Zombie standing still fix

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Фёдор Веселов 2024-09-29 22:04:40 +05:00
commit 7c508e003d

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@ -16,7 +16,7 @@ public partial class RuntimeZombieData : Node2D, IEntity, ILocalTimescale
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private int _line; private int _line;
private float _localTimescale; private float _localTimescale = 1.0f;
public int Hp => _hp; public int Hp => _hp;
public int MaxHp => _maxHP; public int MaxHp => _maxHP;