Threepeater added and line system removed

This commit is contained in:
Фёдор Веселов 2024-10-03 01:21:02 +05:00
commit b5d2466be4
16 changed files with 131 additions and 209 deletions

View file

@ -1,8 +1,7 @@
[gd_scene load_steps=16 format=3 uid="uid://b7innrovtmf5u"]
[gd_scene load_steps=7 format=3 uid="uid://b7innrovtmf5u"]
[ext_resource type="PackedScene" uid="uid://be1kgukmiu0hs" path="res://scenes/entities/plants/peashooter.tscn" id="1_lp85e"]
[ext_resource type="PackedScene" uid="uid://dy41q1kxray5t" path="res://scenes/entities/plants/peashooter.tscn" id="1_lp85e"]
[ext_resource type="Texture2D" uid="uid://cu0651pvvkmvm" path="res://assets/sprites/atlases/plants/snow_pea.png" id="2_ytrm0"]
[ext_resource type="AudioStream" uid="uid://dp6k7xiptn68n" path="res://assets/audio/sfx/pop.mp3" id="3_4fpbe"]
[ext_resource type="AnimationLibrary" uid="uid://cke5wmmrvevbs" path="res://resources/animations/plants/snowpea.res" id="4_jvx5y"]
[ext_resource type="PackedScene" uid="uid://domeukw4ucmyr" path="res://scenes/projectiles/snowpea_projectile.tscn" id="5_bv86m"]
@ -11,7 +10,7 @@ length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
@ -21,103 +20,26 @@ tracks/0/keys = {
"values": [0]
}
[sub_resource type="Animation" id="Animation_ip1gy"]
resource_name = "shoot_2"
length = 0.666675
step = 0.0833333
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.0833333, 0.166667, 0.25, 0.333333, 0.416667),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1),
"update": 1,
"values": [5, 7, 9, 11, 13, 15]
}
tracks/1/type = "method"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Shooter")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0.25),
"transitions": PackedFloat32Array(1),
"values": [{
"args": [],
"method": &"Shoot"
}]
}
tracks/2/type = "audio"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("AudioStreamPlayer2D")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"clips": [{
"end_offset": 0.0,
"start_offset": 0.0,
"stream": ExtResource("3_4fpbe")
}],
"times": PackedFloat32Array(0.25)
}
tracks/2/use_blend = true
[sub_resource type="AnimationLibrary" id="AnimationLibrary_djmlc"]
_data = {
"RESET": SubResource("Animation_pephc"),
"shoot_2": SubResource("Animation_ip1gy")
"RESET": SubResource("Animation_pephc")
}
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_7tu1y"]
animation = &"snowpea/idle"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_nhra5"]
animation = &"snowpea/shoot"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_iyvb5"]
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_63spy"]
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_yr2qp"]
advance_mode = 2
advance_condition = &"ready"
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_owox6"]
states/Start/position = Vector2(192, 100)
states/snowpea_idle/node = SubResource("AnimationNodeAnimation_7tu1y")
states/snowpea_idle/position = Vector2(425, 100)
states/snowpea_shoot/node = SubResource("AnimationNodeAnimation_nhra5")
states/snowpea_shoot/position = Vector2(644, 96)
transitions = ["Start", "snowpea_idle", SubResource("AnimationNodeStateMachineTransition_iyvb5"), "snowpea_shoot", "snowpea_idle", SubResource("AnimationNodeStateMachineTransition_63spy"), "snowpea_idle", "snowpea_shoot", SubResource("AnimationNodeStateMachineTransition_yr2qp")]
[sub_resource type="SegmentShape2D" id="SegmentShape2D_k2110"]
resource_local_to_scene = true
b = Vector2(5.865, 0)
[node name="Snowpea" instance=ExtResource("1_lp85e")]
[node name="Sprite" parent="." index="0"]
[node name="Sprite2D" parent="." index="0"]
texture = ExtResource("2_ytrm0")
frame = 0
[node name="AnimationPlayer" parent="." index="1"]
libraries = {
"": SubResource("AnimationLibrary_djmlc"),
"snowpea": ExtResource("4_jvx5y")
}
autoplay = "snowpea/idle"
[node name="AnimationTree" parent="." index="2"]
tree_root = SubResource("AnimationNodeStateMachine_owox6")
[node name="Shooter" parent="." index="4"]
[node name="Shooter" parent="." index="3"]
_projectile = ExtResource("5_bv86m")
[node name="CollisionShape2D" parent="Eyesight" index="0"]
shape = SubResource("SegmentShape2D_k2110")
[node name="Behaviour" parent="." index="4"]
_libName = "snowpea"