Local timescale for zombies

This commit is contained in:
Фёдор Веселов 2024-09-29 20:20:33 +05:00
commit 8d326e47a7
3 changed files with 23 additions and 2 deletions

View file

@ -15,7 +15,7 @@ public partial class ZombieMover : Node
public override void _PhysicsProcess(double delta)
{
_zombie.Position -= _zombie.Transform.X * _speed * (float)delta * Utility.TileWidth / 4.0f;
_zombie.Position -= _zombie.Transform.X * _speed * (float)delta * Utility.TileWidth * GetParent<RuntimeZombieData>().LocalTimescale;
}
public void SetSpeed(float speed)