Signal context
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8a7295be82
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b4bf3ab8bc
13 changed files with 112 additions and 72 deletions
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@ -821,7 +821,7 @@ metadata/_edit_lock_ = true
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[node name="RightUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
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use_parent_material = true
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position = Vector2(-6, 3)
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scale = Vector2(0.999834, 0.999834)
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scale = Vector2(0.999832, 0.999832)
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rest = Transform2D(1, 0, 0, 1, -6, 3)
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editor_settings/show_bone_gizmo = false
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@ -833,13 +833,13 @@ metadata/_edit_lock_ = true
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[node name="RightLowerLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg"]
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position = Vector2(-2, 12)
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scale = Vector2(0.999832, 0.999832)
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scale = Vector2(0.999836, 0.999836)
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rest = Transform2D(1, 0, 0, 1, -2, 12)
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editor_settings/show_bone_gizmo = false
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[node name="RightFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg"]
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position = Vector2(-2, 14)
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scale = Vector2(0.999832, 0.999832)
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scale = Vector2(0.999833, 0.999833)
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rest = Transform2D(1, 0, 0, 1, -2, 14)
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auto_calculate_length_and_angle = false
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length = 12.0
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@ -874,7 +874,7 @@ metadata/_edit_lock_ = true
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[node name="LeftLowerLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg"]
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position = Vector2(-1, 13)
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scale = Vector2(0.999836, 0.999836)
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scale = Vector2(0.999828, 0.999828)
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rest = Transform2D(1, 0, 0, 1, -1, 13)
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editor_settings/show_bone_gizmo = false
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@ -886,7 +886,7 @@ metadata/_edit_lock_ = true
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[node name="LeftFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg"]
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position = Vector2(6, 10)
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scale = Vector2(0.999828, 0.999828)
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scale = Vector2(0.999829, 0.999829)
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rest = Transform2D(1, 0, 0, 1, 6, 10)
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auto_calculate_length_and_angle = false
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length = 12.0
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@ -902,7 +902,7 @@ metadata/_edit_lock_ = true
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[node name="Body" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
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use_parent_material = true
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position = Vector2(1, -2)
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scale = Vector2(0.999826, 0.999826)
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scale = Vector2(0.99983, 0.99983)
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rest = Transform2D(1, 0, 0, 1, 1, -2)
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editor_settings/show_bone_gizmo = false
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@ -910,7 +910,7 @@ editor_settings/show_bone_gizmo = false
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z_index = -1
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use_parent_material = true
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position = Vector2(-14, -23)
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scale = Vector2(0.999827, 0.999827)
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scale = Vector2(0.999829, 0.999829)
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rest = Transform2D(1, 0, 0, 1, -14, -23)
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editor_settings/show_bone_gizmo = false
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@ -922,13 +922,13 @@ metadata/_edit_lock_ = true
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[node name="RightLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm"]
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position = Vector2(-2, 15)
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.999827, 0.999827)
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rest = Transform2D(1, 0, 0, 1, -2, 15)
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editor_settings/show_bone_gizmo = false
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[node name="RightHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm"]
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position = Vector2(-1, 13)
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scale = Vector2(0.999827, 0.999827)
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scale = Vector2(0.999829, 0.999829)
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rest = Transform2D(1, 0, 0, 1, -1, 13)
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auto_calculate_length_and_angle = false
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length = 8.0
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@ -956,8 +956,8 @@ metadata/_edit_lock_ = true
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[node name="Tie" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
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position = Vector2(-9, -21)
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rotation = 0.0770157
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skew = -0.000432968
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rotation = 0.0155712
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skew = -0.00043869
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rest = Transform2D(1, 0, 0, 1, -9, -21)
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auto_calculate_length_and_angle = false
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length = 24.0
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@ -972,7 +972,7 @@ metadata/_edit_lock_ = true
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[node name="Head" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
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position = Vector2(-10, -25)
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scale = Vector2(0.999825, 0.999825)
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scale = Vector2(0.999822, 0.999822)
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rest = Transform2D(1, 0, 0, 1, -10, -25)
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editor_settings/show_bone_gizmo = false
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@ -1010,9 +1010,9 @@ offset = Vector2(-2, -2)
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metadata/_edit_lock_ = true
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[node name="Jaw" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
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position = Vector2(-3.00095, 2.9984)
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rotation = 0.00747412
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scale = Vector2(0.999827, 0.999827)
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position = Vector2(-2.75527, 2.40711)
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rotation = 0.0250584
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scale = Vector2(0.999813, 0.999813)
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texture = SubResource("AtlasTexture_x5uj2")
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centered = false
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offset = Vector2(-12, -2)
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@ -1029,7 +1029,7 @@ _observedEntity = NodePath("../../../../../../../..")
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[node name="Jaw" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head"]
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position = Vector2(-3, 3)
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scale = Vector2(0.999827, 0.999827)
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scale = Vector2(0.999813, 0.999813)
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rest = Transform2D(1, 0, 0, 1, -3, 3)
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auto_calculate_length_and_angle = false
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length = 11.0
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@ -1085,8 +1085,8 @@ minTorque = -45.0
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maxTorque = 45.0
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[node name="Left_Lower_Arm" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile"]
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rotation = 0.0724117
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scale = Vector2(0.999999, 0.999999)
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rotation = 0.120426
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scale = Vector2(0.999994, 0.999994)
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texture = SubResource("AtlasTexture_auqeq")
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centered = false
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offset = Vector2(-5, 0)
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@ -1095,8 +1095,8 @@ metadata/_edit_lock_ = true
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[node name="Left_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm"]
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show_behind_parent = true
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position = Vector2(-0.99983, 12.9978)
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rotation = -0.0319581
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scale = Vector2(0.999658, 0.999658)
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rotation = -0.107145
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scale = Vector2(0.999655, 0.999655)
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texture = SubResource("AtlasTexture_vlvtp")
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centered = false
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offset = Vector2(-4, -1)
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@ -1112,13 +1112,13 @@ _observedEntity = NodePath("../../../../../../../..")
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[node name="LeftLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm"]
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position = Vector2(-2, 14)
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.999824, 0.999824)
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rest = Transform2D(1, 0, 0, 1, -2, 14)
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editor_settings/show_bone_gizmo = false
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[node name="LeftHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm"]
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position = Vector2(-1, 13)
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scale = Vector2(0.999827, 0.999827)
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scale = Vector2(0.999825, 0.999825)
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rest = Transform2D(1, 0, 0, 1, -1, 13)
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auto_calculate_length_and_angle = false
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length = 6.0
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@ -1168,7 +1168,7 @@ entity = NodePath("..")
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[node name="Mover" type="Node" parent="."]
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script = ExtResource("4_u5syx")
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_speed = SubResource("Resource_ckb7n")
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_speedControlMult = 0.133731
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_speedControlMult = 2.5893
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[node name="HitPlayer" type="Node" parent="."]
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script = ExtResource("12_he8da")
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@ -1,4 +1,4 @@
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[gd_scene load_steps=57 format=3 uid="uid://dd3yegl1xo44m"]
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[gd_scene load_steps=56 format=3 uid="uid://dd3yegl1xo44m"]
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[ext_resource type="AudioStream" uid="uid://b6xb6mjdecg6a" path="res://assets/audio/sfx/level/readysetplant.mp3" id="1_4gg2g"]
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[ext_resource type="Script" uid="uid://bndu1h5kgcde8" path="res://scripts/level/RuntimeLevelData.cs" id="1_31ltw"]
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@ -583,15 +583,6 @@ Vector2i(1, 0): {
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}
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}
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[sub_resource type="GDScript" id="GDScript_4gg2g"]
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script/source = "extends Label
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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print(str($\"../LevelRunner\".waveHealth))
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"
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[node name="StandardLevel" type="Node2D"]
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[node name="MainAnimationPlayer" type="AnimationPlayer" parent="."]
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@ -904,13 +895,6 @@ ignore_time_scale = true
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[node name="ReadySetPlantPlayer" type="AudioStreamPlayer" parent="."]
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[node name="Label" type="Label" parent="."]
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offset_left = 308.0
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offset_top = 378.0
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offset_right = 348.0
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offset_bottom = 395.0
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script = SubResource("GDScript_4gg2g")
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[connection signal="OnLevelStateChanged" from="Data" to="SunSpawner/Timer" method="OnLevelStateChanged"]
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[connection signal="OnLevelStateChanged" from="Data" to="ZombieLevelPrevewer" method="OnLevelStateChanged"]
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[connection signal="OnLevelStateChanged" from="Data" to="InitialSpawner" method="OnLevelStateChanged"]
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