Player-field manipulations
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9ced321538
commit
74759e9e16
21 changed files with 270 additions and 54 deletions
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@ -1,25 +1,33 @@
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[gd_scene load_steps=5 format=3 uid="uid://c8qru1yhnbbkl"]
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[gd_scene load_steps=9 format=3 uid="uid://c8qru1yhnbbkl"]
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[ext_resource type="Texture2D" uid="uid://cmgaryx5wgu14" path="res://assets/sprites/gui/PlantCard.tres" id="1_fugf5"]
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[ext_resource type="Texture2D" uid="uid://cabpf23ndlvx0" path="res://assets/sprites/gui/Selection.tres" id="2_5mpv8"]
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[ext_resource type="Script" path="res://scripts/components/gui/PlantSlot.cs" id="3_eer7n"]
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[ext_resource type="Shader" path="res://assets/shaders/gui_masking.gdshader" id="4_bryew"]
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[ext_resource type="Texture2D" uid="uid://dxyf557m4mq1p" path="res://assets/sprites/gui/EmptyPlantCard.png" id="5_2k0xq"]
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[ext_resource type="Texture2D" uid="uid://c1afy0ga6h1ic" path="res://assets/sprites/white_box.png" id="5_7xerl"]
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[ext_resource type="Script" path="res://scripts/components/gui/VeilResizer.cs" id="5_d6igb"]
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[sub_resource type="LabelSettings" id="LabelSettings_js4li"]
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font_size = 13
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font_color = Color(0, 0, 0, 1)
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[node name="PlantSlot" type="TextureButton" node_paths=PackedStringArray("_cost", "_icon")]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_qxf0q"]
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shader = ExtResource("4_bryew")
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shader_parameter/mask = ExtResource("5_2k0xq")
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[node name="PlantSlot" type="TextureButton" node_paths=PackedStringArray("_cost", "_icon", "_timer")]
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anchors_preset = -1
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anchor_right = 0.137
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anchor_bottom = 0.28
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offset_right = -0.200005
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mouse_default_cursor_shape = 2
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texture_normal = ExtResource("1_fugf5")
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texture_normal = ExtResource("5_2k0xq")
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texture_focused = ExtResource("2_5mpv8")
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stretch_mode = 0
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script = ExtResource("3_eer7n")
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_cost = NodePath("Cost")
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_icon = NodePath("PlantPreviewContainer/Preview")
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_timer = NodePath("RechargeTimer")
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metadata/_edit_use_anchors_ = true
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[node name="Cost" type="Label" parent="."]
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@ -68,3 +76,28 @@ mouse_filter = 2
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mouse_default_cursor_shape = 2
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expand_mode = 1
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stretch_mode = 5
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[node name="Veil" type="TextureProgressBar" parent="." node_paths=PackedStringArray("_referenceTimer")]
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material = SubResource("ShaderMaterial_qxf0q")
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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max_value = 1.0
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step = 0.001
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fill_mode = 3
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nine_patch_stretch = true
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texture_progress = ExtResource("5_7xerl")
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tint_progress = Color(0, 0, 0, 0.843137)
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script = ExtResource("5_d6igb")
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_referenceTimer = NodePath("../RechargeTimer")
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[node name="RechargeTimer" type="Timer" parent="."]
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one_shot = true
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[connection signal="focus_exited" from="." to="." method="OnFocusExited"]
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[connection signal="pressed" from="." to="." method="OnPressed"]
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[connection signal="timeout" from="RechargeTimer" to="." method="Timeout"]
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