitPlayer" parent="." index="5"]
playlist = Array[AudioStream]([ExtResource("5_lt6ps"), ExtResource("6_kedip")])