From a126777a89fa0794df96b0088554b57bd6c04484 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=A4=D1=91=D0=B4=D0=BE=D1=80=20=D0=92=D0=B5=D1=81=D0=B5?= =?UTF-8?q?=D0=BB=D0=BE=D0=B2?= Date: Mon, 23 Sep 2024 21:45:44 +0500 Subject: [PATCH] Fixed shaders endings --- assets/shaders/greyscale.gdshader | 1 - assets/shaders/shared_outline.gdshader | 4 ++-- 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/assets/shaders/greyscale.gdshader b/assets/shaders/greyscale.gdshader index c5fffec..9e45c60 100644 --- a/assets/shaders/greyscale.gdshader +++ b/assets/shaders/greyscale.gdshader @@ -10,4 +10,3 @@ vec4 luminance(vec4 col) void fragment() { COLOR = mix(COLOR, luminance(COLOR),amount); } - diff --git a/assets/shaders/shared_outline.gdshader b/assets/shaders/shared_outline.gdshader index 374e3fc..0e15981 100644 --- a/assets/shaders/shared_outline.gdshader +++ b/assets/shaders/shared_outline.gdshader @@ -13,11 +13,11 @@ void fragment() { } } vec4 colour = textureLod(screen_texture, SCREEN_UV,0.0); - + if (colour.a > 0.0001) { colour.rgb /= colour.a; } - + vec4 outline = vec4(line_colour, min(line_alpha, 1.0)); COLOR *= mix(outline, colour, colour.a); }