Threepeater added and line system removed

This commit is contained in:
Фёдор Веселов 2024-10-03 01:21:02 +05:00
commit b5d2466be4
16 changed files with 131 additions and 209 deletions

View file

@ -4,14 +4,19 @@ namespace Newlon.Components.Plants.Behaviours;
public partial class PeashooterBehaviour : Node
{
[Export] private AnimationTree _animationTree;
[Export] private AnimationPlayer _player;
[Export] private Timer _shootTimer;
[Export] private Eyesight _sight;
[Export] private string _libName;
public override void _Process(double delta)
{
bool readyToShoot = _sight.EnemyDetected && _shootTimer.TimeLeft <= 0;
_animationTree.Set("parameters/conditions/ready", readyToShoot);
if(readyToShoot)
{
_player.Play(_libName+"/shoot");
_player.Queue(_libName+"/idle");
}
}
}