hobo zombre

This commit is contained in:
Rendo 2025-07-12 01:58:34 +05:00
commit b26b4b97f7
8 changed files with 1378 additions and 131 deletions

View file

@ -1,4 +1,4 @@
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@ -12,6 +12,7 @@
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@ -261,8 +796,7 @@ script = ExtResource("3_rao3m")
modification_stack = SubResource("SkeletonModificationStack2D_wn68q")
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scale = Vector2(0.999903, 0.999903)
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editor_settings/show_bone_gizmo = false
@ -275,7 +809,6 @@ metadata/_edit_lock_ = true
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editor_settings/show_bone_gizmo = false
@ -288,14 +821,12 @@ metadata/_edit_lock_ = true
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rotation = 0.0335003
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editor_settings/show_bone_gizmo = false
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auto_calculate_length_and_angle = false
@ -318,8 +849,7 @@ metadata/_edit_lock_ = true
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scale = Vector2(0.999835, 0.999835)
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editor_settings/show_bone_gizmo = false
@ -331,8 +861,7 @@ metadata/_edit_lock_ = true
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editor_settings/show_bone_gizmo = false
@ -344,7 +873,6 @@ metadata/_edit_lock_ = true
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auto_calculate_length_and_angle = false
@ -360,16 +888,14 @@ metadata/_edit_lock_ = true
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scale = Vector2(0.999827, 0.999827)
rest = Transform2D(1, 0, 0, 1, -14, -23)
editor_settings/show_bone_gizmo = false
@ -381,15 +907,13 @@ metadata/_edit_lock_ = true
[node name="RightLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm"]
position = Vector2(-2, 15)
rotation = -0.230923
scale = Vector2(0.999829, 0.999829)
scale = Vector2(0.999828, 0.999828)
rest = Transform2D(1, 0, 0, 1, -2, 15)
editor_settings/show_bone_gizmo = false
[node name="RightHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm"]
position = Vector2(-1, 13)
rotation = 0.0408225
scale = Vector2(0.99983, 0.99983)
scale = Vector2(0.999829, 0.999829)
rest = Transform2D(1, 0, 0, 1, -1, 13)
auto_calculate_length_and_angle = false
length = 8.0
@ -417,9 +941,8 @@ metadata/_edit_lock_ = true
[node name="Tie" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
position = Vector2(-9, -21)
rotation = 0.689549
scale = Vector2(1, 0.5)
skew = -0.00018692
scale = Vector2(0.999825, 0.999825)
skew = -0.000187755
rest = Transform2D(1, 0, 0, 1, -9, -21)
auto_calculate_length_and_angle = false
length = 24.0
@ -434,7 +957,7 @@ metadata/_edit_lock_ = true
[node name="Head" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
position = Vector2(-10, -25)
scale = Vector2(0.999829, 0.999829)
scale = Vector2(0.999828, 0.999828)
rest = Transform2D(1, 0, 0, 1, -10, -25)
editor_settings/show_bone_gizmo = false
@ -522,7 +1045,6 @@ remote_path = NodePath("../../HeadParticle/Head/Left_Eye")
[node name="LeftUpperArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
position = Vector2(-1, -20)
rotation = 1.91294
scale = Vector2(0.999826, 0.999826)
rest = Transform2D(1, 0, 0, 1, -1, -20)
editor_settings/show_bone_gizmo = false
@ -545,8 +1067,7 @@ minTorque = -45.0
maxTorque = 45.0
[node name="Left_Lower_Arm" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile"]
rotation = 0.396612
scale = Vector2(0.999999, 0.999999)
scale = Vector2(1, 1)
texture = SubResource("AtlasTexture_auqeq")
centered = false
offset = Vector2(-5, 0)
@ -555,9 +1076,8 @@ metadata/_edit_lock_ = true
[node name="Left_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm"]
show_behind_parent = true
position = Vector2(-0.99983, 12.9978)
rotation = 0.28535
scale = Vector2(0.999658, 0.999658)
texture = SubResource("AtlasTexture_6y4ja")
texture = SubResource("AtlasTexture_vlvtp")
centered = false
offset = Vector2(-4, -1)
metadata/_edit_lock_ = true
@ -572,14 +1092,12 @@ _observedEntity = NodePath("../../../../../../../..")
[node name="LeftLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm"]
position = Vector2(-2, 14)
rotation = 0.396612
scale = Vector2(0.999829, 0.999829)
scale = Vector2(0.99983, 0.99983)
rest = Transform2D(1, 0, 0, 1, -2, 14)
editor_settings/show_bone_gizmo = false
[node name="LeftHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm"]
position = Vector2(-1, 13)
rotation = 0.28535
scale = Vector2(0.999828, 0.999828)
rest = Transform2D(1, 0, 0, 1, -1, 13)
auto_calculate_length_and_angle = false
@ -630,6 +1148,7 @@ entity = NodePath("..")
[node name="Mover" type="Node" parent="."]
script = ExtResource("4_u5syx")
_speed = SubResource("Resource_ckb7n")
_speedControlMult = 0.100826
[node name="ChompPlayer" type="Node" parent="."]
script = ExtResource("10_ruqsf")