Lockable seeds
This commit is contained in:
parent
e03658e727
commit
a4c58bb245
19 changed files with 405 additions and 61 deletions
|
|
@ -13,6 +13,8 @@ public partial class Seedpacket : TextureButton
|
|||
private TextureRect _icon;
|
||||
private Timer _timer;
|
||||
private SeedpacketHandler _handler;
|
||||
public bool _forbidden;
|
||||
public bool _locked;
|
||||
|
||||
public bool disablePacket = false;
|
||||
|
||||
|
|
@ -22,7 +24,7 @@ public partial class Seedpacket : TextureButton
|
|||
public override void _Ready()
|
||||
{
|
||||
if (_resource != null)
|
||||
UpdateContents();
|
||||
UpdateContents();
|
||||
if (Prefab == null)
|
||||
{
|
||||
Prefab = ResourceLoader.Load<PackedScene>(PATH_TO_PACKED_SCENE);
|
||||
|
|
@ -44,10 +46,10 @@ public partial class Seedpacket : TextureButton
|
|||
}
|
||||
if (_handler is ISeedpacketProcess processHandler) processHandler.Process();
|
||||
}
|
||||
public void SetResource(DisplayResource resource )
|
||||
public void SetResource(DisplayResource resource)
|
||||
{
|
||||
_resource = resource;
|
||||
|
||||
|
||||
UpdateContents();
|
||||
}
|
||||
|
||||
|
|
@ -77,6 +79,7 @@ public partial class Seedpacket : TextureButton
|
|||
public override void _Pressed()
|
||||
{
|
||||
GrabFocus();
|
||||
if (_forbidden || _locked) return;
|
||||
if (_handler is ISeedpacketPress pressHandler)
|
||||
pressHandler.Pressed();
|
||||
}
|
||||
|
|
@ -91,4 +94,14 @@ public partial class Seedpacket : TextureButton
|
|||
{
|
||||
if (_handler is ISeedpacketUnfocus unfocusHandler) unfocusHandler.OnUnfocused();
|
||||
}
|
||||
public void SetForbidden(bool value)
|
||||
{
|
||||
_forbidden = value;
|
||||
GetNode<TextureRect>("ForbiddenTexture").Visible = value;
|
||||
}
|
||||
public void SetLocked(bool value)
|
||||
{
|
||||
_locked = value;
|
||||
GetNode<TextureRect>("LockedTexture").Visible = value;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue