Zombie standing still fix
This commit is contained in:
parent
ac6b25f204
commit
7c508e003d
1 changed files with 1 additions and 1 deletions
|
|
@ -16,7 +16,7 @@ public partial class RuntimeZombieData : Node2D, IEntity, ILocalTimescale
|
|||
[Export]
|
||||
private int _line;
|
||||
|
||||
private float _localTimescale;
|
||||
private float _localTimescale = 1.0f;
|
||||
public int Hp => _hp;
|
||||
|
||||
public int MaxHp => _maxHP;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue