added screendoor zombie
BIN
assets/animations/zombies/screendoor.res
Normal file
BIN
assets/sprites/zombies/Screendoor1.png
Normal file
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After Width: | Height: | Size: 3.1 KiB |
34
assets/sprites/zombies/Screendoor1.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dj4bqnlg87squ"
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path="res://.godot/imported/Screendoor1.png-903f8c27586778d89830ea453d96240e.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/sprites/zombies/Screendoor1.png"
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dest_files=["res://.godot/imported/Screendoor1.png-903f8c27586778d89830ea453d96240e.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
assets/sprites/zombies/Screendoor2.png
Normal file
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After Width: | Height: | Size: 3 KiB |
34
assets/sprites/zombies/Screendoor2.png.import
Normal file
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://b0plkcoupyumf"
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path="res://.godot/imported/Screendoor2.png-23021440e0d5c55adff199ddd6edd51d.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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||||||
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||||||
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source_file="res://assets/sprites/zombies/Screendoor2.png"
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||||||
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dest_files=["res://.godot/imported/Screendoor2.png-23021440e0d5c55adff199ddd6edd51d.ctex"]
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||||||
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||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
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detect_3d/compress_to=1
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Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
|
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.6 KiB |
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Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 3.2 KiB |
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Before Width: | Height: | Size: 4.6 KiB After Width: | Height: | Size: 930 B |
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@ -2,7 +2,7 @@
|
||||||
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|
||||||
importer="texture"
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importer="texture"
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type="CompressedTexture2D"
|
type="CompressedTexture2D"
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uid="uid://cxbudhukl268p"
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uid="uid://cjb6l6n1fww35"
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path="res://.godot/imported/screendoor.png-215bb197239ee5db1b25f8a23e7c9f3f.ctex"
|
path="res://.godot/imported/screendoor.png-215bb197239ee5db1b25f8a23e7c9f3f.ctex"
|
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metadata={
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metadata={
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"vram_texture": false
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"vram_texture": false
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