hobo now jumps using impulse
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parent
811c27f906
commit
a02e70fc6e
4 changed files with 23 additions and 22 deletions
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@ -752,7 +752,7 @@ node_connections = [&"TimeScale", 0, &"Tree", &"output", 0, &"TimeScale"]
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[sub_resource type="Resource" id="Resource_4248q"]
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resource_local_to_scene = true
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script = ExtResource("4_c1y3b")
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flat_value = 0.2
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flat_value = 0.4
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percentage_value = 0.0
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mult_value = 1.0
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@ -771,7 +771,7 @@ scale = Vector2(0.999902, 0.999902)
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texture = SubResource("AtlasTexture_txjqc")
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[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.999822, 0.999822)
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[node name="Right_Upper_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="0"]
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texture = SubResource("AtlasTexture_b583s")
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@ -780,7 +780,7 @@ texture = SubResource("AtlasTexture_b583s")
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scale = Vector2(0.999832, 0.999832)
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[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
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scale = Vector2(0.999826, 0.999826)
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scale = Vector2(0.999827, 0.999827)
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[node name="Right_Foot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg/RightFoot" index="0"]
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texture = SubResource("AtlasTexture_uoit3")
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@ -789,34 +789,34 @@ texture = SubResource("AtlasTexture_uoit3")
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texture = SubResource("AtlasTexture_vn3j1")
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[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
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scale = Vector2(0.99983, 0.99983)
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scale = Vector2(0.999827, 0.999827)
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[node name="Left_Upper_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="0"]
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texture = SubResource("AtlasTexture_yb81c")
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[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
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scale = Vector2(0.999828, 0.999828)
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scale = Vector2(0.999835, 0.999835)
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[node name="Left_Lower_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="0"]
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texture = SubResource("AtlasTexture_nlwsb")
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[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
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scale = Vector2(0.999824, 0.999824)
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scale = Vector2(0.999823, 0.999823)
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[node name="Left_Foot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg/LeftFoot" index="0"]
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texture = SubResource("AtlasTexture_8y6c0")
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[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
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scale = Vector2(0.999827, 0.999827)
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scale = Vector2(0.999824, 0.999824)
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[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.999823, 0.999823)
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[node name="Right_Upper_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="0"]
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texture = SubResource("AtlasTexture_nc6p3")
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[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
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scale = Vector2(0.999816, 0.999816)
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scale = Vector2(0.999817, 0.999817)
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[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
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scale = Vector2(0.999828, 0.999828)
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@ -831,7 +831,7 @@ texture = SubResource("AtlasTexture_op0h6")
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texture = SubResource("AtlasTexture_0s5wm")
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[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
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rotation = 0.0289312
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rotation = 0.0126247
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scale = Vector2(1e-05, 1e-05)
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[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Tie" index="0"]
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@ -867,12 +867,13 @@ position = Vector2(-4.9999, -5.0002)
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shape = SubResource("CapsuleShape2D_4248q")
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[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="4"]
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scale = Vector2(0.999826, 0.999826)
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scale = Vector2(0.999827, 0.999827)
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[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle" index="0"]
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texture = SubResource("AtlasTexture_pjhfy")
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[node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
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position = Vector2(-16, -8)
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scale = Vector2(1, 1)
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[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
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@ -881,8 +882,8 @@ scale = Vector2(1, 1)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
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position = Vector2(-3, 3)
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rotation = -0.0470548
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scale = Vector2(0.99983, 0.99983)
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rotation = -0.0205333
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scale = Vector2(0.999825, 0.999825)
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texture = SubResource("AtlasTexture_7cvmi")
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offset = Vector2(-14, -2)
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@ -895,7 +896,7 @@ offset = Vector2(-0.5, -0.5)
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metadata/_edit_lock_ = true
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
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scale = Vector2(0.99983, 0.99983)
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scale = Vector2(0.999825, 0.999825)
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[node name="TrashcanLid" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="4"]
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position = Vector2(-0.0022974, -17.0131)
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@ -910,26 +911,26 @@ editor_settings/show_bone_gizmo = false
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remote_path = NodePath("../../HeadParticle/Head/Trashcan_lid")
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[node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="5"]
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scale = Vector2(0.999828, 0.999828)
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scale = Vector2(0.999826, 0.999826)
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[node name="Left_Upper_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="0"]
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texture = SubResource("AtlasTexture_tebih")
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[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
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rotation = 0.0260983
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scale = Vector2(0.999999, 0.999999)
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rotation = 0.0113885
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scale = Vector2(0.999995, 0.999995)
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texture = SubResource("AtlasTexture_auxav")
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[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
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position = Vector2(-0.99983, 12.9978)
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scale = Vector2(0.999654, 0.999654)
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scale = Vector2(0.999652, 0.999652)
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texture = SubResource("AtlasTexture_dntsa")
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[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.999825, 0.999825)
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[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
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scale = Vector2(0.999824, 0.999824)
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scale = Vector2(0.999822, 0.999822)
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[node name="AnimationPlayer" parent="CanvasGroup/basic_zombie_walk" index="1"]
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libraries = {
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