handle primary action inputs

This commit is contained in:
Rendo 2025-07-28 05:33:09 +05:00
commit 8708540770
5 changed files with 7 additions and 1 deletions

View file

@ -10,6 +10,7 @@ public partial class DroppableItem : Area2D
{
if (@event.IsActionPressed("primary_action"))
{
GetViewport().SetInputAsHandled();
PickUp();
EmitSignal(SignalName.PickedUp);
}

View file

@ -32,12 +32,14 @@ public partial class DragAction : Node
toggle = false;
can_end = false;
EmitSignal(SignalName.DragBegin);
GetTree().CreateTimer(0.2,ignoreTimeScale:true).Timeout += OnToggleTimeout;
GetTree().CreateTimer(0.2, ignoreTimeScale: true).Timeout += OnToggleTimeout;
GetViewport().SetInputAsHandled();
}
if (dragging && can_end && (toggle == false && @event.IsActionReleased("primary_action") || (toggle == true && @event.IsActionPressed("primary_action"))))
{
dragging = false;
EmitSignal(SignalName.DragEnd);
GetViewport().SetInputAsHandled();
}
}
public void OnToggleTimeout()

View file

@ -50,6 +50,7 @@ public partial class ShovelButton : TextureButton
Disabled = true;
}
}
GetViewport().SetInputAsHandled();
hoveredEntity?.GetNode<FlashShaderController>("FlashController").Deselect();
hoveredEntity = null;
ButtonPressed = false;

View file

@ -90,6 +90,7 @@ public partial class PlantField : Node2D
if (@event.IsActionPressed("primary_action") && _previousCanPlace)
{
GetViewport().SetInputAsHandled();
var plant = _resource.Scene.Instantiate<RuntimePlantData>();
PoolContainer.Instance.Plants.AddChild(plant);
plant.GlobalPosition = (_plantSetter.GlobalPosition / FieldParams.Tile).Ceil() * FieldParams.Tile - new Vector2(20, 14);

View file

@ -24,6 +24,7 @@ public partial class Sun : Area2D
if (@event.IsActionPressed("primary_action"))
{
GetViewport().SetInputAsHandled();
ScoreSun();
}
}