Survival mode ready

This commit is contained in:
Rendo 2025-06-26 20:18:19 +05:00
commit 7614b12076
50 changed files with 586 additions and 81 deletions

View file

@ -21,6 +21,7 @@ shader_parameter/amount = 0.0
size = Vector2(2, 48)
[sub_resource type="Resource" id="Resource_ruqsf"]
resource_local_to_scene = true
script = ExtResource("7_b3p4o")
flat_value = 10.0
percentage_value = 0.0
@ -34,14 +35,14 @@ length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("AnimationTree:parameters/conditions/no_can")
tracks/0/path = NodePath("Mover:_speedControlMult")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
"update": 0,
"values": [0.0]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_sq25x"]
@ -88,15 +89,16 @@ transitions = ["Start", "basic_zombie_idle", SubResource("AnimationNodeStateMach
graph_offset = Vector2(13, 26)
[sub_resource type="Resource" id="Resource_ckb7n"]
resource_local_to_scene = true
script = ExtResource("7_b3p4o")
flat_value = 0.1
flat_value = 0.2
percentage_value = 0.0
mult_value = 1.0
[node name="Zombie" type="Node2D"]
y_sort_enabled = true
script = ExtResource("1_qq3f1")
_maxHP = 100
_maxHP = 70
[node name="CanvasGroup" type="CanvasGroup" parent="."]
material = SubResource("ShaderMaterial_63ls2")