Player-field manipulations

This commit is contained in:
Фёдор Веселов 2024-09-15 19:19:59 +05:00
commit 74759e9e16
21 changed files with 270 additions and 54 deletions

View file

@ -0,0 +1,7 @@
shader_type canvas_item;
uniform sampler2D mask : filter_nearest;
void fragment() {
COLOR.a = texture(mask, UV).a * COLOR.a;
}