zombie position fixed

This commit is contained in:
Rendo 2025-07-18 03:54:44 +05:00
commit 8da7ff54a6
2 changed files with 4 additions and 3 deletions

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@ -31,7 +31,7 @@ public partial class InitialPackedSceneSpawner : Node
if (entity is RuntimeZombieData)
{
PoolContainer.Instance.Structures.AddChild(node);
node.GlobalPosition = position;
node.GlobalPosition = position + new Vector2(0,0.5f*FieldParams.TileHeight);
}
else if (entity is RuntimePlantData plant)
{