Win and loose conditions

This commit is contained in:
Rendo 2025-07-20 04:23:22 +05:00
commit b551c7f012
15 changed files with 193 additions and 122 deletions

View file

@ -18,6 +18,7 @@ public partial class LoseCheckbox : Area2D
if (parent != null && parent is RuntimeZombieData zombieData)
{
if (zombieData.HP <= 0) return;
RuntimeLevelData.Instance.SetLevelState(RuntimeLevelData.LevelStates.Loose);
Engine.TimeScale = 1.0;
fadeAnimation.Play("fade");
GetTree().Paused = true;