full gamepad support

This commit is contained in:
Rendo 2025-07-28 18:03:26 +05:00
commit a57d79e84a
21 changed files with 213 additions and 46 deletions

View file

@ -0,0 +1,15 @@
using Godot;
using System;
public partial class PM_GamepadFocus : Node
{
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
}
}