handle primary action inputs
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635a832ec8
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8708540770
5 changed files with 7 additions and 1 deletions
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@ -32,12 +32,14 @@ public partial class DragAction : Node
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toggle = false;
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can_end = false;
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EmitSignal(SignalName.DragBegin);
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GetTree().CreateTimer(0.2,ignoreTimeScale:true).Timeout += OnToggleTimeout;
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GetTree().CreateTimer(0.2, ignoreTimeScale: true).Timeout += OnToggleTimeout;
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GetViewport().SetInputAsHandled();
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}
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if (dragging && can_end && (toggle == false && @event.IsActionReleased("primary_action") || (toggle == true && @event.IsActionPressed("primary_action"))))
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{
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dragging = false;
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EmitSignal(SignalName.DragEnd);
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GetViewport().SetInputAsHandled();
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}
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}
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public void OnToggleTimeout()
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