Changed zombie speed from int to floatmod, added hobo
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5d8e45469d
commit
ad8ecb875a
9 changed files with 310 additions and 158 deletions
209
scenes/entities/Zombies/hobo.tscn
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209
scenes/entities/Zombies/hobo.tscn
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[gd_scene load_steps=31 format=3 uid="uid://bgqmwsb6ynm81"]
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[ext_resource type="PackedScene" uid="uid://co11v3w8hbwgf" path="res://scenes/entities/Zombies/zombie.tscn" id="1_fnu7s"]
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[ext_resource type="Shader" uid="uid://d0eo5uuj222c4" path="res://assets/shaders/CG_color_blender.gdshader" id="2_6qr4h"]
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[ext_resource type="Texture2D" uid="uid://cse1504ao4g8e" path="res://assets/sprites/atlases/zombies/hobo.png" id="3_6qr4h"]
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[ext_resource type="AnimationLibrary" uid="uid://cuh2kyb21hmkm" path="res://resources/animations/zombies/basic_zombie.res" id="4_02fim"]
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[ext_resource type="Script" uid="uid://c5v2og85t7s6j" path="res://scripts/components/zombies/behaviours/HoboBehaviour.cs" id="4_5selg"]
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[ext_resource type="Script" uid="uid://fd4im1fmwc5n" path="res://scripts/components/Armor.cs" id="4_w8pya"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_w8pya"]
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resource_local_to_scene = true
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shader = ExtResource("2_6qr4h")
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shader_parameter/blend_color = Color(1, 1, 1, 1)
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shader_parameter/amount = 0.0
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[sub_resource type="AtlasTexture" id="AtlasTexture_w8pya"]
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atlas = ExtResource("3_6qr4h")
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region = Rect2(0, 15, 40, 49)
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[sub_resource type="AtlasTexture" id="AtlasTexture_5selg"]
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atlas = ExtResource("3_6qr4h")
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region = Rect2(3, 0, 35, 11)
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[sub_resource type="Animation" id="Animation_qv5y7"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("CanvasGroup/Sprite:self_modulate")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Color(1, 1, 1, 1)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_sq25x"]
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_data = {
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&"RESET": SubResource("Animation_qv5y7")
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}
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[sub_resource type="Animation" id="Animation_w8pya"]
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length = 2.0
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tracks/0/type = "method"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Mover")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 1.93333),
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"transitions": PackedFloat32Array(1, 1),
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"values": [{
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"args": [0.0],
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"method": &"SetSpeedMult"
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}, {
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"args": [3.0],
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"method": &"SetSpeedMult"
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}]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("CanvasGroup/Sprite:self_modulate")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 2),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Color(1, 1, 1, 1), Color(1, 0, 0, 1)]
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}
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[sub_resource type="Animation" id="Animation_5selg"]
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resource_name = "walk"
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tracks/0/type = "method"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Mover")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"values": [{
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"args": [0.1],
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"method": &"SetSpeedFlat"
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}]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_5selg"]
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_data = {
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&"can_destroy": SubResource("Animation_w8pya"),
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&"run": SubResource("Animation_5selg")
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}
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_h0rfo"]
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animation = &"basic_zombie/eat"
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_nog33"]
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animation = &"basic_zombie/idle"
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_g2uel"]
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animation = &"basic_zombie/walk"
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_02fim"]
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animation = &"hobo_zombie/can_destroy"
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_c1y3b"]
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animation = &"hobo_zombie/run"
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_vxhht"]
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advance_mode = 2
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_y2ivb"]
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advance_mode = 2
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advance_expression = "get(\"isEating\") == true"
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_7d3k4"]
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advance_mode = 2
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advance_expression = "get(\"isEating\") == true"
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_qg8rq"]
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advance_mode = 2
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advance_expression = "get(\"canDestroyed\") == false"
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_4248q"]
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advance_mode = 2
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advance_expression = "get(\"canDestroyed\") == true"
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_tu6af"]
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advance_mode = 2
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advance_expression = "get(\"isEating\") == true"
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_yalvk"]
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advance_mode = 2
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advance_expression = "get(\"canDestroyed\") == true and get(\"isEating\") == false"
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_7jlle"]
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switch_mode = 2
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advance_mode = 2
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_w1b1s"]
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advance_mode = 2
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advance_expression = "get(\"canDestroyed\") == false and get(\"isEating\") == false"
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_02fim"]
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advance_mode = 2
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advance_expression = "get(\"canDestroyed\") == true"
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[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_xg3p6"]
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states/End/position = Vector2(1183, 100)
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states/basic_zombie_eat/node = SubResource("AnimationNodeAnimation_h0rfo")
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states/basic_zombie_eat/position = Vector2(711, 206)
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states/basic_zombie_idle/node = SubResource("AnimationNodeAnimation_nog33")
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states/basic_zombie_idle/position = Vector2(368, 100)
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states/basic_zombie_walk/node = SubResource("AnimationNodeAnimation_g2uel")
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states/basic_zombie_walk/position = Vector2(711, -21)
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states/hobo_zombie_can_destroy/node = SubResource("AnimationNodeAnimation_02fim")
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states/hobo_zombie_can_destroy/position = Vector2(368, 206)
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states/hobo_zombie_run/node = SubResource("AnimationNodeAnimation_c1y3b")
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states/hobo_zombie_run/position = Vector2(866, 89)
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transitions = ["Start", "basic_zombie_idle", SubResource("AnimationNodeStateMachineTransition_vxhht"), "basic_zombie_idle", "basic_zombie_eat", SubResource("AnimationNodeStateMachineTransition_y2ivb"), "basic_zombie_walk", "basic_zombie_eat", SubResource("AnimationNodeStateMachineTransition_7d3k4"), "basic_zombie_idle", "basic_zombie_walk", SubResource("AnimationNodeStateMachineTransition_qg8rq"), "basic_zombie_idle", "hobo_zombie_run", SubResource("AnimationNodeStateMachineTransition_4248q"), "hobo_zombie_run", "basic_zombie_eat", SubResource("AnimationNodeStateMachineTransition_tu6af"), "basic_zombie_eat", "hobo_zombie_run", SubResource("AnimationNodeStateMachineTransition_yalvk"), "hobo_zombie_can_destroy", "basic_zombie_idle", SubResource("AnimationNodeStateMachineTransition_7jlle"), "basic_zombie_eat", "basic_zombie_walk", SubResource("AnimationNodeStateMachineTransition_w1b1s"), "basic_zombie_walk", "hobo_zombie_run", SubResource("AnimationNodeStateMachineTransition_02fim")]
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graph_offset = Vector2(55, -28)
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[node name="Hobo" node_paths=PackedStringArray("_armor") instance=ExtResource("1_fnu7s")]
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_armor = NodePath("CanArmor")
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[node name="CanvasGroup" parent="." index="0"]
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material = SubResource("ShaderMaterial_w8pya")
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[node name="Can" type="Node2D" parent="CanvasGroup" index="1"]
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[node name="Sprite2D" type="Sprite2D" parent="CanvasGroup/Can" index="0"]
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position = Vector2(3, -40)
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texture = SubResource("AtlasTexture_w8pya")
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[node name="Sprite2D2" type="Sprite2D" parent="CanvasGroup/Can" index="1"]
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z_index = -1
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position = Vector2(1, -63)
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texture = SubResource("AtlasTexture_5selg")
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[node name="AnimationPlayer" parent="." index="3"]
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libraries = {
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&"": SubResource("AnimationLibrary_sq25x"),
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&"basic_zombie": ExtResource("4_02fim"),
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&"hobo_zombie": SubResource("AnimationLibrary_5selg")
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}
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autoplay = "baisc_zombie/walk"
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speed_scale = 3.0
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[node name="AnimationTree" parent="." index="4"]
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tree_root = SubResource("AnimationNodeStateMachine_xg3p6")
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advance_expression_base_node = NodePath("../Behaviour")
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[node name="CanArmor" type="Node" parent="." index="7"]
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script = ExtResource("4_w8pya")
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_maxHP = 100
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metadata/_custom_type_script = "uid://fd4im1fmwc5n"
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[node name="Behaviour" type="Node" parent="." index="8" node_paths=PackedStringArray("_eatBox", "_animationTree")]
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script = ExtResource("4_5selg")
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_eatBox = NodePath("../Eatbox")
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_animationTree = NodePath("../AnimationTree")
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[connection signal="ArmorLost" from="CanArmor" to="CanvasGroup/Can" method="queue_free"]
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[connection signal="ArmorLost" from="CanArmor" to="Behaviour" method="Trashed"]
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