Win and loose conditions
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parent
804122a3bd
commit
b551c7f012
15 changed files with 193 additions and 122 deletions
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@ -41,41 +41,41 @@ _armor = NodePath("Armor")
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material = SubResource("ShaderMaterial_sat5k")
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[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
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scale = Vector2(0.999833, 0.999833)
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scale = Vector2(0.999832, 0.999832)
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[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
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scale = Vector2(0.999834, 0.999834)
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scale = Vector2(0.999839, 0.999839)
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[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
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scale = Vector2(0.999834, 0.999834)
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scale = Vector2(0.999833, 0.999833)
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[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
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scale = Vector2(0.999834, 0.999834)
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scale = Vector2(0.999836, 0.999836)
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[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
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scale = Vector2(0.999834, 0.999834)
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scale = Vector2(0.999833, 0.999833)
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[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.999823, 0.999823)
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[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.999828, 0.999828)
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[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
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scale = Vector2(0.999829, 0.999829)
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[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
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scale = Vector2(0.999827, 0.999827)
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[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
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[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
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scale = Vector2(0.999829, 0.999829)
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[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
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scale = Vector2(0.999832, 0.999832)
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[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
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rotation = -0.0303385
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skew = -0.000100613
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rotation = 0.13159
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skew = -0.000126362
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[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"]
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scale = Vector2(0.999828, 0.999828)
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scale = Vector2(0.99983, 0.99983)
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[node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
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position = Vector2(-16, -8)
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@ -86,16 +86,15 @@ position = Vector2(-4, -9)
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scale = Vector2(1, 1)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
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position = Vector2(-2.96232, 2.90907)
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rotation = -0.0211916
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scale = Vector2(0.999829, 0.999829)
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position = Vector2(-2.93758, 2.84233)
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rotation = 0.0189273
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scale = Vector2(0.999823, 0.999823)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.999824, 0.999824)
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[node name="Hat" type="RigidBody2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="4" node_paths=PackedStringArray("data")]
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position = Vector2(-2.5, -13.5)
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scale = Vector2(1.00086, 1.00086)
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collision_layer = 128
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collision_mask = 64
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mass = 0.5
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@ -121,29 +120,29 @@ position = Vector2(1, -6)
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shape = SubResource("CircleShape2D_67t4t")
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[node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="4"]
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scale = Vector2(0.999827, 0.999827)
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scale = Vector2(0.999828, 0.999828)
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[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
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rotation = -0.0321562
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scale = Vector2(1, 1)
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rotation = 0.151384
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scale = Vector2(0.999994, 0.999994)
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[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
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position = Vector2(-0.99983, 12.9978)
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rotation = -0.0265063
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scale = Vector2(0.999658, 0.999658)
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rotation = -0.08093
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scale = Vector2(0.999659, 0.999659)
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[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
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scale = Vector2(0.999831, 0.999831)
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scale = Vector2(0.999824, 0.999824)
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[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
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scale = Vector2(0.999828, 0.999828)
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scale = Vector2(0.999829, 0.999829)
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[node name="Eatbox" parent="." index="2"]
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_damage = SubResource("Resource_011r0")
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[node name="Mover" parent="." index="4"]
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_speed = SubResource("Resource_b6mal")
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_speedControlMult = 0.0
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_speedControlMult = 1.73312
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[node name="HitPlayer" parent="." index="5"]
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playlist = Array[AudioStream]([ExtResource("7_0amn8"), ExtResource("7_67t4t")])
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