Zombie editor

This commit is contained in:
Rendo 2025-07-16 04:11:26 +05:00
commit 7d1ca26baa
23 changed files with 435 additions and 25 deletions

View file

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using Godot;
[Tool]
public partial class ZE_AssetBrowser : HBoxContainer
{
const string ZOMBIE_PATH = "res://resources/zombies/";
private PackedScene scene = ResourceLoader.Load<PackedScene>("uid://iwnklc62rni8");
public override void _Ready()
{
foreach (var file in ResourceLoader.ListDirectory(ZOMBIE_PATH))
{
var data = ResourceLoader.Load<ZombieResource>(ZOMBIE_PATH + file);
var button = scene.Instantiate<ZE_AssetBrowserButton>();
button.SetData(data);
AddChild(button);
}
}
}