Survival mode ready

This commit is contained in:
Rendo 2025-06-26 20:18:19 +05:00
commit 7614b12076
50 changed files with 586 additions and 81 deletions

View file

@ -1,14 +1,16 @@
[gd_resource type="Resource" script_class="PlantResource" load_steps=4 format=3 uid="uid://cas11tg6chiu4"]
[ext_resource type="Script" path="res://scripts/resources/PlantResource.cs" id="1_0bymo"]
[ext_resource type="Script" uid="uid://cyenlko1knygw" path="res://scripts/resources/PlantResource.cs" id="1_0bymo"]
[ext_resource type="Texture2D" uid="uid://baqfahxkcvfe1" path="res://assets/sprites/plants/Spikeweed.tres" id="1_2ol2i"]
[ext_resource type="PackedScene" uid="uid://bdhod5c6o53ha" path="res://scenes/entities/plants/spikeweed.tscn" id="2_iv8de"]
[resource]
script = ExtResource("1_0bymo")
display_name = "Spikeweed"
display_description = "Walk"
Cost = 100
Scene = ExtResource("2_iv8de")
ReloadTime = 5.0
StartReloadTime = 0.0
ReloadProgress = 0.0
Preview = ExtResource("1_2ol2i")
Layer = 1