Zombie death and damage indicators

This commit is contained in:
Rendo 2025-07-12 00:15:17 +05:00
commit b524f97e7f
14 changed files with 324 additions and 117 deletions

View file

@ -41,79 +41,96 @@ _armor = NodePath("Armor")
material = SubResource("ShaderMaterial_sat5k")
[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
scale = Vector2(0.999835, 0.999835)
[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
scale = Vector2(0.999834, 0.999834)
[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
scale = Vector2(0.999835, 0.999835)
[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
scale = Vector2(0.999831, 0.999831)
[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
scale = Vector2(0.999829, 0.999829)
scale = Vector2(0.999832, 0.999832)
[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
scale = Vector2(0.999832, 0.999832)
scale = Vector2(0.99983, 0.99983)
[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
scale = Vector2(0.999829, 0.999829)
[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
scale = Vector2(0.999832, 0.999832)
scale = Vector2(0.999829, 0.999829)
[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
scale = Vector2(0.999828, 0.999828)
[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
scale = Vector2(0.999827, 0.999827)
scale = Vector2(0.999828, 0.999828)
[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
scale = Vector2(0.999828, 0.999828)
[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
skew = -8.66652e-05
skew = -8.97646e-05
[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"]
scale = Vector2(0.999826, 0.999826)
scale = Vector2(0.999829, 0.999829)
[node name="Hat" type="RigidBody2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/Head" index="0" node_paths=PackedStringArray("data")]
[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
position = Vector2(-4, -8.99999)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
position = Vector2(-2.87212, 2.69138)
rotation = -0.0719238
scale = Vector2(0.999829, 0.999829)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
scale = Vector2(0.999829, 0.999829)
[node name="Hat" type="RigidBody2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="4" node_paths=PackedStringArray("data")]
position = Vector2(-2.5, -13.5)
scale = Vector2(1.00043, 1.00043)
scale = Vector2(1.00086, 1.00086)
collision_layer = 128
collision_mask = 64
mass = 0.5
center_of_mass_mode = 1
freeze = true
script = ExtResource("3_w70im")
data = NodePath("../../../../../../../..")
data = NodePath("../../../../../../..")
maxAngle = 45.0
minTorque = -45.0
maxTorque = 45.0
Impulse = 100.0
[node name="Sprite" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/Head/Hat" index="0" node_paths=PackedStringArray("armor")]
[node name="Sprite" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/Hat" index="0" node_paths=PackedStringArray("armor")]
position = Vector2(-1, -12)
texture = ExtResource("4_qdhik")
script = ExtResource("5_ickyd")
armor = NodePath("../../../../../../../../../Armor")
armor = NodePath("../../../../../../../../Armor")
degradationStages = Array[Texture]([ExtResource("4_qdhik"), ExtResource("6_b6mal"), ExtResource("7_011r0")])
thresholdPercentage = Array[float]([1.0, 0.667, 0.333])
[node name="CollisionShape2D" type="CollisionShape2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/Head/Hat" index="1"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/Hat" index="1"]
position = Vector2(1, -6)
shape = SubResource("CircleShape2D_67t4t")
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
scale = Vector2(0.999828, 0.999828)
[node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="4"]
scale = Vector2(0.999829, 0.999829)
[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="1"]
scale = Vector2(0.999823, 0.999823)
[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
rotation = -0.109137
scale = Vector2(0.999998, 0.999998)
[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
position = Vector2(-0.99983, 12.9978)
rotation = -0.0899616
scale = Vector2(0.999656, 0.999656)
[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
scale = Vector2(0.999828, 0.999828)
[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
scale = Vector2(0.999827, 0.999827)
scale = Vector2(0.999826, 0.999826)
[node name="Eatbox" parent="." index="2"]
_damage = SubResource("Resource_w70im")
@ -121,13 +138,13 @@ _damage = SubResource("Resource_w70im")
[node name="Mover" parent="." index="4"]
_speed = SubResource("Resource_qof5v")
[node name="HitPlayer" parent="." index="6"]
playlist = Array[AudioStream]([ExtResource("7_0amn8"), ExtResource("7_67t4t")])
channels = Array[String](["plastic_hit", "hit"])
[node name="Armor" type="Node" parent="." index="7"]
[node name="Armor" type="Node" parent="." index="6"]
script = ExtResource("3_5s7in")
MaxHP = 135.0
[node name="HitPlayer" parent="." index="7"]
playlist = Array[AudioStream]([ExtResource("7_0amn8"), ExtResource("7_67t4t")])
channels = Array[String](["plastic_hit", "hit"])
[connection signal="ArmorLost" from="Armor" to="HitPlayer" method="Next"]
[connection signal="ArmorLost" from="Armor" to="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/Head/Hat" method="FallOff"]
[connection signal="ArmorLost" from="Armor" to="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/Hat" method="FallOff"]