Zombieeeee

This commit is contained in:
Rendo 2025-07-13 00:04:35 +05:00
commit 94a826b550
4 changed files with 89 additions and 76 deletions

View file

@ -16,7 +16,7 @@ warnings/check_angle_interpolation_type_conflicting=false
[application]
config/name="Liberation of the Neighbourville"
config/version="0.2.2"
config/version="0.2.3"
run/main_scene="uid://bfstrli64u23y"
config/features=PackedStringArray("4.4", "C#", "Forward Plus")
config/icon="res://icon.png"

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=15 format=3 uid="uid://xu4i6tmkv00a"]
[gd_scene load_steps=14 format=3 uid="uid://xu4i6tmkv00a"]
[ext_resource type="PackedScene" uid="uid://hhjbqkjqpt7x" path="res://scenes/entities/Zombies/cone_zombie.tscn" id="1_mwqpo"]
[ext_resource type="Shader" uid="uid://d0eo5uuj222c4" path="res://assets/shaders/CG_color_blender.gdshader" id="2_3mrqj"]
@ -24,13 +24,6 @@ region = Rect2(24, 2, 9, 9)
atlas = ExtResource("6_lea3a")
region = Rect2(0, 32, 9, 15)
[sub_resource type="Resource" id="Resource_2bm8y"]
resource_local_to_scene = true
script = ExtResource("4_1s2fn")
flat_value = 10.0
percentage_value = 0.0
mult_value = 1.0
[sub_resource type="Resource" id="Resource_v1iwd"]
resource_local_to_scene = true
script = ExtResource("4_1s2fn")
@ -55,25 +48,31 @@ use_parent_material = false
[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
use_parent_material = false
scale = Vector2(0.999834, 0.999834)
scale = Vector2(0.999835, 0.999835)
[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
scale = Vector2(0.999833, 0.999833)
[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
scale = Vector2(0.999835, 0.999835)
scale = Vector2(0.999834, 0.999834)
[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
use_parent_material = false
scale = Vector2(0.999835, 0.999835)
[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
scale = Vector2(0.999834, 0.999834)
[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
scale = Vector2(0.999829, 0.999829)
[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
use_parent_material = false
scale = Vector2(0.999829, 0.999829)
[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
use_parent_material = false
scale = Vector2(0.999825, 0.999825)
[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
scale = Vector2(0.999827, 0.999827)
@ -82,15 +81,24 @@ scale = Vector2(0.999827, 0.999827)
scale = Vector2(0.999828, 0.999828)
[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
rotation = 0.0815367
skew = -0.000141144
rotation = 0.140011
skew = -0.000141382
[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"]
scale = Vector2(0.999827, 0.999827)
[node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
position = Vector2(-16, -8)
scale = Vector2(1, 1)
[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
position = Vector2(-4, -9)
scale = Vector2(1, 1)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
position = Vector2(-3.001, 2.9983)
rotation = 0.00791286
position = Vector2(-3.00172, 2.99709)
rotation = 0.0135876
scale = Vector2(0.999828, 0.999828)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
scale = Vector2(0.999828, 0.999828)
[node name="Hat" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="4"]
position = Vector2(-6, -8)
@ -100,20 +108,24 @@ position = Vector2(0.994479, -10.0058)
texture = ExtResource("3_0nlp0")
degradationStages = Array[Texture]([ExtResource("3_0nlp0"), ExtResource("4_xx7fu"), ExtResource("5_v1iwd")])
[node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="4"]
scale = Vector2(0.999829, 0.999829)
[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
rotation = 0.0766625
scale = Vector2(1, 1)
rotation = 0.131641
scale = Vector2(0.999999, 0.999999)
[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
show_behind_parent = false
rotation = -0.0338341
scale = Vector2(0.999658, 0.999658)
position = Vector2(-0.99983, 12.9978)
rotation = -0.0580983
scale = Vector2(0.999657, 0.999657)
[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
scale = Vector2(0.99983, 0.99983)
scale = Vector2(0.999829, 0.999829)
[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
scale = Vector2(0.999828, 0.999828)
scale = Vector2(0.999827, 0.999827)
[node name="Left_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm/LeftHand" index="0"]
texture = SubResource("AtlasTexture_wfem3")
@ -127,12 +139,9 @@ centered = false
offset = Vector2(-5, 0)
metadata/_edit_lock_ = true
[node name="Eatbox" parent="." index="2"]
_damage = SubResource("Resource_2bm8y")
[node name="Mover" parent="." index="4"]
_speed = SubResource("Resource_v1iwd")
_speedControlMult = 0.26305
_speedControlMult = 0.987455
[node name="Armor" parent="." index="6"]
MaxHP = 375.0

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=16 format=3 uid="uid://hhjbqkjqpt7x"]
[gd_scene load_steps=15 format=3 uid="uid://hhjbqkjqpt7x"]
[ext_resource type="PackedScene" uid="uid://co11v3w8hbwgf" path="res://scenes/entities/Zombies/zombie.tscn" id="1_3dq4c"]
[ext_resource type="Shader" uid="uid://d0eo5uuj222c4" path="res://assets/shaders/CG_color_blender.gdshader" id="2_2dq8e"]
@ -20,13 +20,6 @@ shader_parameter/amount = 0.0
[sub_resource type="CircleShape2D" id="CircleShape2D_67t4t"]
[sub_resource type="Resource" id="Resource_w70im"]
resource_local_to_scene = true
script = ExtResource("4_qof5v")
flat_value = 10.0
percentage_value = 0.0
mult_value = 1.0
[sub_resource type="Resource" id="Resource_b6mal"]
resource_local_to_scene = true
script = ExtResource("4_qof5v")
@ -44,43 +37,49 @@ material = SubResource("ShaderMaterial_sat5k")
scale = Vector2(0.999835, 0.999835)
[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
scale = Vector2(0.999835, 0.999835)
scale = Vector2(0.999834, 0.999834)
[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
scale = Vector2(0.999831, 0.999831)
scale = Vector2(0.999832, 0.999832)
[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
scale = Vector2(0.999834, 0.999834)
[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
scale = Vector2(0.999836, 0.999836)
scale = Vector2(0.999835, 0.999835)
[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
scale = Vector2(0.999831, 0.999831)
scale = Vector2(0.99983, 0.99983)
[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
scale = Vector2(0.999829, 0.999829)
[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
scale = Vector2(0.999825, 0.999825)
scale = Vector2(0.999826, 0.999826)
[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
scale = Vector2(0.999825, 0.999825)
scale = Vector2(0.999826, 0.999826)
[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
scale = Vector2(0.99983, 0.99983)
[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
position = Vector2(-9, -21)
rotation = 0.0487752
skew = -9.78708e-05
rotation = 0.16518
skew = -9.81092e-05
[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"]
scale = Vector2(0.999829, 0.999829)
scale = Vector2(0.999827, 0.999827)
[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
position = Vector2(-4, -8.99999)
[node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
position = Vector2(-16, -8.00001)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
position = Vector2(-2.80745, 2.53167)
rotation = 0.0233037
position = Vector2(-2.99036, 2.96833)
rotation = 0.0171523
scale = Vector2(0.999828, 0.999828)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
scale = Vector2(0.999828, 0.999828)
[node name="Hat" type="RigidBody2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="4" node_paths=PackedStringArray("data")]
position = Vector2(-2.5, -13.5)
@ -113,25 +112,23 @@ shape = SubResource("CircleShape2D_67t4t")
scale = Vector2(0.999829, 0.999829)
[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
rotation = 0.129286
scale = Vector2(0.999998, 0.999998)
rotation = 0.160346
scale = Vector2(0.999999, 0.999999)
[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
rotation = -0.0996425
scale = Vector2(0.99966, 0.99966)
position = Vector2(-0.99983, 12.9978)
rotation = -0.0733402
scale = Vector2(0.999659, 0.999659)
[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
scale = Vector2(0.999829, 0.999829)
[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
scale = Vector2(0.99983, 0.99983)
[node name="Eatbox" parent="." index="2"]
_damage = SubResource("Resource_w70im")
scale = Vector2(0.999829, 0.999829)
[node name="Mover" parent="." index="4"]
_speed = SubResource("Resource_b6mal")
_speedControlMult = 0.774692
_speedControlMult = 1.48524
[node name="Armor" type="Node" parent="." index="6"]
script = ExtResource("3_5s7in")

View file

@ -824,7 +824,7 @@ metadata/_edit_lock_ = true
[node name="RightUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
use_parent_material = true
position = Vector2(-6, 3)
scale = Vector2(0.999835, 0.999835)
scale = Vector2(0.999836, 0.999836)
rest = Transform2D(1, 0, 0, 1, -6, 3)
editor_settings/show_bone_gizmo = false
@ -842,7 +842,7 @@ editor_settings/show_bone_gizmo = false
[node name="RightFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg"]
position = Vector2(-2, 14)
scale = Vector2(0.99983, 0.99983)
scale = Vector2(0.999831, 0.999831)
rest = Transform2D(1, 0, 0, 1, -2, 14)
auto_calculate_length_and_angle = false
length = 12.0
@ -877,7 +877,7 @@ metadata/_edit_lock_ = true
[node name="LeftLowerLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg"]
position = Vector2(-1, 13)
scale = Vector2(0.999835, 0.999835)
scale = Vector2(0.999832, 0.999832)
rest = Transform2D(1, 0, 0, 1, -1, 13)
editor_settings/show_bone_gizmo = false
@ -889,7 +889,7 @@ metadata/_edit_lock_ = true
[node name="LeftFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg"]
position = Vector2(6, 10)
scale = Vector2(0.999829, 0.999829)
scale = Vector2(0.999832, 0.999832)
rest = Transform2D(1, 0, 0, 1, 6, 10)
auto_calculate_length_and_angle = false
length = 12.0
@ -905,7 +905,7 @@ metadata/_edit_lock_ = true
[node name="Body" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
use_parent_material = true
position = Vector2(1, -2)
scale = Vector2(0.99983, 0.99983)
scale = Vector2(0.999826, 0.999826)
rest = Transform2D(1, 0, 0, 1, 1, -2)
editor_settings/show_bone_gizmo = false
@ -913,7 +913,7 @@ editor_settings/show_bone_gizmo = false
z_index = -1
use_parent_material = true
position = Vector2(-14, -23)
scale = Vector2(0.999827, 0.999827)
scale = Vector2(0.99983, 0.99983)
rest = Transform2D(1, 0, 0, 1, -14, -23)
editor_settings/show_bone_gizmo = false
@ -925,13 +925,13 @@ metadata/_edit_lock_ = true
[node name="RightLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm"]
position = Vector2(-2, 15)
scale = Vector2(0.99983, 0.99983)
scale = Vector2(0.999827, 0.999827)
rest = Transform2D(1, 0, 0, 1, -2, 15)
editor_settings/show_bone_gizmo = false
[node name="RightHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm"]
position = Vector2(-1, 13)
scale = Vector2(0.999827, 0.999827)
scale = Vector2(0.999829, 0.999829)
rest = Transform2D(1, 0, 0, 1, -1, 13)
auto_calculate_length_and_angle = false
length = 8.0
@ -960,7 +960,8 @@ metadata/_edit_lock_ = true
[node name="Tie" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
visible = false
position = Vector2(-9, -21)
skew = -0.000400186
rotation = -0.00889184
skew = -0.000420451
rest = Transform2D(1, 0, 0, 1, -9, -21)
auto_calculate_length_and_angle = false
length = 24.0
@ -975,7 +976,7 @@ metadata/_edit_lock_ = true
[node name="Head" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
position = Vector2(-10, -25)
scale = Vector2(0.999827, 0.999827)
scale = Vector2(0.999829, 0.999829)
rest = Transform2D(1, 0, 0, 1, -10, -25)
editor_settings/show_bone_gizmo = false
@ -998,21 +999,24 @@ metadata/_edit_lock_ = true
[node name="Right_Eye" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
position = Vector2(-16, -8)
scale = Vector2(1, 1)
texture = SubResource("AtlasTexture_vcc72")
centered = false
offset = Vector2(-2, -2)
metadata/_edit_lock_ = true
[node name="Left_Eye" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
position = Vector2(-4, -9.00001)
position = Vector2(-4, -9)
scale = Vector2(1, 1)
texture = SubResource("AtlasTexture_kto0i")
centered = false
offset = Vector2(-2, -2)
metadata/_edit_lock_ = true
[node name="Jaw" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
position = Vector2(-3, 3)
scale = Vector2(0.999829, 0.999829)
position = Vector2(-2.71683, 2.31534)
rotation = 0.0263511
scale = Vector2(0.99983, 0.99983)
texture = SubResource("AtlasTexture_x5uj2")
centered = false
offset = Vector2(-12, -2)
@ -1063,7 +1067,7 @@ remote_path = NodePath("../../HeadParticle/Head/Left_Eye")
[node name="LeftUpperArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
position = Vector2(-1, -20)
scale = Vector2(0.999826, 0.999826)
scale = Vector2(0.999829, 0.999829)
rest = Transform2D(1, 0, 0, 1, -1, -20)
editor_settings/show_bone_gizmo = false
@ -1085,7 +1089,8 @@ minTorque = -45.0
maxTorque = 45.0
[node name="Left_Lower_Arm" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile"]
scale = Vector2(0.999995, 0.999995)
rotation = 0.113898
scale = Vector2(0.999999, 0.999999)
texture = SubResource("AtlasTexture_auqeq")
centered = false
offset = Vector2(-5, 0)
@ -1094,7 +1099,8 @@ metadata/_edit_lock_ = true
[node name="Left_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm"]
show_behind_parent = true
position = Vector2(-0.99983, 12.9978)
scale = Vector2(0.999662, 0.999662)
rotation = -0.112673
scale = Vector2(0.99966, 0.99966)
texture = SubResource("AtlasTexture_vlvtp")
centered = false
offset = Vector2(-4, -1)
@ -1110,13 +1116,13 @@ _observedEntity = NodePath("../../../../../../../..")
[node name="LeftLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm"]
position = Vector2(-2, 14)
scale = Vector2(0.999825, 0.999825)
scale = Vector2(0.999829, 0.999829)
rest = Transform2D(1, 0, 0, 1, -2, 14)
editor_settings/show_bone_gizmo = false
[node name="LeftHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm"]
position = Vector2(-1, 13)
scale = Vector2(0.999832, 0.999832)
scale = Vector2(0.99983, 0.99983)
rest = Transform2D(1, 0, 0, 1, -1, 13)
auto_calculate_length_and_angle = false
length = 6.0
@ -1166,6 +1172,7 @@ entity = NodePath("..")
[node name="Mover" type="Node" parent="."]
script = ExtResource("4_u5syx")
_speed = SubResource("Resource_ckb7n")
_speedControlMult = 2.42123
[node name="ChompPlayer" type="Node" parent="."]
script = ExtResource("10_ruqsf")