Inheritance cleared

This commit is contained in:
Rendo 2025-07-30 02:21:11 +05:00
commit 76ab2727de
18 changed files with 3396 additions and 763 deletions

View file

@ -1,14 +1,17 @@
[gd_scene load_steps=65 format=3 uid="uid://bgqmwsb6ynm81"]
[gd_scene load_steps=94 format=3 uid="uid://bgqmwsb6ynm81"]
[ext_resource type="PackedScene" uid="uid://co11v3w8hbwgf" path="res://scenes/entities/Zombies/zombie.tscn" id="1_fnu7s"]
[ext_resource type="Resource" uid="uid://dsg1vjx76ifgu" path="res://assets/effects/RandomRedirectEffect.tres" id="3_b583s"]
[ext_resource type="Script" uid="uid://dildme6epx8l4" path="res://scripts/entities/zombies/RuntimeZombieData.cs" id="1_5h5we"]
[ext_resource type="Script" uid="uid://bcc7skl7ts6sh" path="res://scripts/systems/effects/Effect.cs" id="2_ssrsu"]
[ext_resource type="Resource" uid="uid://dsg1vjx76ifgu" path="res://assets/effects/GarlicEffect.tres" id="3_b583s"]
[ext_resource type="Script" uid="uid://dt5uj25u0g6y3" path="res://scripts/particles/FallParticle.cs" id="3_tu6af"]
[ext_resource type="Script" uid="uid://c5v2og85t7s6j" path="res://scripts/entities/zombies/behaviours/HoboBehaviour.cs" id="4_5selg"]
[ext_resource type="Script" uid="uid://c3cfnrmnnuqms" path="res://addons/floatmodifiers/FloatModifiers.cs" id="4_c1y3b"]
[ext_resource type="Material" uid="uid://jr0vpg030jqv" path="res://assets/ZombieMaterial.tres" id="4_ssrsu"]
[ext_resource type="Script" uid="uid://fd4im1fmwc5n" path="res://scripts/entities/Armor.cs" id="4_w8pya"]
[ext_resource type="Texture2D" uid="uid://dri70dxyks7xh" path="res://assets/sprites/zombies/hobo.png" id="5_b583s"]
[ext_resource type="Script" uid="uid://bbw848msxb4re" path="res://scripts/entities/DegradingSprite.cs" id="5_ndwp0"]
[ext_resource type="Texture2D" uid="uid://8h5vg1pk32b2" path="res://assets/sprites/garbage_can1.tres" id="6_i6nje"]
[ext_resource type="Texture2D" uid="uid://dacgbwohpmeed" path="res://assets/sprites/zombies/basic.png" id="6_ihedj"]
[ext_resource type="Material" uid="uid://cn7ac4meka1hc" path="res://assets/GenericFlashMaterial.tres" id="6_vn3j1"]
[ext_resource type="Texture2D" uid="uid://cogfbn4re3kob" path="res://assets/sprites/garbage_can2.tres" id="7_txjqc"]
[ext_resource type="AnimationLibrary" uid="uid://ceb3khu7rwgy8" path="res://assets/animations/zombies/basic.res" id="7_vn3j1"]
@ -19,16 +22,112 @@
[ext_resource type="Script" uid="uid://c36bj8u7jghc7" path="res://scripts/audio/ChannelPlayer.cs" id="11_7jlle"]
[ext_resource type="Script" uid="uid://d3l8e8ko5r5i3" path="res://scripts/entities/ArmorHPObserver.cs" id="12_vn3j1"]
[ext_resource type="AudioStream" uid="uid://ch55p7qbaawtp" path="res://assets/audio/sfx/argh.tres" id="12_w1b1s"]
[ext_resource type="Script" uid="uid://dau0tfmlfiqmo" path="res://scripts/entities/EntityHPObserver.cs" id="14_2awep"]
[ext_resource type="Script" uid="uid://dw7v3s4kbu7ma" path="res://scripts/entities/AnimationStatistics.cs" id="17_arnax"]
[ext_resource type="Script" uid="uid://dqyony6jxt2p0" path="res://scripts/entities/zombies/EatBox.cs" id="18_p6vn8"]
[ext_resource type="Script" uid="uid://30pbgasu64aw" path="res://scripts/entities/FlashShaderController.cs" id="19_8y6c0"]
[ext_resource type="Script" uid="uid://dwlwi42smgxkb" path="res://scripts/TimeScalableAnimationTree.cs" id="20_l220p"]
[ext_resource type="Script" uid="uid://7hdj2k14lfe4" path="res://scripts/entities/zombies/ZombieMover.cs" id="21_vuumd"]
[ext_resource type="Script" uid="uid://cnn0ymuhypdff" path="res://scripts/audio/ChannelPlaylist.cs" id="22_uxp8e"]
[ext_resource type="Shader" uid="uid://btf4xhu31ln6n" path="res://assets/shaders/canvas_group_flash.gdshader" id="23_nc6p3"]
[ext_resource type="AudioStream" uid="uid://bg76miyscfvhu" path="res://assets/audio/sfx/groan.tres" id="26_i0ku7"]
[ext_resource type="Script" uid="uid://b8r6fxsfjdo3a" path="res://scripts/audio/EffectBasedPlayer.cs" id="30_pilme"]
[ext_resource type="Resource" uid="uid://7uj0oe656jfx" path="res://assets/effects/SnowSlow.tres" id="31_y40pw"]
[ext_resource type="AudioStream" uid="uid://dt13iugnnx4op" path="res://assets/audio/sfx/yuck_generic.tres" id="32_xr8w3"]
[ext_resource type="AudioStream" uid="uid://bjotp63arocci" path="res://assets/audio/sfx/frozen.mp3" id="33_6wb5p"]
[ext_resource type="Script" uid="uid://c1x4n4nqyq72f" path="res://scripts/audio/ChannelSettings.cs" id="34_1p6mb"]
[ext_resource type="Script" uid="uid://dk32ln8c2574d" path="res://scripts/entities/zombies/ZombieKillHandler.cs" id="35_jg5ia"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_vn3j1"]
resource_local_to_scene = true
shader = ExtResource("23_nc6p3")
shader_parameter/FLASH_COLOR = Color(1, 0.709804, 0.439216, 0.5)
shader_parameter/HIGHLIGHT_COLOR = Color(1, 0.709804, 0.439216, 0.5)
shader_parameter/blend = 0.0
shader_parameter/selected = false
[sub_resource type="SkeletonModification2DCCDIK" id="SkeletonModification2DCCDIK_wn68q"]
tip_nodepath = NodePath("Butt/Body/LeftUpperArm/LeftLowerArm/LeftHand")
ccdik_data_chain_length = 2
joint_data/0/bone_index = 17
joint_data/0/bone2d_node = NodePath("Butt/Body/LeftUpperArm/LeftLowerArm")
joint_data/0/rotate_from_joint = false
joint_data/0/enable_constraint = true
joint_data/0/constraint_angle_min = 0.0
joint_data/0/constraint_angle_max = 90.0
joint_data/0/constraint_angle_invert = false
joint_data/0/constraint_in_localspace = true
joint_data/0/editor_draw_gizmo = true
joint_data/1/bone_index = 16
joint_data/1/bone2d_node = NodePath("Butt/Body/LeftUpperArm")
joint_data/1/rotate_from_joint = false
joint_data/1/enable_constraint = false
joint_data/1/editor_draw_gizmo = true
editor/draw_gizmo = false
[sub_resource type="SkeletonModification2DCCDIK" id="SkeletonModification2DCCDIK_x5uj2"]
tip_nodepath = NodePath("Butt/Body/RightUpperArm/RightLowerArm/RightHand")
ccdik_data_chain_length = 2
joint_data/0/bone_index = 8
joint_data/0/bone2d_node = NodePath("Butt/Body/RightUpperArm")
joint_data/0/rotate_from_joint = false
joint_data/0/enable_constraint = false
joint_data/0/editor_draw_gizmo = true
joint_data/1/bone_index = 9
joint_data/1/bone2d_node = NodePath("Butt/Body/RightUpperArm/RightLowerArm")
joint_data/1/rotate_from_joint = false
joint_data/1/enable_constraint = true
joint_data/1/constraint_angle_min = 0.0
joint_data/1/constraint_angle_max = 90.0
joint_data/1/constraint_angle_invert = false
joint_data/1/constraint_in_localspace = true
joint_data/1/editor_draw_gizmo = true
editor/draw_gizmo = false
[sub_resource type="SkeletonModification2DCCDIK" id="SkeletonModification2DCCDIK_vcc72"]
tip_nodepath = NodePath("Butt/RightUpperLeg/RightLowerLeg/RightFoot")
ccdik_data_chain_length = 2
joint_data/0/bone_index = 1
joint_data/0/bone2d_node = NodePath("Butt/RightUpperLeg")
joint_data/0/rotate_from_joint = false
joint_data/0/enable_constraint = true
joint_data/0/constraint_angle_min = -90.0
joint_data/0/constraint_angle_max = 90.0
joint_data/0/constraint_angle_invert = true
joint_data/0/constraint_in_localspace = true
joint_data/0/editor_draw_gizmo = true
joint_data/1/bone_index = 2
joint_data/1/bone2d_node = NodePath("Butt/RightUpperLeg/RightLowerLeg")
joint_data/1/rotate_from_joint = false
joint_data/1/enable_constraint = true
joint_data/1/constraint_angle_min = 0.0
joint_data/1/constraint_angle_max = 160.0
joint_data/1/constraint_angle_invert = false
joint_data/1/constraint_in_localspace = true
joint_data/1/editor_draw_gizmo = true
editor/draw_gizmo = false
[sub_resource type="SkeletonModification2DCCDIK" id="SkeletonModification2DCCDIK_kto0i"]
tip_nodepath = NodePath("Butt/LeftUpperLeg/LeftLowerLeg/LeftFoot")
ccdik_data_chain_length = 2
joint_data/0/bone_index = 4
joint_data/0/bone2d_node = NodePath("Butt/LeftUpperLeg")
joint_data/0/rotate_from_joint = false
joint_data/0/enable_constraint = true
joint_data/0/constraint_angle_min = -90.0
joint_data/0/constraint_angle_max = 90.0
joint_data/0/constraint_angle_invert = true
joint_data/0/constraint_in_localspace = true
joint_data/0/editor_draw_gizmo = true
joint_data/1/bone_index = 5
joint_data/1/bone2d_node = NodePath("Butt/LeftUpperLeg/LeftLowerLeg")
joint_data/1/rotate_from_joint = false
joint_data/1/enable_constraint = true
joint_data/1/constraint_angle_min = -90.0
joint_data/1/constraint_angle_max = 0.0
joint_data/1/constraint_angle_invert = true
joint_data/1/constraint_in_localspace = true
joint_data/1/editor_draw_gizmo = true
editor/draw_gizmo = false
[sub_resource type="SkeletonModificationStack2D" id="SkeletonModificationStack2D_wn68q"]
modification_count = 4
modifications/0 = SubResource("SkeletonModification2DCCDIK_wn68q")
modifications/1 = SubResource("SkeletonModification2DCCDIK_x5uj2")
modifications/2 = SubResource("SkeletonModification2DCCDIK_vcc72")
modifications/3 = SubResource("SkeletonModification2DCCDIK_kto0i")
[sub_resource type="AtlasTexture" id="AtlasTexture_txjqc"]
atlas = ExtResource("5_b583s")
@ -74,6 +173,10 @@ region = Rect2(91, 32, 9, 15)
atlas = ExtResource("5_b583s")
region = Rect2(137, 19, 29, 39)
[sub_resource type="AtlasTexture" id="AtlasTexture_e7wc3"]
atlas = ExtResource("6_ihedj")
region = Rect2(72, 2, 13, 26)
[sub_resource type="AtlasTexture" id="AtlasTexture_5selg"]
atlas = ExtResource("5_b583s")
region = Rect2(0, 29, 35, 11)
@ -86,6 +189,14 @@ height = 48.0
atlas = ExtResource("5_b583s")
region = Rect2(80, 0, 32, 30)
[sub_resource type="AtlasTexture" id="AtlasTexture_vcc72"]
atlas = ExtResource("6_ihedj")
region = Rect2(93, 3, 2, 3)
[sub_resource type="AtlasTexture" id="AtlasTexture_kto0i"]
atlas = ExtResource("6_ihedj")
region = Rect2(105, 2, 3, 4)
[sub_resource type="AtlasTexture" id="AtlasTexture_7cvmi"]
atlas = ExtResource("5_b583s")
region = Rect2(38, 22, 22, 13)
@ -96,6 +207,8 @@ region = Rect2(34, 38, 45, 27)
[sub_resource type="CircleShape2D" id="CircleShape2D_vn3j1"]
[sub_resource type="CircleShape2D" id="CircleShape2D_dn8ha"]
[sub_resource type="AtlasTexture" id="AtlasTexture_tebih"]
atlas = ExtResource("5_b583s")
region = Rect2(34, 0, 6, 19)
@ -108,6 +221,10 @@ region = Rect2(43, 0, 9, 15)
atlas = ExtResource("5_b583s")
region = Rect2(55, 0, 9, 10)
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_ccrjo"]
radius = 3.00026
height = 16.007
[sub_resource type="Animation" id="Animation_vn3j1"]
resource_name = "RESET"
tracks/0/type = "value"
@ -656,6 +773,9 @@ _data = {
&"RESET": SubResource("Animation_vn3j1")
}
[sub_resource type="RectangleShape2D" id="RectangleShape2D_hxyad"]
size = Vector2(26, 48)
[sub_resource type="Resource" id="Resource_n380g"]
resource_local_to_scene = true
script = ExtResource("4_c1y3b")
@ -663,6 +783,9 @@ flat_value = 5.0
percentage_value = 0.0
mult_value = 1.0
[sub_resource type="RectangleShape2D" id="RectangleShape2D_r4ug6"]
size = Vector2(16, 48)
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_2q05d"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_vn3j1"]
@ -757,85 +880,207 @@ flat_value = 0.4
percentage_value = 0.0
mult_value = 1.0
[node name="Hobo" node_paths=PackedStringArray("_armor") instance=ExtResource("1_fnu7s")]
[sub_resource type="Resource" id="Resource_dn8ha"]
script = ExtResource("34_1p6mb")
restartTreshold = -1.0
metadata/_custom_type_script = "uid://c1x4n4nqyq72f"
[sub_resource type="ShaderMaterial" id="ShaderMaterial_vn3j1"]
resource_local_to_scene = true
shader = ExtResource("23_nc6p3")
shader_parameter/FLASH_COLOR = Color(1, 0.709804, 0.439216, 0.5)
shader_parameter/HIGHLIGHT_COLOR = Color(1, 0.709804, 0.439216, 0.5)
shader_parameter/blend = 0.0
shader_parameter/selected = false
[node name="Hobo" type="Node2D" node_paths=PackedStringArray("_armor", "_player", "_tree")]
y_sort_enabled = true
script = ExtResource("1_5h5we")
_armor = NodePath("CanArmor")
MaxHP = 185.0
_effectImmunities = [ExtResource("3_b583s")]
_player = NodePath("CanvasGroup/basic_zombie_walk/AnimationPlayer")
_tree = NodePath("AnimationTree")
_effectImmunities = Array[ExtResource("2_ssrsu")]([ExtResource("3_b583s")])
metadata/_edit_vertical_guides_ = [-159.0]
[node name="CanvasGroup" parent="." index="0"]
material = SubResource("ShaderMaterial_vn3j1")
[node name="CanvasGroup" type="CanvasGroup" parent="."]
material = ExtResource("4_ssrsu")
[node name="Butt" parent="CanvasGroup/basic_zombie_walk/Zombie" index="0"]
[node name="basic_zombie_walk" type="Node2D" parent="CanvasGroup"]
[node name="Zombie" type="Skeleton2D" parent="CanvasGroup/basic_zombie_walk"]
use_parent_material = true
modification_stack = SubResource("SkeletonModificationStack2D_wn68q")
[node name="Butt" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie"]
use_parent_material = true
position = Vector2(5, -35)
scale = Vector2(0.999902, 0.999902)
rest = Transform2D(1, 0, 0, 1, 5, -35)
editor_settings/show_bone_gizmo = false
[node name="Butt" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="0"]
[node name="Butt" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
use_parent_material = true
texture = SubResource("AtlasTexture_txjqc")
centered = false
offset = Vector2(-10, -3)
metadata/_edit_lock_ = true
[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
scale = Vector2(0.999831, 0.999831)
[node name="Right_Upper_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="0"]
texture = SubResource("AtlasTexture_b583s")
[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
scale = Vector2(0.999832, 0.999832)
[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
scale = Vector2(0.999835, 0.999835)
[node name="Right_Foot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg/RightFoot" index="0"]
texture = SubResource("AtlasTexture_uoit3")
[node name="Right_Lower_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="1"]
texture = SubResource("AtlasTexture_vn3j1")
[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
scale = Vector2(0.99983, 0.99983)
[node name="Left_Upper_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="0"]
texture = SubResource("AtlasTexture_yb81c")
[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
scale = Vector2(0.999832, 0.999832)
[node name="Left_Lower_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="0"]
texture = SubResource("AtlasTexture_nlwsb")
[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
scale = Vector2(0.999814, 0.999814)
[node name="Left_Foot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg/LeftFoot" index="0"]
texture = SubResource("AtlasTexture_8y6c0")
[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
scale = Vector2(0.999824, 0.999824)
[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
[node name="RightUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
use_parent_material = true
position = Vector2(-6, 3)
scale = Vector2(0.999827, 0.999827)
rest = Transform2D(1, 0, 0, 1, -6, 3)
editor_settings/show_bone_gizmo = false
[node name="Right_Upper_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="0"]
[node name="Right_Upper_Leg" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg"]
texture = SubResource("AtlasTexture_b583s")
centered = false
offset = Vector2(-6, -2)
metadata/_edit_lock_ = true
[node name="RightLowerLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg"]
position = Vector2(-2, 12)
scale = Vector2(0.99983, 0.99983)
rest = Transform2D(1, 0, 0, 1, -2, 12)
editor_settings/show_bone_gizmo = false
[node name="RightFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg"]
position = Vector2(-2, 14)
scale = Vector2(0.99983, 0.99983)
rest = Transform2D(1, 0, 0, 1, -2, 14)
auto_calculate_length_and_angle = false
length = 12.0
bone_angle = 0.0
editor_settings/show_bone_gizmo = false
[node name="Right_Foot" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg/RightFoot"]
texture = SubResource("AtlasTexture_uoit3")
centered = false
offset = Vector2(-4, -3)
metadata/_edit_lock_ = true
[node name="Right_Lower_Leg" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg"]
position = Vector2(-18, -2)
texture = SubResource("AtlasTexture_vn3j1")
centered = false
offset = Vector2(12, 1)
metadata/_edit_lock_ = true
[node name="LeftUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
use_parent_material = true
position = Vector2(6, 4)
scale = Vector2(0.99983, 0.99983)
rest = Transform2D(1, 0, 0, 1, 6, 4)
editor_settings/show_bone_gizmo = false
[node name="Left_Upper_Leg" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg"]
texture = SubResource("AtlasTexture_yb81c")
centered = false
offset = Vector2(-4, -2)
metadata/_edit_lock_ = true
[node name="LeftLowerLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg"]
position = Vector2(-1, 13)
scale = Vector2(0.99983, 0.99983)
rest = Transform2D(1, 0, 0, 1, -1, 13)
editor_settings/show_bone_gizmo = false
[node name="Left_Lower_Leg" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg"]
texture = SubResource("AtlasTexture_nlwsb")
centered = false
offset = Vector2(-1, 0)
metadata/_edit_lock_ = true
[node name="LeftFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg"]
position = Vector2(6, 10)
scale = Vector2(0.999818, 0.999818)
rest = Transform2D(1, 0, 0, 1, 6, 10)
auto_calculate_length_and_angle = false
length = 12.0
bone_angle = 160.0
editor_settings/show_bone_gizmo = false
[node name="Left_Foot" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg/LeftFoot"]
texture = SubResource("AtlasTexture_8y6c0")
centered = false
offset = Vector2(-14, -3)
metadata/_edit_lock_ = true
[node name="Body" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
use_parent_material = true
position = Vector2(1, -2)
scale = Vector2(0.999827, 0.999827)
rest = Transform2D(1, 0, 0, 1, 1, -2)
editor_settings/show_bone_gizmo = false
[node name="RightUpperArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
z_index = -1
use_parent_material = true
position = Vector2(-14, -23)
scale = Vector2(0.999828, 0.999828)
rest = Transform2D(1, 0, 0, 1, -14, -23)
editor_settings/show_bone_gizmo = false
[node name="Right_Upper_Arm" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm"]
texture = SubResource("AtlasTexture_nc6p3")
centered = false
offset = Vector2(-4, -2)
metadata/_edit_lock_ = true
[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
scale = Vector2(0.999815, 0.999815)
[node name="RightLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm"]
position = Vector2(-2, 15)
scale = Vector2(0.999816, 0.999816)
rest = Transform2D(1, 0, 0, 1, -2, 15)
editor_settings/show_bone_gizmo = false
[node name="Right_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm/RightHand" index="0"]
[node name="RightHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm"]
position = Vector2(-1, 13)
scale = Vector2(0.999828, 0.999828)
rest = Transform2D(1, 0, 0, 1, -1, 13)
auto_calculate_length_and_angle = false
length = 8.0
bone_angle = 90.0
editor_settings/show_bone_gizmo = false
[node name="Right_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm/RightHand"]
texture = SubResource("AtlasTexture_y0p2l")
centered = false
offset = Vector2(-4, -2)
metadata/_edit_lock_ = true
[node name="Right_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="1"]
[node name="Right_Lower_Arm" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm"]
texture = SubResource("AtlasTexture_op0h6")
centered = false
offset = Vector2(-5, -1)
metadata/_edit_lock_ = true
[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="1"]
[node name="Body" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
rotation = 0.00163735
texture = SubResource("AtlasTexture_0s5wm")
centered = false
offset = Vector2(-15, -27)
metadata/_edit_lock_ = true
[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
rotation = 0.0332545
[node name="Tie" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
position = Vector2(-9, -21)
rotation = 0.0486026
scale = Vector2(1e-05, 1e-05)
skew = -0.000476122
rest = Transform2D(1, 0, 0, 1, -9, -21)
auto_calculate_length_and_angle = false
length = 24.0
bone_angle = 100.0
editor_settings/show_bone_gizmo = false
[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Tie" index="0"]
[node name="Tie" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Tie"]
visible = false
texture = SubResource("AtlasTexture_e7wc3")
centered = false
offset = Vector2(-10, -1)
metadata/_edit_lock_ = true
[node name="Can" type="RigidBody2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3" node_paths=PackedStringArray("data")]
[node name="Can" type="RigidBody2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" node_paths=PackedStringArray("data")]
scale = Vector2(1.00027, 1.00027)
collision_layer = 128
collision_mask = 64
@ -847,7 +1092,7 @@ minTorque = -45.0
maxTorque = 45.0
Impulse = 100.0
[node name="Sprite2D" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Can" index="0" node_paths=PackedStringArray("armor")]
[node name="Sprite2D" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Can" node_paths=PackedStringArray("armor")]
material = ExtResource("6_vn3j1")
position = Vector2(-5.9999, -4.5002)
texture = ExtResource("6_i6nje")
@ -856,33 +1101,65 @@ armor = NodePath("../../../../../../../CanArmor")
degradationStages = Array[Texture2D]([ExtResource("6_i6nje"), ExtResource("7_txjqc"), ExtResource("8_b583s")])
thresholdPercentage = Array[float]([1.0, 0.667, 0.333])
[node name="Sprite2D2" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Can" index="1"]
[node name="Sprite2D2" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Can"]
z_index = -1
material = ExtResource("6_vn3j1")
position = Vector2(-7.4999, -27.5002)
texture = SubResource("AtlasTexture_5selg")
[node name="CollisionShape2D" type="CollisionShape2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Can" index="2"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Can"]
position = Vector2(-4.9999, -5.0002)
shape = SubResource("CapsuleShape2D_4248q")
[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle" index="0"]
[node name="Head" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
position = Vector2(-10, -25)
scale = Vector2(0.999829, 0.999829)
rest = Transform2D(1, 0, 0, 1, -10, -25)
editor_settings/show_bone_gizmo = false
[node name="HeadParticle" type="RigidBody2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" node_paths=PackedStringArray("data")]
collision_layer = 128
collision_mask = 64
freeze = true
script = ExtResource("3_tu6af")
data = NodePath("../../../../../../..")
maxAngle = 45.0
minTorque = -45.0
maxTorque = 45.0
Impulse = 100.0
[node name="Head" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle"]
texture = SubResource("AtlasTexture_pjhfy")
centered = false
offset = Vector2(-20, -24)
metadata/_edit_lock_ = true
[node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
position = Vector2(-16, -8.00001)
[node name="Right_Eye" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
position = Vector2(-16, -8)
scale = Vector2(1, 1)
texture = SubResource("AtlasTexture_vcc72")
centered = false
offset = Vector2(-2, -2)
metadata/_edit_lock_ = true
[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
[node name="Left_Eye" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
position = Vector2(-4, -9)
scale = Vector2(1, 1)
texture = SubResource("AtlasTexture_kto0i")
centered = false
offset = Vector2(-2, -2)
metadata/_edit_lock_ = true
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
[node name="Jaw" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
position = Vector2(-3, 3)
rotation = -0.0540862
scale = Vector2(0.999834, 0.999834)
rotation = -0.0790489
scale = Vector2(0.999826, 0.999826)
texture = SubResource("AtlasTexture_7cvmi")
centered = false
offset = Vector2(-14, -2)
metadata/_edit_lock_ = true
[node name="TrashcanLid" type="RigidBody2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="3" node_paths=PackedStringArray("data")]
[node name="TrashcanLid" type="RigidBody2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" node_paths=PackedStringArray("data")]
position = Vector2(-3, 3)
scale = Vector2(0.999826, 0.999826)
collision_layer = 128
@ -891,7 +1168,7 @@ freeze = true
script = ExtResource("3_tu6af")
data = NodePath("../../../../../../../../..")
[node name="Trashcan_lid" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head/TrashcanLid" index="0"]
[node name="Trashcan_lid" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head/TrashcanLid"]
z_index = -1
material = ExtResource("6_vn3j1")
position = Vector2(2.99822, -20.0166)
@ -900,19 +1177,59 @@ texture = SubResource("AtlasTexture_n380g")
offset = Vector2(-0.5, -0.5)
metadata/_edit_lock_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head/TrashcanLid" index="1"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head/TrashcanLid"]
position = Vector2(2.99791, -20.018)
shape = SubResource("CircleShape2D_vn3j1")
[node name="Observer" type="Node" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head/TrashcanLid" index="2" node_paths=PackedStringArray("_observedArmor")]
[node name="Observer" type="Node" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head/TrashcanLid" node_paths=PackedStringArray("_observedArmor")]
script = ExtResource("12_vn3j1")
_threshold = 0.333
_observedArmor = NodePath("../../../../../../../../../../CanArmor")
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
scale = Vector2(0.999834, 0.999834)
[node name="CollisionShape2D" type="CollisionShape2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle"]
position = Vector2(-4.58496, -8.21035)
shape = SubResource("CircleShape2D_dn8ha")
[node name="TrashcanLid" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="4"]
[node name="Observer" type="Node" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle" node_paths=PackedStringArray("_observedEntity")]
script = ExtResource("14_2awep")
_threshold = 0.0
_observedEntity = NodePath("../../../../../../../..")
[node name="Jaw" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head"]
position = Vector2(-3, 3)
scale = Vector2(0.999826, 0.999826)
rest = Transform2D(1, 0, 0, 1, -3, 3)
auto_calculate_length_and_angle = false
length = 11.0
bone_angle = 180.0
editor_settings/show_bone_gizmo = false
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/Jaw"]
remote_path = NodePath("../../HeadParticle/Head/Jaw")
[node name="RightEye" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head"]
position = Vector2(-16, -8)
rest = Transform2D(1, 0, 0, 1, -16, -8)
auto_calculate_length_and_angle = false
length = 2.0
bone_angle = 180.0
editor_settings/show_bone_gizmo = false
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/RightEye"]
remote_path = NodePath("../../HeadParticle/Head/Right_Eye")
[node name="LeftEye" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head"]
position = Vector2(-4, -9)
rest = Transform2D(1, 0, 0, 1, -4, -9)
auto_calculate_length_and_angle = false
length = 2.0
bone_angle = 180.0
editor_settings/show_bone_gizmo = false
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/LeftEye"]
remote_path = NodePath("../../HeadParticle/Head/Left_Eye")
[node name="TrashcanLid" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head"]
position = Vector2(-0.0022974, -17.0131)
scale = Vector2(0.999828, 0.999828)
rest = Transform2D(1, 0, 0, 1, -0.0022974, -17.0131)
@ -921,84 +1238,195 @@ length = 12.0
bone_angle = 180.0
editor_settings/show_bone_gizmo = false
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/TrashcanLid" index="0"]
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/TrashcanLid"]
remote_path = NodePath("../../HeadParticle/Head/TrashcanLid/Trashcan_lid")
[node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="5"]
scale = Vector2(0.999825, 0.999825)
[node name="LeftUpperArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
position = Vector2(-1, -20)
scale = Vector2(0.999827, 0.999827)
rest = Transform2D(1, 0, 0, 1, -1, -20)
editor_settings/show_bone_gizmo = false
[node name="Left_Upper_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="0"]
[node name="Left_Upper_Arm" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm"]
position = Vector2(-37, 10)
texture = SubResource("AtlasTexture_tebih")
centered = false
offset = Vector2(33, -12)
metadata/_edit_lock_ = true
[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
rotation = 0.0299982
scale = Vector2(0.999995, 0.999995)
[node name="HandProjectile" type="RigidBody2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" node_paths=PackedStringArray("data")]
position = Vector2(-2, 14)
collision_layer = 128
collision_mask = 64
freeze = true
script = ExtResource("3_tu6af")
data = NodePath("../../../../../../..")
minTorque = -45.0
maxTorque = 45.0
[node name="Left_Lower_Arm" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile"]
rotation = 0.0438435
scale = Vector2(0.999994, 0.999994)
texture = SubResource("AtlasTexture_auxav")
centered = false
offset = Vector2(-5, 0)
metadata/_edit_lock_ = true
[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
[node name="Left_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm"]
show_behind_parent = true
position = Vector2(-0.99983, 12.9978)
rotation = 0.0
scale = Vector2(0.999652, 0.999652)
texture = SubResource("AtlasTexture_dntsa")
centered = false
offset = Vector2(-4, -1)
metadata/_edit_lock_ = true
[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
scale = Vector2(0.999825, 0.999825)
[node name="CollisionShape2D" type="CollisionShape2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile"]
position = Vector2(-0.00104554, 13.0063)
shape = SubResource("CapsuleShape2D_ccrjo")
[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
[node name="Observer" type="Node" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" node_paths=PackedStringArray("_observedEntity")]
script = ExtResource("14_2awep")
_observedEntity = NodePath("../../../../../../../..")
[node name="LeftLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm"]
position = Vector2(-2, 14)
scale = Vector2(0.999824, 0.999824)
rest = Transform2D(1, 0, 0, 1, -2, 14)
editor_settings/show_bone_gizmo = false
[node name="LeftHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm"]
position = Vector2(-1, 13)
scale = Vector2(0.999822, 0.999822)
rest = Transform2D(1, 0, 0, 1, -1, 13)
auto_calculate_length_and_angle = false
length = 6.0
bone_angle = 90.0
editor_settings/show_bone_gizmo = false
[node name="AnimationPlayer" parent="CanvasGroup/basic_zombie_walk" index="1"]
[node name="Left_Hand_Remote" type="RemoteTransform2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm/LeftHand"]
remote_path = NodePath("../../../HandProjectile/Left_Lower_Arm/Left_Hand")
[node name="Left_Lower_Arm_Remote" type="RemoteTransform2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm"]
scale = Vector2(1.00017, 1.00017)
remote_path = NodePath("../../HandProjectile/Left_Lower_Arm")
[node name="AnimationPlayer" type="AnimationPlayer" parent="CanvasGroup/basic_zombie_walk"]
libraries = {
&"": SubResource("AnimationLibrary_x5uj2"),
&"basic": ExtResource("7_vn3j1"),
&"hobo": ExtResource("8_yb81c")
}
[node name="EatingStatistics" parent="CanvasGroup/basic_zombie_walk/AnimationPlayer" index="0"]
[node name="EatingStatistics" type="Node" parent="CanvasGroup/basic_zombie_walk/AnimationPlayer"]
script = ExtResource("17_arnax")
animationName = "hobo/eating_without_arms"
trackToFind = "../../Eatbox"
[node name="Eatbox" parent="." index="2"]
[node name="Hitbox" type="Area2D" parent="."]
collision_layer = 8
collision_mask = 0
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
position = Vector2(4, -24)
shape = SubResource("RectangleShape2D_hxyad")
[node name="Eatbox" type="Area2D" parent="."]
collision_layer = 0
collision_mask = 2
script = ExtResource("18_p6vn8")
_damage = SubResource("Resource_n380g")
[node name="AnimationTree" parent="." index="3"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Eatbox"]
position = Vector2(-10, -24)
shape = SubResource("RectangleShape2D_r4ug6")
[node name="AnimationTree" type="AnimationTree" parent="." node_paths=PackedStringArray("entity")]
root_node = NodePath("../CanvasGroup/basic_zombie_walk")
tree_root = SubResource("AnimationNodeBlendTree_txjqc")
advance_expression_base_node = NodePath("../Behaviour")
anim_player = NodePath("../CanvasGroup/basic_zombie_walk/AnimationPlayer")
parameters/TimeScale/scale = 1.0
script = ExtResource("20_l220p")
entity = NodePath("..")
[node name="Mover" parent="." index="4"]
[node name="Mover" type="Node" parent="."]
script = ExtResource("21_vuumd")
_speed = SubResource("Resource_4248q")
_speedControlMult = 0.0
[node name="HitPlayer" parent="." index="5"]
[node name="HitPlayer" type="Node" parent="."]
script = ExtResource("22_uxp8e")
playlist = Array[AudioStream]([ExtResource("8_4248q"), ExtResource("9_tu6af")])
channels = Array[String](["metal_hit", "hit"])
metadata/_custom_type_script = "uid://c36bj8u7jghc7"
[node name="CanArmor" type="Node" parent="." index="7"]
[node name="GroanPlayer" type="Node" parent="."]
script = ExtResource("11_7jlle")
audioStream = ExtResource("26_i0ku7")
channel = "groan"
metadata/_custom_type_script = "uid://c36bj8u7jghc7"
[node name="Timer" type="Timer" parent="GroanPlayer"]
wait_time = 20.0
[node name="StartTimer" type="Timer" parent="GroanPlayer/Timer"]
wait_time = 5.0
one_shot = true
autostart = true
[node name="CanArmor" type="Node" parent="."]
script = ExtResource("4_w8pya")
MaxHP = 550.0
metadata/_custom_type_script = "uid://fd4im1fmwc5n"
[node name="FlashController" type="Node" parent="CanArmor" index="0"]
[node name="FlashController" type="Node" parent="CanArmor"]
script = ExtResource("19_8y6c0")
shaderMaterial = ExtResource("6_vn3j1")
[node name="Behaviour" type="Node" parent="." index="8" node_paths=PackedStringArray("_eatBox", "_animationTree")]
[node name="Behaviour" type="Node" parent="." node_paths=PackedStringArray("_eatBox", "_animationTree")]
script = ExtResource("4_5selg")
_eatBox = NodePath("../Eatbox")
_animationTree = NodePath("../AnimationTree")
[node name="RipPlayer" type="Node" parent="." index="11"]
[node name="EffectPlayer" type="Node" parent="."]
script = ExtResource("30_pilme")
effectsToMap = Array[Resource]([ExtResource("3_b583s"), ExtResource("31_y40pw")])
streamsToMapTo = Array[AudioStream]([ExtResource("32_xr8w3"), ExtResource("33_6wb5p")])
streamSettings = Array[Object]([null, SubResource("Resource_dn8ha")])
[node name="DeathHandler" type="Node" parent="." node_paths=PackedStringArray("_tree", "_collider")]
script = ExtResource("35_jg5ia")
_tree = NodePath("../AnimationTree")
_collider = NodePath("../Hitbox/CollisionShape2D")
[node name="RipPlayer" type="Node" parent="."]
script = ExtResource("11_7jlle")
audioStream = ExtResource("12_w1b1s")
channel = "anger"
metadata/_custom_type_script = "uid://c36bj8u7jghc7"
[node name="FlashController" parent="." index="12"]
[node name="FlashController" type="Node" parent="."]
script = ExtResource("19_8y6c0")
shaderMaterial = SubResource("ShaderMaterial_vn3j1")
[connection signal="HasBeenKilled" from="." to="DeathHandler" method="OnKilled"]
[connection signal="OnDamaged" from="." to="HitPlayer" method="Play"]
[connection signal="OnDamaged" from="." to="FlashController" method="DamageFlash"]
[connection signal="ThresholdReached" from="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head/TrashcanLid/Observer" to="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head/TrashcanLid" method="FallOff"]
[connection signal="ThresholdReached" from="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head/TrashcanLid/Observer" to="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/TrashcanLid/RemoteTransform2D" method="queue_free"]
[connection signal="ArmorLost" from="CanArmor" to="HitPlayer" method="Next"]
[connection signal="ThresholdReached" from="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Observer" to="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle" method="FallOff"]
[connection signal="ThresholdReached" from="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Observer" to="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/Jaw/RemoteTransform2D" method="queue_free"]
[connection signal="ThresholdReached" from="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Observer" to="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/RightEye/RemoteTransform2D" method="queue_free"]
[connection signal="ThresholdReached" from="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Observer" to="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/LeftEye/RemoteTransform2D" method="queue_free"]
[connection signal="ThresholdReached" from="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Observer" to="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" method="FallOff"]
[connection signal="ThresholdReached" from="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Observer" to="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm/LeftHand/Left_Hand_Remote" method="queue_free"]
[connection signal="ThresholdReached" from="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Observer" to="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm/Left_Lower_Arm_Remote" method="queue_free"]
[connection signal="area_entered" from="Eatbox" to="Eatbox" method="OnAreaEntered"]
[connection signal="area_exited" from="Eatbox" to="Eatbox" method="OnAreaExited"]
[connection signal="timeout" from="GroanPlayer/Timer" to="GroanPlayer" method="Play"]
[connection signal="timeout" from="GroanPlayer/Timer/StartTimer" to="GroanPlayer/Timer" method="start"]
[connection signal="ArmorLost" from="CanArmor" to="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Can" method="FallOff"]
[connection signal="ArmorLost" from="CanArmor" to="HitPlayer" method="Next"]
[connection signal="ArmorLost" from="CanArmor" to="Behaviour" method="Trashed"]
[connection signal="Damaged" from="CanArmor" to="HitPlayer" method="Play"]
[connection signal="Damaged" from="CanArmor" to="CanArmor/FlashController" method="DamageFlash"]