Audio
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13 changed files with 106 additions and 3 deletions
10
scripts/components/zombies/AudioDamage.cs
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10
scripts/components/zombies/AudioDamage.cs
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@ -0,0 +1,10 @@
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using Godot;
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using System;
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public partial class AudioDamage : AudioStreamPlayer2D
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{
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public void OnHPChanged(int amount)
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{
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Play();
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}
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}
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@ -41,7 +41,6 @@ public partial class RuntimeZombieData : Node2D, IEntity
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if (_hp <= 0)
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{
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QueueFree();
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}
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}
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}
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