Zombieeeee
This commit is contained in:
parent
71d351ea8d
commit
94a826b550
4 changed files with 89 additions and 76 deletions
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@ -16,7 +16,7 @@ warnings/check_angle_interpolation_type_conflicting=false
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[application]
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config/name="Liberation of the Neighbourville"
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config/version="0.2.2"
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config/version="0.2.3"
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run/main_scene="uid://bfstrli64u23y"
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config/features=PackedStringArray("4.4", "C#", "Forward Plus")
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config/icon="res://icon.png"
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@ -1,4 +1,4 @@
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[gd_scene load_steps=15 format=3 uid="uid://xu4i6tmkv00a"]
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[gd_scene load_steps=14 format=3 uid="uid://xu4i6tmkv00a"]
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[ext_resource type="PackedScene" uid="uid://hhjbqkjqpt7x" path="res://scenes/entities/Zombies/cone_zombie.tscn" id="1_mwqpo"]
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[ext_resource type="Shader" uid="uid://d0eo5uuj222c4" path="res://assets/shaders/CG_color_blender.gdshader" id="2_3mrqj"]
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@ -24,13 +24,6 @@ region = Rect2(24, 2, 9, 9)
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atlas = ExtResource("6_lea3a")
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region = Rect2(0, 32, 9, 15)
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[sub_resource type="Resource" id="Resource_2bm8y"]
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resource_local_to_scene = true
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script = ExtResource("4_1s2fn")
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flat_value = 10.0
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percentage_value = 0.0
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mult_value = 1.0
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[sub_resource type="Resource" id="Resource_v1iwd"]
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resource_local_to_scene = true
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script = ExtResource("4_1s2fn")
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@ -55,25 +48,31 @@ use_parent_material = false
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[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
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use_parent_material = false
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scale = Vector2(0.999834, 0.999834)
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scale = Vector2(0.999835, 0.999835)
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[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
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scale = Vector2(0.999833, 0.999833)
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[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
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scale = Vector2(0.999835, 0.999835)
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scale = Vector2(0.999834, 0.999834)
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[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
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use_parent_material = false
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scale = Vector2(0.999835, 0.999835)
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[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
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scale = Vector2(0.999834, 0.999834)
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[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
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scale = Vector2(0.999829, 0.999829)
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[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
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use_parent_material = false
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scale = Vector2(0.999829, 0.999829)
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[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
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use_parent_material = false
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scale = Vector2(0.999825, 0.999825)
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[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
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scale = Vector2(0.999827, 0.999827)
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@ -82,15 +81,24 @@ scale = Vector2(0.999827, 0.999827)
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scale = Vector2(0.999828, 0.999828)
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[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
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rotation = 0.0815367
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skew = -0.000141144
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rotation = 0.140011
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skew = -0.000141382
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[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"]
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scale = Vector2(0.999827, 0.999827)
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[node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
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position = Vector2(-16, -8)
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scale = Vector2(1, 1)
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[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
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position = Vector2(-4, -9)
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scale = Vector2(1, 1)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
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position = Vector2(-3.001, 2.9983)
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rotation = 0.00791286
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position = Vector2(-3.00172, 2.99709)
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rotation = 0.0135876
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scale = Vector2(0.999828, 0.999828)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
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scale = Vector2(0.999828, 0.999828)
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[node name="Hat" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="4"]
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position = Vector2(-6, -8)
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@ -100,20 +108,24 @@ position = Vector2(0.994479, -10.0058)
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texture = ExtResource("3_0nlp0")
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degradationStages = Array[Texture]([ExtResource("3_0nlp0"), ExtResource("4_xx7fu"), ExtResource("5_v1iwd")])
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[node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="4"]
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scale = Vector2(0.999829, 0.999829)
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[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
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rotation = 0.0766625
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scale = Vector2(1, 1)
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rotation = 0.131641
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scale = Vector2(0.999999, 0.999999)
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[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
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show_behind_parent = false
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rotation = -0.0338341
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scale = Vector2(0.999658, 0.999658)
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position = Vector2(-0.99983, 12.9978)
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rotation = -0.0580983
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scale = Vector2(0.999657, 0.999657)
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[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
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scale = Vector2(0.99983, 0.99983)
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scale = Vector2(0.999829, 0.999829)
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[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
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scale = Vector2(0.999828, 0.999828)
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scale = Vector2(0.999827, 0.999827)
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[node name="Left_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm/LeftHand" index="0"]
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texture = SubResource("AtlasTexture_wfem3")
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@ -127,12 +139,9 @@ centered = false
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offset = Vector2(-5, 0)
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metadata/_edit_lock_ = true
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[node name="Eatbox" parent="." index="2"]
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_damage = SubResource("Resource_2bm8y")
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[node name="Mover" parent="." index="4"]
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_speed = SubResource("Resource_v1iwd")
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_speedControlMult = 0.26305
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_speedControlMult = 0.987455
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[node name="Armor" parent="." index="6"]
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MaxHP = 375.0
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@ -1,4 +1,4 @@
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[gd_scene load_steps=16 format=3 uid="uid://hhjbqkjqpt7x"]
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[gd_scene load_steps=15 format=3 uid="uid://hhjbqkjqpt7x"]
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[ext_resource type="PackedScene" uid="uid://co11v3w8hbwgf" path="res://scenes/entities/Zombies/zombie.tscn" id="1_3dq4c"]
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[ext_resource type="Shader" uid="uid://d0eo5uuj222c4" path="res://assets/shaders/CG_color_blender.gdshader" id="2_2dq8e"]
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@ -20,13 +20,6 @@ shader_parameter/amount = 0.0
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[sub_resource type="CircleShape2D" id="CircleShape2D_67t4t"]
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[sub_resource type="Resource" id="Resource_w70im"]
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resource_local_to_scene = true
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script = ExtResource("4_qof5v")
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flat_value = 10.0
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percentage_value = 0.0
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mult_value = 1.0
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[sub_resource type="Resource" id="Resource_b6mal"]
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resource_local_to_scene = true
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script = ExtResource("4_qof5v")
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@ -44,43 +37,49 @@ material = SubResource("ShaderMaterial_sat5k")
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scale = Vector2(0.999835, 0.999835)
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[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
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scale = Vector2(0.999835, 0.999835)
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scale = Vector2(0.999834, 0.999834)
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[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
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scale = Vector2(0.999831, 0.999831)
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scale = Vector2(0.999832, 0.999832)
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[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
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scale = Vector2(0.999834, 0.999834)
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[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
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scale = Vector2(0.999836, 0.999836)
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scale = Vector2(0.999835, 0.999835)
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[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
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scale = Vector2(0.999831, 0.999831)
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scale = Vector2(0.99983, 0.99983)
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[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
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scale = Vector2(0.999829, 0.999829)
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[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
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scale = Vector2(0.999825, 0.999825)
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scale = Vector2(0.999826, 0.999826)
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[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
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scale = Vector2(0.999825, 0.999825)
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scale = Vector2(0.999826, 0.999826)
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[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
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scale = Vector2(0.99983, 0.99983)
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[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
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position = Vector2(-9, -21)
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rotation = 0.0487752
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skew = -9.78708e-05
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rotation = 0.16518
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skew = -9.81092e-05
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[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"]
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.999827, 0.999827)
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[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
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position = Vector2(-4, -8.99999)
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[node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
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position = Vector2(-16, -8.00001)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
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position = Vector2(-2.80745, 2.53167)
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rotation = 0.0233037
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position = Vector2(-2.99036, 2.96833)
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rotation = 0.0171523
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scale = Vector2(0.999828, 0.999828)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
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scale = Vector2(0.999828, 0.999828)
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[node name="Hat" type="RigidBody2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="4" node_paths=PackedStringArray("data")]
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position = Vector2(-2.5, -13.5)
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@ -113,25 +112,23 @@ shape = SubResource("CircleShape2D_67t4t")
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scale = Vector2(0.999829, 0.999829)
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[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
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rotation = 0.129286
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scale = Vector2(0.999998, 0.999998)
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rotation = 0.160346
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scale = Vector2(0.999999, 0.999999)
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[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
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rotation = -0.0996425
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scale = Vector2(0.99966, 0.99966)
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position = Vector2(-0.99983, 12.9978)
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rotation = -0.0733402
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scale = Vector2(0.999659, 0.999659)
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[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
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scale = Vector2(0.999829, 0.999829)
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[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
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scale = Vector2(0.99983, 0.99983)
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[node name="Eatbox" parent="." index="2"]
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_damage = SubResource("Resource_w70im")
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scale = Vector2(0.999829, 0.999829)
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[node name="Mover" parent="." index="4"]
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_speed = SubResource("Resource_b6mal")
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_speedControlMult = 0.774692
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_speedControlMult = 1.48524
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[node name="Armor" type="Node" parent="." index="6"]
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script = ExtResource("3_5s7in")
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@ -824,7 +824,7 @@ metadata/_edit_lock_ = true
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[node name="RightUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
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use_parent_material = true
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position = Vector2(-6, 3)
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scale = Vector2(0.999835, 0.999835)
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scale = Vector2(0.999836, 0.999836)
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rest = Transform2D(1, 0, 0, 1, -6, 3)
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editor_settings/show_bone_gizmo = false
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@ -842,7 +842,7 @@ editor_settings/show_bone_gizmo = false
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[node name="RightFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg"]
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position = Vector2(-2, 14)
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scale = Vector2(0.99983, 0.99983)
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scale = Vector2(0.999831, 0.999831)
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rest = Transform2D(1, 0, 0, 1, -2, 14)
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auto_calculate_length_and_angle = false
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length = 12.0
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@ -877,7 +877,7 @@ metadata/_edit_lock_ = true
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[node name="LeftLowerLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg"]
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position = Vector2(-1, 13)
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scale = Vector2(0.999835, 0.999835)
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scale = Vector2(0.999832, 0.999832)
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rest = Transform2D(1, 0, 0, 1, -1, 13)
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editor_settings/show_bone_gizmo = false
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@ -889,7 +889,7 @@ metadata/_edit_lock_ = true
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[node name="LeftFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg"]
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position = Vector2(6, 10)
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.999832, 0.999832)
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rest = Transform2D(1, 0, 0, 1, 6, 10)
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auto_calculate_length_and_angle = false
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length = 12.0
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@ -905,7 +905,7 @@ metadata/_edit_lock_ = true
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[node name="Body" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
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use_parent_material = true
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position = Vector2(1, -2)
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scale = Vector2(0.99983, 0.99983)
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scale = Vector2(0.999826, 0.999826)
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rest = Transform2D(1, 0, 0, 1, 1, -2)
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editor_settings/show_bone_gizmo = false
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@ -913,7 +913,7 @@ editor_settings/show_bone_gizmo = false
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z_index = -1
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use_parent_material = true
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position = Vector2(-14, -23)
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scale = Vector2(0.999827, 0.999827)
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scale = Vector2(0.99983, 0.99983)
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rest = Transform2D(1, 0, 0, 1, -14, -23)
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editor_settings/show_bone_gizmo = false
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@ -925,13 +925,13 @@ metadata/_edit_lock_ = true
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[node name="RightLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm"]
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position = Vector2(-2, 15)
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scale = Vector2(0.99983, 0.99983)
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scale = Vector2(0.999827, 0.999827)
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rest = Transform2D(1, 0, 0, 1, -2, 15)
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editor_settings/show_bone_gizmo = false
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[node name="RightHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm"]
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position = Vector2(-1, 13)
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scale = Vector2(0.999827, 0.999827)
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scale = Vector2(0.999829, 0.999829)
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rest = Transform2D(1, 0, 0, 1, -1, 13)
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auto_calculate_length_and_angle = false
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length = 8.0
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@ -960,7 +960,8 @@ metadata/_edit_lock_ = true
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[node name="Tie" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
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visible = false
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position = Vector2(-9, -21)
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skew = -0.000400186
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rotation = -0.00889184
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||||
skew = -0.000420451
|
||||
rest = Transform2D(1, 0, 0, 1, -9, -21)
|
||||
auto_calculate_length_and_angle = false
|
||||
length = 24.0
|
||||
|
|
@ -975,7 +976,7 @@ metadata/_edit_lock_ = true
|
|||
|
||||
[node name="Head" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
|
||||
position = Vector2(-10, -25)
|
||||
scale = Vector2(0.999827, 0.999827)
|
||||
scale = Vector2(0.999829, 0.999829)
|
||||
rest = Transform2D(1, 0, 0, 1, -10, -25)
|
||||
editor_settings/show_bone_gizmo = false
|
||||
|
||||
|
|
@ -998,21 +999,24 @@ metadata/_edit_lock_ = true
|
|||
|
||||
[node name="Right_Eye" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
|
||||
position = Vector2(-16, -8)
|
||||
scale = Vector2(1, 1)
|
||||
texture = SubResource("AtlasTexture_vcc72")
|
||||
centered = false
|
||||
offset = Vector2(-2, -2)
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="Left_Eye" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
|
||||
position = Vector2(-4, -9.00001)
|
||||
position = Vector2(-4, -9)
|
||||
scale = Vector2(1, 1)
|
||||
texture = SubResource("AtlasTexture_kto0i")
|
||||
centered = false
|
||||
offset = Vector2(-2, -2)
|
||||
metadata/_edit_lock_ = true
|
||||
|
||||
[node name="Jaw" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
|
||||
position = Vector2(-3, 3)
|
||||
scale = Vector2(0.999829, 0.999829)
|
||||
position = Vector2(-2.71683, 2.31534)
|
||||
rotation = 0.0263511
|
||||
scale = Vector2(0.99983, 0.99983)
|
||||
texture = SubResource("AtlasTexture_x5uj2")
|
||||
centered = false
|
||||
offset = Vector2(-12, -2)
|
||||
|
|
@ -1063,7 +1067,7 @@ remote_path = NodePath("../../HeadParticle/Head/Left_Eye")
|
|||
|
||||
[node name="LeftUpperArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
|
||||
position = Vector2(-1, -20)
|
||||
scale = Vector2(0.999826, 0.999826)
|
||||
scale = Vector2(0.999829, 0.999829)
|
||||
rest = Transform2D(1, 0, 0, 1, -1, -20)
|
||||
editor_settings/show_bone_gizmo = false
|
||||
|
||||
|
|
@ -1085,7 +1089,8 @@ minTorque = -45.0
|
|||
maxTorque = 45.0
|
||||
|
||||
[node name="Left_Lower_Arm" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile"]
|
||||
scale = Vector2(0.999995, 0.999995)
|
||||
rotation = 0.113898
|
||||
scale = Vector2(0.999999, 0.999999)
|
||||
texture = SubResource("AtlasTexture_auqeq")
|
||||
centered = false
|
||||
offset = Vector2(-5, 0)
|
||||
|
|
@ -1094,7 +1099,8 @@ metadata/_edit_lock_ = true
|
|||
[node name="Left_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm"]
|
||||
show_behind_parent = true
|
||||
position = Vector2(-0.99983, 12.9978)
|
||||
scale = Vector2(0.999662, 0.999662)
|
||||
rotation = -0.112673
|
||||
scale = Vector2(0.99966, 0.99966)
|
||||
texture = SubResource("AtlasTexture_vlvtp")
|
||||
centered = false
|
||||
offset = Vector2(-4, -1)
|
||||
|
|
@ -1110,13 +1116,13 @@ _observedEntity = NodePath("../../../../../../../..")
|
|||
|
||||
[node name="LeftLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm"]
|
||||
position = Vector2(-2, 14)
|
||||
scale = Vector2(0.999825, 0.999825)
|
||||
scale = Vector2(0.999829, 0.999829)
|
||||
rest = Transform2D(1, 0, 0, 1, -2, 14)
|
||||
editor_settings/show_bone_gizmo = false
|
||||
|
||||
[node name="LeftHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm"]
|
||||
position = Vector2(-1, 13)
|
||||
scale = Vector2(0.999832, 0.999832)
|
||||
scale = Vector2(0.99983, 0.99983)
|
||||
rest = Transform2D(1, 0, 0, 1, -1, 13)
|
||||
auto_calculate_length_and_angle = false
|
||||
length = 6.0
|
||||
|
|
@ -1166,6 +1172,7 @@ entity = NodePath("..")
|
|||
[node name="Mover" type="Node" parent="."]
|
||||
script = ExtResource("4_u5syx")
|
||||
_speed = SubResource("Resource_ckb7n")
|
||||
_speedControlMult = 2.42123
|
||||
|
||||
[node name="ChompPlayer" type="Node" parent="."]
|
||||
script = ExtResource("10_ruqsf")
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue