Survival mode ready

This commit is contained in:
Rendo 2025-06-26 20:18:19 +05:00
commit 7614b12076
50 changed files with 586 additions and 81 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=11 format=3 uid="uid://eegv1qihfv2q"]
[gd_scene load_steps=12 format=3 uid="uid://eegv1qihfv2q"]
[ext_resource type="PackedScene" uid="uid://dy41q1kxray5t" path="res://scenes/entities/plants/peashooter.tscn" id="1_muntu"]
[ext_resource type="Script" uid="uid://djpc0kvagpadv" path="res://scripts/components/plants/ThreepeaterShooter.cs" id="2_ieami"]
@ -96,7 +96,11 @@ _data = {
&"shoot": SubResource("Animation_7sohe")
}
[sub_resource type="SegmentShape2D" id="SegmentShape2D_j7h7q"]
resource_local_to_scene = true
[sub_resource type="SegmentShape2D" id="SegmentShape2D_yb26d"]
resource_local_to_scene = true
[node name="Threepeater" instance=ExtResource("1_muntu")]
@ -109,6 +113,9 @@ libraries = {
[node name="Shooter" parent="." index="3"]
script = ExtResource("2_ieami")
[node name="CollisionShape2D" parent="Eysight" index="0"]
shape = SubResource("SegmentShape2D_j7h7q")
[node name="CollisionShape2D2" type="CollisionShape2D" parent="Eysight" index="1"]
position = Vector2(0, 60)
shape = SubResource("SegmentShape2D_yb26d")