Offlane fix

This commit is contained in:
Фёдор Веселов 2024-10-03 01:24:52 +05:00
commit 7aa0aa5bad
2 changed files with 21 additions and 1 deletions

View file

@ -9,7 +9,7 @@ public partial class ThreepeaterShooter : Shooter
{
for(int i = -1; i <= 1; i++)
{
if ((int)GetParent<Node2D>().GlobalPosition.Y/Utility.TileHeight+i < 0 || (int)GetParent<Node2D>().GlobalPosition.Y/Utility.TileHeight+i > Utility.LineCount+1)
if ((int)GetParent<Node2D>().GlobalPosition.Y/Utility.TileHeight+i < 0 || (int)GetParent<Node2D>().GlobalPosition.Y/Utility.TileHeight+i > Utility.LineCount)
continue;
var instance = _projectile.Instantiate<Node2D>();