shader fix?

This commit is contained in:
Rendo 2025-07-24 00:17:17 +05:00
commit 9be6a3a169
2 changed files with 6 additions and 1 deletions

View file

@ -17,6 +17,10 @@ void fragment() {
if (selected) if (selected)
{ {
COLOR = vec4(mix(text.rgb,HIGHLIGHT_COLOR.rgb,HIGHLIGHT_COLOR.a),text.a); COLOR = vec4(mix(text.rgb,HIGHLIGHT_COLOR.rgb,HIGHLIGHT_COLOR.a),text.a);
COLOR = vec4(mix(COLOR.rgb,FLASH_COLOR.rgb,FLASH_COLOR.a*blend),COLOR.a);
}
else
{
COLOR = vec4(mix(text.rgb,FLASH_COLOR.rgb,FLASH_COLOR.a*blend),text.a);
} }
COLOR = vec4(mix(text.rgb,FLASH_COLOR.rgb,FLASH_COLOR.a*blend),text.a);
} }

View file

@ -10,6 +10,7 @@ void fragment() {
{ {
COLOR = vec4(mix(COLOR.rgb,HIGHLIGHT_COLOR.rgb,HIGHLIGHT_COLOR.a),COLOR.a); COLOR = vec4(mix(COLOR.rgb,HIGHLIGHT_COLOR.rgb,HIGHLIGHT_COLOR.a),COLOR.a);
} }
COLOR = vec4(mix(COLOR.rgb,FLASH_COLOR.rgb,FLASH_COLOR.a*blend),COLOR.a); COLOR = vec4(mix(COLOR.rgb,FLASH_COLOR.rgb,FLASH_COLOR.a*blend),COLOR.a);
} }