Survival mode ready

This commit is contained in:
Rendo 2025-06-26 20:18:19 +05:00
commit 7614b12076
50 changed files with 586 additions and 81 deletions

View file

@ -5,15 +5,19 @@ namespace Newlon;
[GlobalClass]
public partial class PlantResource : Resource
{
[Export] public string display_name;
[Export(PropertyHint.MultilineText)] public string display_description;
[Export]
public int Cost;
[Export]
public PackedScene Scene;
[Export]
public float ReloadTime;
[Export(PropertyHint.Range,"0,1,0.01")]
[Export(PropertyHint.Range, "0,1,0.01")]
public float ReloadProgress;
[Export]
public Texture2D Preview;
[Export] public int Layer = 1;
public string internal_id;
}

View file

@ -3,6 +3,8 @@ using Godot;
[GlobalClass]
public partial class ZombieResource : Resource
{
[Export] public int cost;
[Export] public float cost;
[Export] public PackedScene scene;
public string internal_id;
}